Player Matchup

Cthulhu
Cthulhu
Damocles_ARCUS
Cthulhu
Level 27
God Stats
0W - 2L
1,260 SR
Queue Stats
29W - 40L
1,424 Elo+
Solo
Nemesis
Nemesis
Head hunter91
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,316 Elo+
Solo
Hel
Hel
OooooT9
Hel
Level 17
God Stats
0W - 2L
1,339 SR
Queue Stats
76W - 74L
1,487 Elo+
Solo
Anhur
Anhur
QuietSandshrew
Anhur
Level 26
God Stats
3W - 2L
1,659 SR
Queue Stats
17W - 39L
1,285 Elo+
Solo
Baba Yaga
Baba Yaga
ThkZone
Baba Yaga
Level 27
God Stats
3W - 4L
1,298 SR
Queue Stats
85W - 114L
1,322 Elo+
Solo
Team Averages
Level 23
1,411 SR
1,367 Elo+

VS

Team Averages
Level 19
1,486 SR
1,455 Elo+
Chronos
Chronos
Encreurpro
Chronos
Level 15
God Stats
3W - 3L
1,287 SR
Queue Stats
3W - 7L
1,188 Elo+
Solo
Discordia
Discordia
Gwiisiin
Discordia
Level 25
God Stats
14W - 3L
1,865 SR
Queue Stats
166W - 24L
1,931 Elo+
Party 1
Fenrir
Fenrir
Zom150
Fenrir
Level 11
God Stats
3W - 7L
1,210 SR
Queue Stats
4W - 11L
1,195 Elo+
Solo
Anhur
Anhur
harambe702
Anhur
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
188W - 33L
1,863 Elo+
Party 1
Neith
Neith
izzyt4t
Neith
Level 17
God Stats
1W - 0L
1,568 SR
Queue Stats
11W - 21L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 5
9,155
916
11,463
23,327
11,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
15
3 / 6 / 0
9,514
951
4,233
10,406
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
15
0 / 3 / 4
8,881
888
616
15,931
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 16 / 3
9,445
945
7,342
26,513
7,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
ThkZone
Baba Yaga
16
1 / 5 / 4
9,705
971
11,791
14,518
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Encreurpro
Chronos
17
1 / 1 / 12
9,673
967
3,799
7,368
4,389
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Gwiisiin
Discordia
19
4 / 0 / 25
11,419
1,142
22,079
5,475
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zom150
Fenrir
17
2 / 2 / 13
10,015
1,002
6,233
10,915
6,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
20
32 / 2 / 6
15,161
1,516
45,936
11,566
4,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
izzyt4t
Neith
17
1 / 0 / 15
10,183
1,018
6,321
8,774
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
111
5
Kills
40
40
Deaths
5
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Chronos
Encreurpro
Chronos
1
1
12
7
W
Discordia
Gwiisiin
Discordia
4
0
25
16.5
L
Nemesis
3
6
0
0.5
L
Hel
0
3
4
0.67
L
1
16
3
0.16
L
Baba Yaga
ThkZone
Baba Yaga
1
5
4
0.6
W
Fenrir
Zom150
Fenrir
2
2
13
4.25
W
Anhur
32
2
6
17.5
W
Neith
izzyt4t
Neith
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
84,368
90,695
Taken
44,098
40,671
Mitigated
21,343
11,971
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,463
169
249
530
23,327
11,317
0
6,107
17,220
28,542
0
W
Chronos
Encreurpro
Chronos
3,799
2,782
0
448
7,368
4,389
0
3,667
3,459
14,973
0
W
Discordia
Gwiisiin
Discordia
22,079
1,897
0
1,046
5,475
2,095
0
3,782
1,623
39,769
0
L
Nemesis
4,233
1,028
0
650
10,406
3,201
0
2,633
7,773
0
10,236
L
Hel
616
88
5,474
3,041
15,931
14,384
0
4,508
11,181
1,983
0
L
7,342
3,205
0
571
26,513
7,633
0
7,043
19,270
0
16,196
L
Baba Yaga
ThkZone
Baba Yaga
11,791
875
0
1,456
14,518
4,136
0
5,587
8,931
33,887
0
W
Fenrir
Zom150
Fenrir
6,233
875
0
1,232
10,915
6,637
0
5,442
4,781
0
19,452
W
Anhur
45,936
36,352
0
3,773
11,566
4,828
0
4,512
6,942
0
65,019
W
Neith
izzyt4t
Neith
6,321
897
146
3,611
8,774
3,394
0
5,528
3,012
0
19,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
56,451
130
Minions Killed
187
3
Camps Cleared
6
816,096
Distance Traveled
972,120
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,155
916
42
4
0
147,222
0
W
Chronos
9,673
967
32
3
0
170,500
0
W
Discordia
11,419
1,142
50
5
1
216,141
0
L
Nemesis
9,514
951
10
1
2
109,517
0
L
Hel
8,881
888
3
0
0
189,713
2
L
Anhur
9,445
945
15
2
0
142,390
2
L
Baba Yaga
9,705
971
60
6
1
227,254
0
W
Fenrir
10,015
1,002
39
4
1
213,890
0
W
Anhur
15,161
1,516
39
4
2
185,913
0
W
Neith
10,183
1,018
27
3
2
185,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role