Player Matchup

Ao Kuang
Ao Kuang
An Innamorare
Ao Kuang
Level 85
God Stats
29W - 32L
1,469 SR
Queue Stats
301W - 378L
1,424 Elo+
Party 1
Sol
Sol
InnerHate4077
Sol
Level 58
God Stats
18W - 25L
1,411 SR
Queue Stats
194W - 272L
1,301 Elo+
Party 4
Neith
Neith
RollaaToke
Neith
Level 22
God Stats
4W - 14L
1,280 SR
Queue Stats
4W - 15L
1,187 Elo+
Party 4
Cthulhu
Cthulhu
unicornbeat1398
Cthulhu
Level 82
God Stats
9W - 14L
1,595 SR
Queue Stats
63W - 81L
1,508 Elo+
Party 1
Mulan
Mulan
xButterAssassin
Mulan
Level 29
God Stats
0W - 1L
1,608 SR
Queue Stats
13W - 20L
1,750 Elo+
Party 1
Team Averages
Level 55
1,473 SR
1,434 Elo+

VS

Team Averages
Level 86
1,589 SR
1,584 Elo+
Nemesis
Nemesis
Choccy Mochi
Nemesis
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
125W - 49L
1,715 Elo+
Party 3
Scylla
Scylla
FEAR_FAITH
Scylla
Level 157
God Stats
4W - 0L
1,613 SR
Queue Stats
429W - 400L
1,491 Elo+
Party 2
Geb
Geb
Zidane2195
Geb
Level 152
God Stats
6W - 9L
1,410 SR
Queue Stats
728W - 688L
1,507 Elo+
Party 2
Ullr
Ullr
advanced_teacup2
Ullr
Level 46
God Stats
11W - 3L
1,797 SR
Queue Stats
172W - 91L
1,693 Elo+
Party 3
Zeus
Zeus
chriswiggins5
Zeus
Level 28
God Stats
7W - 0L
1,842 SR
Queue Stats
199W - 172L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
An Innamorare
Ao Kuang
10
1 / 5 / 1
6,301
450
2,758
9,324
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,120
437
6,773
9,441
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
0 / 3 / 0
6,307
451
2,177
5,539
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 0
6,349
454
3,989
10,860
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
6,649
475
3,918
11,828
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Choccy Mochi
Nemesis
15
10 / 0 / 2
9,082
649
6,204
7,340
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
FEAR_FAITH
Scylla
12
1 / 2 / 4
7,373
527
4,904
7,143
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 6
7,160
511
5,841
11,691
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 0 / 2
8,803
629
4,300
5,856
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 1 / 2
8,213
587
10,443
8,210
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
An Innamorare
Ao Kuang
1
5
1
0.3
W
Nemesis
Choccy Mochi
Nemesis
10
0
2
11
W
Scylla
FEAR_FAITH
Scylla
1
2
4
1.5
L
0
4
0
0
L
Neith
0
3
0
0
W
1
0
6
4
W
2
0
2
3
W
3
1
2
4
L
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
31,692
46,992
Taken
40,240
18,879
Mitigated
16,515
14,352
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
An Innamorare
Ao Kuang
2,758
594
0
2,797
9,324
2,622
0
3,020
6,198
27,349
0
W
Nemesis
Choccy Mochi
Nemesis
6,204
2,171
0
4,577
7,340
2,546
0
1,988
5,168
0
55,890
W
Scylla
FEAR_FAITH
Scylla
4,904
389
0
1,853
7,143
2,437
130
3,642
3,259
41,044
0
L
6,773
1,311
0
3,547
9,441
2,620
0
5,397
3,800
38,343
0
L
Neith
2,177
1,220
0
1,540
5,539
1,226
0
759
4,780
0
33,423
W
5,841
347
0
5,211
11,691
6,957
0
5,776
5,689
20,885
0
W
4,300
1,440
0
4,219
5,856
2,059
982
423
5,433
0
80,785
W
10,443
2,026
144
4,114
8,210
2,516
337
1,109
6,809
48,991
0
L
3,989
52
297
2,306
10,860
6,762
0
5,181
5,457
23,556
0
L
3,918
621
0
3,865
11,828
5,649
413
5,797
5,569
0
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
40,631
340
Minions Killed
466
0
Camps Cleared
0
1,197,715
Distance Traveled
1,330,286
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,301
450
63
5
0
189,712
0
W
Nemesis
9,082
649
99
7
0
322,664
4
W
Scylla
7,373
527
82
6
0
253,466
5
L
Sol
6,120
437
70
5
0
234,557
1
L
Neith
6,307
451
87
6
0
253,483
0
W
Geb
7,160
511
30
2
0
265,616
0
W
Ullr
8,803
629
147
11
0
258,125
1
W
Zeus
8,213
587
108
8
0
230,415
4
L
Cthulhu
6,349
454
38
3
0
270,008
0
L
Mulan
6,649
475
82
6
0
249,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role