Player Matchup

Izanami
Izanami
Darck Shadow394
Izanami
Level 18
God Stats
14W - 16L
1,481 SR
Queue Stats
56W - 60L
1,365 Elo+
Solo
Geb
Geb
HeavenlyKing379
Geb
Level 9
God Stats
5W - 5L
1,464 SR
Queue Stats
8W - 14L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
NurseBean7655
Baron Samedi
Level 26
God Stats
2W - 3L
1,539 SR
Queue Stats
44W - 34L
1,574 Elo+
Solo
Serqet
Serqet
Pipboyfallout
Serqet
Level 15
God Stats
4W - 7L
1,514 SR
Queue Stats
18W - 28L
1,248 Elo+
Solo
Cliodhna
Cliodhna
TheSimpleBagell
Cliodhna
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 206L
1,356 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,416 Elo+

VS

Team Averages
Level 23
1,549 SR
1,527 Elo+
The Morrigan
The Morrigan
DattBoss
The Morrigan
Level 27
God Stats
16W - 8L
1,622 SR
Queue Stats
129W - 139L
1,405 Elo+
Solo
Izanami
Izanami
DestripadorX3
Izanami
Level 29
God Stats
5W - 1L
1,415 SR
Queue Stats
31W - 30L
1,537 Elo+
Solo
Pele
Pele
Ryuidi
Pele
Level 28
God Stats
4W - 2L
1,707 SR
Queue Stats
17W - 11L
1,686 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SilverRot
Cu Chulainn
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,505 Elo+
Party 1
Fafnir
Fafnir
errupt101
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,855
466
8,670
14,087
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 0 / 1
5,718
301
295
1,767
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NurseBean7655
Baron Samedi
17
8 / 4 / 6
10,580
557
11,753
15,928
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 9 / 0
8,093
426
4,944
14,519
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
15
7 / 5 / 3
9,485
499
7,486
11,080
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DattBoss
The Morrigan
17
3 / 5 / 6
10,671
562
7,627
7,570
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
17
5 / 4 / 2
10,430
549
10,719
12,107
4,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Ryuidi
Pele
15
4 / 3 / 6
9,607
506
5,826
9,218
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SilverRot
Cu Chulainn
17
7 / 5 / 2
10,800
568
11,376
14,887
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
errupt101
Fafnir
14
3 / 3 / 7
9,071
477
6,314
12,299
13,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
20
Kills
22
22
Deaths
20
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
The Morrigan
DattBoss
The Morrigan
3
5
6
1.2
W
Izanami
5
4
2
1.5
L
0
0
1
0.5
L
Baron Samedi
NurseBean7655
Baron Samedi
8
4
6
2.75
L
3
9
0
0.33
W
Pele
Ryuidi
Pele
4
3
6
2.33
W
Cu Chulainn
SilverRot
Cu Chulainn
7
5
2
1.6
L
Cliodhna
7
5
3
1.7
W
Fafnir
errupt101
Fafnir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
41,862
57,381
Taken
56,081
19,664
Mitigated
37,914
12,680
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,670
4,399
0
2,702
14,087
4,200
155
3,045
10,856
0
62,292
W
The Morrigan
DattBoss
The Morrigan
7,627
935
0
1,366
7,570
2,703
1,652
3,395
3,667
55,475
642
W
Izanami
10,719
8,420
209
3,826
12,107
4,504
2,433
2,344
9,485
0
83,193
L
295
0
0
348
1,767
597
0
99
1,668
4,389
0
L
Baron Samedi
NurseBean7655
Baron Samedi
11,753
1,480
383
5,954
15,928
6,542
82
4,696
10,821
62,983
0
L
4,944
334
0
1,800
14,519
4,796
0
3,603
10,349
0
41,126
W
Pele
Ryuidi
Pele
5,826
1,480
0
2,962
9,218
3,151
3,491
1,192
7,966
0
42,659
W
Cu Chulainn
SilverRot
Cu Chulainn
11,376
3,205
0
4,585
14,887
13,600
3,289
2,760
11,716
0
57,563
L
Cliodhna
7,486
1,320
0
1,493
11,080
3,529
0
1,661
8,991
0
47,000
W
Fafnir
errupt101
Fafnir
6,314
1,881
0
1,091
12,299
13,956
205
1,625
9,909
15,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
50,579
400
Minions Killed
469
0
Camps Cleared
0
1,337,573
Distance Traveled
1,768,015
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,855
466
126
7
0
300,461
4
W
The Morrigan
10,671
562
120
6
0
343,153
4
W
Izanami
10,430
549
149
8
0
296,176
2
L
Geb
5,718
301
9
0
0
78,102
0
L
Baron Samedi
10,580
557
107
6
0
308,322
4
L
Serqet
8,093
426
89
5
0
294,275
1
W
Pele
9,607
506
77
4
0
402,870
0
W
Cu Chulainn
10,800
568
109
6
0
364,013
0
L
Cliodhna
9,485
499
69
4
0
356,413
1
W
Fafnir
9,071
477
14
1
0
361,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role