Player Matchup

Ganesha
Ganesha
YUHHHHHHHH
Ganesha
Level 80
God Stats
5W - 0L
1,893 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 1
Izanami
Izanami
boatsofoat
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1
Scylla
Scylla
lilGunnerySTG
Scylla
Level 62
God Stats
4W - 0L
1,411 SR
Queue Stats
10W - 12L
1,406 Elo+
Party 1
Fenrir
Fenrir
oSHOcKED
Fenrir
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 1
Bastet
Bastet
thawahoo
Bastet
Level 146
God Stats
1W - 0L
1,486 SR
Queue Stats
206W - 223L
1,420 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,408 Elo+

VS

Team Averages
Level 93
1,490 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Apexx CS
Jing Wei
Level 82
God Stats
0W - 4L
1,179 SR
Queue Stats
111W - 116L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
Truffnut
Sylvanus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 138L
1,413 Elo+
Party 2
Bakasura
Bakasura
iLove EzPz
Bakasura
Level 103
God Stats
5W - 3L
1,707 SR
Queue Stats
271W - 237L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iLove Picks
Ah Muzen Cab
Level 87
God Stats
7W - 9L
1,562 SR
Queue Stats
334W - 319L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
YUHHHHHHHH
Ganesha
17
1 / 7 / 22
12,625
486
10,392
27,181
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
boatsofoat
Izanami
20
15 / 7 / 8
14,657
564
28,170
20,263
8,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 7
15,375
591
23,860
13,618
5,266
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
oSHOcKED
Fenrir
20
8 / 2 / 9
13,328
513
11,897
20,133
19,329
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
thawahoo
Bastet
20
2 / 8 / 8
12,984
499
5,416
21,192
10,476
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
2 / 7 / 6
12,872
495
13,671
25,273
25,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Apexx CS
Jing Wei
19
3 / 7 / 9
12,410
477
10,051
22,324
6,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Truffnut
Sylvanus
16
0 / 10 / 5
10,253
394
8,503
23,379
9,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
iLove EzPz
Bakasura
20
8 / 8 / 11
14,021
539
17,241
22,345
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
iLove Picks
Ah Muzen Cab
20
13 / 6 / 2
15,667
603
20,140
17,438
7,523
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
38
Kills
26
28
Deaths
38
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
6
0.71
L
Jing Wei
Apexx CS
Jing Wei
3
7
9
1.07
L
Sylvanus
Truffnut
Sylvanus
0
10
5
0.25
W
Ganesha
YUHHHHHHHH
Ganesha
1
7
22
1.71
W
Izanami
boatsofoat
Izanami
15
7
8
2.71
L
Bakasura
iLove EzPz
Bakasura
8
8
11
1.69
L
Ah Muzen Cab
iLove Picks
Ah Muzen Cab
13
6
2
2.33
W
12
4
7
3.88
W
Fenrir
oSHOcKED
Fenrir
8
2
9
6.25
W
Bastet
thawahoo
Bastet
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,735
Damage
69,606
102,387
Taken
110,759
76,250
Mitigated
59,370
22,904
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,671
336
0
3,874
25,273
25,906
0
5,451
19,745
68,034
0
L
Jing Wei
Apexx CS
Jing Wei
10,051
8,775
0
2,018
22,324
6,759
64
4,743
17,509
0
87,345
L
Sylvanus
Truffnut
Sylvanus
8,503
3,554
168
2,735
23,379
9,556
284
8,115
15,140
43,908
9,304
W
Ganesha
YUHHHHHHHH
Ganesha
10,392
2,109
0
2,124
27,181
33,158
761
5,588
21,035
35,793
0
W
Izanami
boatsofoat
Izanami
28,170
22,135
0
2,534
20,263
8,021
3,705
5,234
14,710
0
124,778
L
Bakasura
iLove EzPz
Bakasura
17,241
12,104
0
7,715
22,345
9,626
198
7,635
14,600
0
89,454
L
Ah Muzen Cab
iLove Picks
Ah Muzen Cab
20,140
10,915
0
4,512
17,438
7,523
5,068
8,137
9,061
0
121,134
W
23,860
1,345
0
2,535
13,618
5,266
1,113
3,116
9,849
104,720
0
W
Fenrir
oSHOcKED
Fenrir
11,897
3,111
0
8,709
20,133
19,329
1,333
6,829
11,471
0
56,286
W
Bastet
thawahoo
Bastet
5,416
1,599
0
7,002
21,192
10,476
838
1,439
18,745
20
101,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,969
Gold Earned
65,223
654
Minions Killed
669
0
Camps Cleared
0
2,346,520
Distance Traveled
2,250,849
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,872
495
138
5
0
426,173
0
L
Jing Wei
12,410
477
109
4
0
491,637
0
L
Sylvanus
10,253
394
84
3
0
417,932
0
W
Ganesha
12,625
486
5
0
0
468,193
0
W
Izanami
14,657
564
186
7
0
425,287
1
L
Bakasura
14,021
539
137
5
0
484,381
1
L
Ah Muzen Cab
15,667
603
201
8
0
430,726
1
W
Scylla
15,375
591
200
8
0
455,008
6
W
Fenrir
13,328
513
98
4
0
513,069
1
W
Bastet
12,984
499
165
6
0
484,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role