Player Matchup

Hun Batz
Hun Batz
Alsky97
Hun Batz
Level 98
God Stats
3W - 4L
1,494 SR
Queue Stats
264W - 223L
1,531 Elo+
Party 1
Chang'e
Chang'e
OriginalVisual
Chang'e
Level 50
God Stats
32W - 49L
1,486 SR
Queue Stats
496W - 544L
1,462 Elo+
Party 1
Vulcan
Vulcan
YoungRReia
Vulcan
Level 36
God Stats
0W - 3L
1,933 SR
Queue Stats
95W - 100L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dethkey
Morgan Le Fay
Level 17
God Stats
24W - 12L
1,688 SR
Queue Stats
47W - 25L
1,628 Elo+
Party 1
Susano
Susano
nathanah
Susano
Level 69
God Stats
28W - 15L
1,674 SR
Queue Stats
224W - 194L
1,529 Elo+
Party 1
Team Averages
Level 54
1,655 SR
1,539 Elo+

VS

Team Averages
Level 66
1,671 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
AuroraViMist
Morgan Le Fay
Level 18
God Stats
1W - 0L
2,052 SR
Queue Stats
17W - 11L
1,578 Elo+
Party 3
Medusa
Medusa
Omnimook
Medusa
Level 40
God Stats
2W - 6L
1,208 SR
Queue Stats
66W - 64L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Pat_effin_Morita
Cthulhu
Level 127
God Stats
4W - 2L
1,562 SR
Queue Stats
36W - 31L
1,488 Elo+
Party 2
Ymir
Ymir
SADCOMPLEXITY
Ymir
Level 36
God Stats
3W - 0L
1,818 SR
Queue Stats
42W - 37L
1,525 Elo+
Party 2
Bellona
Bellona
ShallowSniper
Bellona
Level 108
God Stats
14W - 7L
1,717 SR
Queue Stats
32W - 30L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alsky97
Hun Batz
16
4 / 6 / 8
10,839
1,084
19,151
19,410
7,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 11 / 8
10,083
1,008
8,553
19,720
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
YoungRReia
Vulcan
17
4 / 10 / 7
10,962
1,096
7,001
17,043
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
dethkey
Morgan Le Fay
16
1 / 8 / 8
9,476
948
9,216
15,484
5,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
nathanah
Susano
16
3 / 9 / 7
10,232
1,023
16,601
20,442
7,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

36

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AuroraViMist
Morgan Le Fay
19
10 / 2 / 16
12,543
1,254
22,394
11,941
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Omnimook
Medusa
19
10 / 3 / 18
12,255
1,226
20,286
12,636
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 1 / 26
12,085
1,209
17,695
13,543
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 3 / 18
12,757
1,276
17,032
16,743
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
19
6 / 5 / 22
11,774
1,177
11,427
11,433
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
144
14
Kills
44
44
Deaths
14
38
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alsky97
Hun Batz
4
6
8
1.33
W
Morgan Le Fay
AuroraViMist
Morgan Le Fay
10
2
16
9
W
Medusa
Omnimook
Medusa
10
3
18
6.33
L
2
11
8
0.55
W
6
1
26
19
W
12
3
18
7
W
Bellona
6
5
22
3.4
L
Vulcan
YoungRReia
Vulcan
4
10
7
0.75
L
Morgan Le Fay
dethkey
Morgan Le Fay
1
8
8
0.63
L
Susano
nathanah
Susano
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,522
Damage
88,834
92,099
Taken
66,296
34,340
Mitigated
28,702
8,020
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alsky97
Hun Batz
19,151
3,717
0
110
19,410
7,573
0
9,235
9,900
0
36,045
W
Morgan Le Fay
AuroraViMist
Morgan Le Fay
22,394
973
311
4,575
11,941
4,489
0
2,892
9,000
56,103
0
W
Medusa
Omnimook
Medusa
20,286
7,340
363
3,168
12,636
4,266
0
2,207
10,179
0
37,605
L
8,553
1,000
2,691
2,387
19,720
7,183
0
14,070
5,241
33,077
0
W
17,695
438
1,816
2,413
13,543
6,954
0
4,992
8,342
37,052
0
W
17,032
247
0
1,451
16,743
6,503
0
10,445
6,130
22,462
0
W
Bellona
11,427
5,403
0
705
11,433
6,490
0
3,677
7,659
279
20,642
L
Vulcan
YoungRReia
Vulcan
7,001
2,310
250
865
17,043
6,412
0
11,595
4,986
31,821
0
L
Morgan Le Fay
dethkey
Morgan Le Fay
9,216
868
0
589
15,484
5,582
0
8,920
6,167
20,632
0
L
Susano
nathanah
Susano
16,601
3,139
0
1,128
20,442
7,590
0
11,528
8,405
0
29,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
61,414
192
Minions Killed
229
8
Camps Cleared
8
966,069
Distance Traveled
973,781
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,839
1,084
26
3
1
224,065
1
W
Morgan Le Fay
12,543
1,254
79
8
5
212,838
0
W
Medusa
12,255
1,226
56
6
0
186,691
0
L
Chang'e
10,083
1,008
63
6
3
172,500
1
W
Cthulhu
12,085
1,209
66
7
0
202,207
2
W
Ymir
12,757
1,276
10
1
1
185,172
0
W
Bellona
11,774
1,177
18
2
2
186,873
0
L
Vulcan
10,962
1,096
53
5
2
195,010
0
L
Morgan Le Fay
9,476
948
33
3
0
171,818
2
L
Susano
10,232
1,023
17
2
2
202,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role