Player Matchup

Achilles
Achilles
FSM monpoke
Achilles
Level 75
God Stats
6W - 7L
1,477 SR
Queue Stats
160W - 224L
1,393 Elo+
Party 1
Vulcan
Vulcan
Janssen20202595
Vulcan
Level 15
God Stats
10W - 3L
1,729 SR
Queue Stats
16W - 11L
1,446 Elo+
Party 1
Charybdis
Charybdis
P0nysalvaje193
Charybdis
Level 25
God Stats
7W - 4L
1,686 SR
Queue Stats
10W - 10L
1,367 Elo+
Party 1
Anhur
Anhur
daniiamsyarr
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
weezynoob
Camazotz
Level 29
God Stats
12W - 10L
1,479 SR
Queue Stats
218W - 338L
1,359 Elo+
Solo
Team Averages
Level 29
1,574 SR
1,413 Elo+

VS

Team Averages
Level 15
1,396 SR
1,222 Elo+
Nemesis
Nemesis
IslandOhana
Nemesis
Level 19
God Stats
0W - 4L
1,045 SR
Queue Stats
3W - 6L
1,210 Elo+
Solo
Baron Samedi
Baron Samedi
ItsDraconik
Baron Samedi
Level 21
God Stats
2W - 1L
1,292 SR
Queue Stats
25W - 30L
1,302 Elo+
Party 2
Artio
Artio
L3aNxEGGZ
Artio
Level 10
God Stats
2W - 2L
1,512 SR
Queue Stats
26W - 43L
1,175 Elo+
Party 2
Loki
Loki
Papery xl
Loki
Level 9
God Stats
0W - 2L
1,367 SR
Queue Stats
4W - 11L
1,102 Elo+
Solo
The Morrigan
The Morrigan
v1nk_0
The Morrigan
Level 17
God Stats
2W - 1L
1,763 SR
Queue Stats
21W - 28L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FSM monpoke
Achilles
16
2 / 0 / 5
10,211
511
7,941
12,504
13,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 0 / 2
11,819
591
12,315
6,351
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
P0nysalvaje193
Charybdis
15
6 / 2 / 2
10,206
510
10,765
9,243
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 7
8,345
417
4,663
8,921
2,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
weezynoob
Camazotz
14
1 / 1 / 2
9,246
462
879
12,819
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IslandOhana
Nemesis
11
1 / 4 / 0
7,461
373
7,640
12,474
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ItsDraconik
Baron Samedi
7
0 / 5 / 1
6,070
304
2,095
5,883
1,971
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artio
L3aNxEGGZ
Artio
11
0 / 2 / 4
7,692
385
3,993
13,947
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
5 / 10 / 0
8,185
409
8,990
14,319
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
v1nk_0
The Morrigan
15
0 / 1 / 0
9,086
454
1,869
7,375
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
6
6
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
FSM monpoke
Achilles
2
0
5
4.5
L
Nemesis
IslandOhana
Nemesis
1
4
0
0.25
L
Baron Samedi
ItsDraconik
Baron Samedi
0
5
1
0.1
W
10
0
2
11
L
Artio
L3aNxEGGZ
Artio
0
2
4
1
W
Charybdis
P0nysalvaje193
Charybdis
6
2
2
3.5
L
Loki
5
10
0
0.5
W
2
3
7
1.83
L
The Morrigan
v1nk_0
The Morrigan
0
1
0
0
W
Camazotz
weezynoob
Camazotz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
24,587
49,838
Taken
53,998
26,324
Mitigated
25,623
17,338
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FSM monpoke
Achilles
7,941
4,304
305
4,821
12,504
13,668
1,439
2,199
10,305
0
54,631
L
Nemesis
IslandOhana
Nemesis
7,640
4,075
0
1,403
12,474
5,147
548
2,051
10,275
0
41,525
L
Baron Samedi
ItsDraconik
Baron Samedi
2,095
209
200
292
5,883
1,971
0
3,522
2,051
15,388
0
W
12,315
4,008
187
2,146
6,351
2,719
1,994
524
5,827
90,960
0
L
Artio
L3aNxEGGZ
Artio
3,993
1,015
180
2,343
13,947
11,774
0
2,459
11,420
18,330
0
W
Charybdis
P0nysalvaje193
Charybdis
10,765
7,547
0
1,695
9,243
3,168
3,625
3,005
6,238
0
59,515
L
Loki
8,990
2,225
0
172
14,319
3,656
0
3,197
11,056
0
21,922
W
4,663
2,311
0
919
8,921
2,668
1,004
1,386
7,535
0
15,275
L
The Morrigan
v1nk_0
The Morrigan
1,869
268
0
3,578
7,375
3,075
374
494
6,881
64,011
7,943
W
Camazotz
weezynoob
Camazotz
879
241
0
7,265
12,819
4,101
1,187
777
12,042
0
48,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
38,494
482
Minions Killed
276
0
Camps Cleared
0
1,887,478
Distance Traveled
1,653,752
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,211
511
107
5
0
359,006
4
L
Nemesis
7,461
373
69
3
0
441,044
1
L
Baron Samedi
6,070
304
23
1
0
169,203
0
W
Vulcan
11,819
591
151
8
0
418,633
0
L
Artio
7,692
385
32
2
0
348,228
3
W
Charybdis
10,206
510
110
6
0
329,630
0
L
Loki
8,185
409
18
1
0
329,327
1
W
Anhur
8,345
417
25
1
0
371,451
0
L
The Morrigan
9,086
454
134
7
0
365,950
1
W
Camazotz
9,246
462
89
4
0
408,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role