Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
CaptainKoolaid
Ah Puch
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 83L
1,467 Elo+
Solo
Sol
Sol
DirtyDutch0ven
Sol
Level 143
God Stats
11W - 5L
1,635 SR
Queue Stats
609W - 611L
1,484 Elo+
Party 1
Ares
Ares
Jarradclark1992
Ares
Level 149
God Stats
6W - 6L
1,606 SR
Queue Stats
347W - 368L
1,479 Elo+
Party 1
Sobek
Sobek
antiHIER0
Sobek
Level 149
God Stats
3W - 7L
1,308 SR
Queue Stats
381W - 424L
1,390 Elo+
Party 3
Team Averages
Level 140
1,510 SR
1,464 Elo+

VS

Team Averages
Level 78
1,413 SR
1,481 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CrazyMexican69
Janus
Level 67
God Stats
0W - 2L
1,259 SR
Queue Stats
36W - 37L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
Sir KillalotI87
Jormungandr
Level 64
God Stats
1W - 3L
1,417 SR
Queue Stats
178W - 212L
1,443 Elo+
Solo
Arachne
Arachne
magnus_reap-1987
Arachne
Level 145
God Stats
0W - 3L
1,388 SR
Queue Stats
34W - 39L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 2 / 19
8,554
855
5,565
7,214
3,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 14
10,534
1,053
14,077
8,421
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 3 / 16
9,770
977
10,651
11,842
5,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
9 / 2 / 12
9,798
980
6,284
13,604
15,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
antiHIER0
Sobek
15
2 / 2 / 23
9,119
912
6,195
19,542
18,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 7 / 3
9,122
912
11,018
12,286
5,072
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
 
Izanami
13
0 / 8 / 3
7,302
730
4,660
11,110
4,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 1
8,910
891
15,124
6,649
2,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Sir KillalotI87
Jormungandr
15
2 / 6 / 7
9,166
917
8,000
15,240
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 1
6,203
620
2,871
6,422
5,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
26
Kills
11
11
Deaths
27
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
2
19
4.75
L
Hun Batz
 
Hun Batz
5
7
3
0.93
L
Izanami
 
Izanami
0
8
3
0.19
W
9
2
14
8
L
4
3
1
1.5
W
6
3
16
4.67
W
9
2
12
7.5
L
Jormungandr
Sir KillalotI87
Jormungandr
2
6
7
0.92
W
Sobek
antiHIER0
Sobek
2
2
23
6.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
41,673
60,623
Taken
51,707
47,362
Mitigated
33,231
20,288
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,565
3,216
887
1,003
7,214
3,308
1,842
3,396
3,818
0
17,221
L
Hun Batz
 
Hun Batz
11,018
1,628
1,555
1,934
12,286
5,072
0
8,630
3,530
0
23,737
L
Izanami
 
Izanami
4,660
2,617
142
772
11,110
4,774
0
7,505
3,451
0
14,169
W
14,077
1,839
994
1,557
8,421
4,184
1,283
3,821
4,600
38,082
0
L
15,124
154
146
961
6,649
2,883
0
4,595
2,014
23,559
0
W
10,651
2,900
1,363
3,350
11,842
5,727
3,137
4,219
7,623
33,421
0
W
6,284
155
567
1,013
13,604
15,945
354
5,216
8,388
8,356
0
L
Jormungandr
Sir KillalotI87
Jormungandr
8,000
1,192
534
1,333
15,240
15,387
0
10,715
4,196
20,567
0
W
Sobek
antiHIER0
Sobek
6,195
337
2,534
7,020
19,542
18,198
506
6,472
13,070
16,486
0
L
2,871
2,391
865
1,760
6,422
5,115
0
4,889
1,309
0
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
40,703
133
Minions Killed
107
0
Camps Cleared
0
913,090
Distance Traveled
826,715
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,554
855
17
2
0
167,749
0
L
Hun Batz
9,122
912
33
3
0
183,904
1
L
Izanami
7,302
730
30
3
0
155,175
0
W
Ah Puch
10,534
1,053
54
5
0
173,685
0
L
Janus
8,910
891
22
2
0
171,352
0
W
Sol
9,770
977
42
4
0
180,374
0
W
Ares
9,798
980
3
0
0
192,409
2
L
Jormungandr
9,166
917
21
2
0
163,748
0
W
Sobek
9,119
912
17
2
0
198,873
1
L
Arachne
6,203
620
1
0
0
152,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role