Player Matchup

Geb
Geb
GilgameshSd
Geb
Level 14
God Stats
4W - 0L
1,868 SR
Queue Stats
49W - 9L
1,697 Elo+
Party 1
Scylla
Scylla
Xx_KHALID-XD_xX
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,295 Elo+
Solo
Kali
Kali
xBeL_0
Kali
Level 148
God Stats
3W - 1L
1,839 SR
Queue Stats
647W - 276L
1,688 Elo+
Party 1
Team Averages
Level 63
1,736 SR
1,560 Elo+

VS

Team Averages
Level 55
1,481 SR
1,427 Elo+
Thor
Thor
Andrew-Hell
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 28L
1,138 Elo+
Solo
Tiamat
Tiamat
Himoh
Tiamat
Level 125
God Stats
6W - 15L
1,360 SR
Queue Stats
613W - 599L
1,586 Elo+
Solo
Neith
Neith
ouch-stopppp
Neith
Level 26
God Stats
6W - 4L
1,582 SR
Queue Stats
209W - 93L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
8,172
743
6,783
14,453
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 3
7,156
651
6,331
3,809
1,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
xBeL_0
Kali
11
2 / 1 / 3
7,442
677
8,689
9,805
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,439
585
1,800
7,517
3,994
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Himoh
Tiamat
11
2 / 1 / 0
7,448
677
7,821
8,238
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
7,240
658
8,870
7,976
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
3
3.5
L
Tiamat
Himoh
Tiamat
2
1
0
2
W
1
1
3
2.5
L
0
1
2
1
W
Kali
xBeL_0
Kali
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
18,491
28,067
Taken
23,731
22,668
Mitigated
13,841
6,716
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,800
363
206
441
7,517
3,994
0
5,335
2,182
0
5,835
W
6,783
800
0
3,990
14,453
16,241
0
3,992
10,461
22,996
0
L
Tiamat
Himoh
Tiamat
7,821
738
0
1,441
8,238
6,461
0
3,850
4,388
22,604
0
W
6,331
83
0
787
3,809
1,239
0
947
2,862
20,155
0
L
8,870
3,697
0
1,470
7,976
3,386
0
4,495
3,481
0
35,923
W
Kali
xBeL_0
Kali
8,689
2,364
0
1,939
9,805
5,188
0
3,679
6,126
0
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
21,127
153
Minions Killed
129
5
Camps Cleared
7
643,964
Distance Traveled
653,370
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,439
585
10
1
1
188,964
4
W
Geb
8,172
743
24
2
0
207,645
2
L
Tiamat
7,448
677
35
3
4
243,097
3
W
Scylla
7,156
651
59
5
1
202,416
0
L
Neith
7,240
658
84
8
2
221,309
5
W
Kali
7,442
677
70
6
4
233,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role