Player Matchup

He Bo
He Bo
 
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CartoonistDJ
Gilgamesh
Level 144
God Stats
21W - 13L
1,616 SR
Queue Stats
456W - 413L
1,567 Elo+
Solo
Cliodhna
Cliodhna
MonIIchii
Cliodhna
Level 124
God Stats
13W - 10L
1,476 SR
Queue Stats
111W - 115L
1,505 Elo+
Party 2
Neith
Neith
Pandalovr1018
Neith
Level 122
God Stats
1W - 0L
1,463 SR
Queue Stats
116W - 113L
1,550 Elo+
Party 2
Nox
Nox
Rasioz
Nox
Level 118
God Stats
1W - 0L
1,623 SR
Queue Stats
29W - 21L
1,609 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,546 Elo+

VS

Team Averages
Level 89
1,611 SR
1,520 Elo+
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DewBison
Ne Zha
Level 125
God Stats
1W - 2L
1,884 SR
Queue Stats
56W - 62L
1,561 Elo+
Party 1
Odin
Odin
FNXLucky
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Sol168
Danzaburou
Level 95
God Stats
4W - 5L
1,623 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
windseek
Kukulkan
Level 98
God Stats
166W - 181L
1,551 SR
Queue Stats
166W - 181L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
6 / 7 / 20
13,388
1,030
20,766
15,267
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
CartoonistDJ
Gilgamesh
20
11 / 1 / 15
14,783
1,137
20,478
21,537
23,351
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
MonIIchii
Cliodhna
20
15 / 2 / 16
15,736
1,210
24,637
21,261
9,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 19
14,637
1,126
21,210
15,433
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
Rasioz
Nox
20
1 / 5 / 27
12,931
995
13,582
15,409
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
5 / 12 / 9
13,002
1,000
25,360
26,110
9,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
DewBison
Ne Zha
19
6 / 12 / 9
14,148
1,088
15,037
27,340
17,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
19
1 / 6 / 10
12,350
950
8,490
19,826
22,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Sol168
Danzaburou
19
4 / 7 / 9
13,666
1,051
13,254
18,945
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
windseek
Kukulkan
19
1 / 4 / 10
12,452
958
18,715
12,747
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
64
41
Kills
17
17
Deaths
41
97
Assists
47
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
7
20
2.29
L
Bastet
 
Bastet
5
12
9
0.79
W
Gilgamesh
CartoonistDJ
Gilgamesh
11
1
15
18.5
L
Ne Zha
DewBison
Ne Zha
6
12
9
0.88
L
Odin
1
6
10
1
W
Cliodhna
MonIIchii
Cliodhna
15
2
16
11.5
W
8
2
19
8.75
W
Nox
Rasioz
Nox
1
5
27
2.9
L
Danzaburou
Sol168
Danzaburou
4
7
9
1.21
L
Kukulkan
windseek
Kukulkan
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,673
Damage
80,856
88,907
Taken
104,968
47,385
Mitigated
65,456
9,653
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,766
713
0
345
15,267
4,517
0
3,239
12,028
34,155
0
L
Bastet
 
Bastet
25,360
4,810
0
3,232
26,110
9,541
0
9,291
16,819
0
32,551
W
Gilgamesh
CartoonistDJ
Gilgamesh
20,478
5,229
0
763
21,537
23,351
0
5,463
15,566
8,023
37,217
L
Ne Zha
DewBison
Ne Zha
15,037
2,462
0
3,012
27,340
17,364
0
11,338
16,002
0
31,459
L
Odin
8,490
2,154
0
0
19,826
22,120
0
7,429
12,397
4,656
13,428
W
Cliodhna
MonIIchii
Cliodhna
24,637
3,347
0
3,467
21,261
9,021
0
4,819
16,442
0
41,173
W
21,210
9,823
0
4,557
15,433
5,527
0
3,880
11,553
0
62,272
W
Nox
Rasioz
Nox
13,582
268
0
521
15,409
4,969
0
3,647
11,762
32,121
0
L
Danzaburou
Sol168
Danzaburou
13,254
2,805
0
2,235
18,945
8,049
0
5,081
13,864
0
56,204
L
Kukulkan
windseek
Kukulkan
18,715
494
0
508
12,747
8,382
0
4,365
8,382
63,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,475
Gold Earned
65,618
285
Minions Killed
264
12
Camps Cleared
6
1,368,931
Distance Traveled
1,312,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,388
1,030
42
3
0
225,304
0
L
Bastet
13,002
1,000
5
0
4
267,379
2
W
Gilgamesh
14,783
1,137
41
3
7
314,790
3
L
Ne Zha
14,148
1,088
34
3
0
266,873
0
L
Odin
12,350
950
18
1
1
223,722
1
W
Cliodhna
15,736
1,210
48
4
3
304,641
3
W
Neith
14,637
1,126
106
8
1
240,444
0
W
Nox
12,931
995
48
4
1
283,752
0
L
Danzaburou
13,666
1,051
107
8
1
250,740
0
L
Kukulkan
12,452
958
100
8
0
303,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role