Player Matchup

Geb
Geb
LilFerg
Geb
Level 144
God Stats
3W - 1L
1,879 SR
Queue Stats
135W - 98L
1,680 Elo+
Party 1
Chang'e
Chang'e
Mootabisque
Chang'e
Level 17
God Stats
2W - 1L
1,936 SR
Queue Stats
6W - 6L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
PoopinShfartz
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Solo
Persephone
Persephone
YoutubeIsSenpai
Persephone
Level 105
God Stats
63W - 37L
1,686 SR
Queue Stats
347W - 310L
1,512 Elo+
Solo
Vamana
Vamana
xxxMUNYAxxx
Vamana
Level 129
God Stats
2W - 2L
1,857 SR
Queue Stats
126W - 97L
1,649 Elo+
Party 1
Team Averages
Level 104
1,772 SR
1,618 Elo+

VS

Team Averages
Level 109
1,592 SR
1,565 Elo+
Horus
Horus
Dinkz13
Horus
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
47W - 25L
1,642 Elo+
Party 2
Olorun
Olorun
Games222
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
SNURKE
Xing Tian
Level 89
God Stats
1W - 0L
1,658 SR
Queue Stats
22W - 15L
1,581 Elo+
Party 2
Bastet
Bastet
TheCoitionist
Bastet
Level 127
God Stats
4W - 1L
1,553 SR
Queue Stats
24W - 22L
1,564 Elo+
Solo
Tiamat
Tiamat
VonMuir
Tiamat
Level 159
God Stats
2W - 2L
1,570 SR
Queue Stats
74W - 59L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
4 / 6 / 7
10,777
770
11,140
16,395
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Mootabisque
Chang'e
15
3 / 3 / 3
9,284
663
7,232
13,591
7,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 10
8,630
616
6,184
11,463
4,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
YoutubeIsSenpai
Persephone
15
2 / 5 / 8
9,675
691
18,755
11,242
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
3 / 3 / 7
9,608
686
8,694
19,997
26,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dinkz13
Horus
16
2 / 2 / 13
10,079
720
7,121
14,237
14,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Games222
Olorun
19
6 / 1 / 9
11,872
848
19,568
10,556
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SNURKE
Xing Tian
16
3 / 4 / 9
9,935
710
6,359
18,580
18,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 4 / 10
12,819
916
18,824
16,912
7,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
VonMuir
Tiamat
17
2 / 2 / 11
10,175
727
12,123
9,451
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
12
Kills
23
23
Deaths
13
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Horus
Dinkz13
Horus
2
2
13
4.25
W
Olorun
Games222
Olorun
6
1
9
10.5
L
Geb
4
6
7
1.25
L
Chang'e
Mootabisque
Chang'e
3
3
3
1.5
L
0
6
10
0.83
W
Xing Tian
SNURKE
Xing Tian
3
4
9
1.88
W
10
4
10
3.75
W
Tiamat
VonMuir
Tiamat
2
2
11
3.75
L
Persephone
YoutubeIsSenpai
Persephone
2
5
8
1.2
L
Vamana
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
63,995
72,688
Taken
69,736
57,472
Mitigated
54,190
13,379
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dinkz13
Horus
7,121
2,885
4,675
5,542
14,237
14,897
327
8,097
5,874
2,810
16,646
W
Olorun
Games222
Olorun
19,568
11,642
263
4,053
10,556
5,092
3,545
5,505
4,937
53,784
3,600
L
Geb
11,140
1,343
0
1,314
16,395
15,544
0
9,275
6,930
25,926
0
L
Chang'e
Mootabisque
Chang'e
7,232
808
2,700
2,710
13,591
7,556
116
8,166
5,275
22,004
0
L
6,184
2,193
121
84
11,463
4,378
368
5,324
5,985
0
27,977
W
Xing Tian
SNURKE
Xing Tian
6,359
364
0
740
18,580
18,962
609
9,498
8,772
16,028
0
W
18,824
2,800
737
5,663
16,912
7,477
963
7,998
8,566
0
45,228
W
Tiamat
VonMuir
Tiamat
12,123
963
197
3,630
9,451
7,762
1,048
5,460
3,873
45,380
0
L
Persephone
YoutubeIsSenpai
Persephone
18,755
384
115
1,138
11,242
3,974
0
4,469
6,657
45,030
0
L
Vamana
8,694
4,693
0
5,197
19,997
26,020
172
9,939
9,787
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
54,880
272
Minions Killed
295
5
Camps Cleared
12
1,235,512
Distance Traveled
1,389,807
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,079
720
15
1
2
273,471
2
W
Olorun
11,872
848
112
8
2
253,677
0
L
Geb
10,777
770
46
3
0
255,293
0
L
Chang'e
9,284
663
48
3
2
261,687
0
L
Hou Yi
8,630
616
69
5
1
208,817
0
W
Xing Tian
9,935
710
21
2
0
268,070
3
W
Bastet
12,819
916
60
4
3
322,213
4
W
Tiamat
10,175
727
87
6
5
272,376
1
L
Persephone
9,675
691
74
5
0
252,842
3
L
Vamana
9,608
686
35
3
2
256,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role