Player Matchup

Geb
Geb
HashtagThisD
Geb
Level 84
God Stats
2W - 0L
1,790 SR
Queue Stats
12W - 27L
1,368 Elo+
Party 3
Loki
Loki
II xWoody II
Loki
Level 28
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 4
Heimdallr
Heimdallr
Noxtuid
Heimdallr
Level 99
God Stats
2W - 5L
1,486 SR
Queue Stats
15W - 34L
1,397 Elo+
Party 3
Olorun
Olorun
XVL BUNNY X
Olorun
Level 26
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 3L
1,311 Elo+
Party 4
Team Averages
Level 59
1,492 SR
1,309 Elo+

VS

Team Averages
Level 119
1,528 SR
1,570 Elo+
Cthulhu
Cthulhu
Jay115
Cthulhu
Level 135
God Stats
1W - 1L
1,590 SR
Queue Stats
59W - 42L
1,761 Elo+
Party 2
Aphrodite
Aphrodite
Soul 3ater82
Aphrodite
Level 157
God Stats
1W - 4L
1,653 SR
Queue Stats
12W - 20L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
TwigNberys4u
Sun Wukong
Level 158
God Stats
3W - 12L
1,325 SR
Queue Stats
22W - 39L
1,304 Elo+
Party 1
Cupid
Cupid
Xetrikite
Cupid
Level 24
God Stats
0W - 2L
1,544 SR
Queue Stats
3W - 2L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 10
13,195
733
10,141
16,302
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 5 / 6
11,746
653
6,085
13,115
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Heimdallr
Noxtuid
Heimdallr
20
6 / 2 / 4
13,883
771
20,057
12,048
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
8 / 5 / 4
14,095
783
28,845
24,725
12,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jay115
Cthulhu
19
4 / 3 / 6
12,895
716
18,989
26,097
18,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Soul 3ater82
Aphrodite
18
4 / 4 / 7
12,214
679
12,181
19,143
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TwigNberys4u
Sun Wukong
18
4 / 4 / 5
12,461
692
13,728
23,069
19,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Xetrikite
Cupid
18
2 / 4 / 8
12,280
682
6,223
10,055
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
14
14
Deaths
15
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
0
5
6
0.6
L
Cthulhu
Jay115
Cthulhu
4
3
6
2.33
W
Heimdallr
Noxtuid
Heimdallr
6
2
4
4
L
Aphrodite
Soul 3ater82
Aphrodite
4
4
7
1.88
L
Sun Wukong
TwigNberys4u
Sun Wukong
4
4
5
1.63
W
Olorun
8
5
4
2
L
Cupid
Xetrikite
Cupid
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
51,121
66,190
Taken
78,364
43,730
Mitigated
50,030
20,920
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,141
1,111
0
1,498
16,302
19,399
684
6,462
9,840
32,311
0
W
6,085
1,817
0
582
13,115
6,022
422
6,627
6,488
0
26,786
L
Cthulhu
Jay115
Cthulhu
18,989
1,227
496
5,894
26,097
18,881
260
10,414
15,683
68,588
0
W
Heimdallr
Noxtuid
Heimdallr
20,057
13,647
0
4,583
12,048
5,494
2,649
6,463
5,585
0
86,350
L
Aphrodite
Soul 3ater82
Aphrodite
12,181
1,276
6,277
8,609
19,143
8,012
1,484
11,162
7,981
34,964
0
L
Sun Wukong
TwigNberys4u
Sun Wukong
13,728
1,681
531
4,212
23,069
19,565
1,188
11,147
11,922
430
44,610
W
Olorun
28,845
14,952
2,215
12,042
24,725
12,815
4,565
12,725
12,000
71,512
6,553
L
Cupid
Xetrikite
Cupid
6,223
2,215
802
2,117
10,055
3,572
2,532
4,535
5,517
0
41,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
49,850
295
Minions Killed
299
14
Camps Cleared
16
1,244,768
Distance Traveled
1,341,309
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,195
733
39
2
1
324,309
3
W
Loki
11,746
653
44
2
2
315,173
2
L
Cthulhu
12,895
716
113
6
5
363,990
3
W
Heimdallr
13,883
771
103
6
7
312,223
0
L
Aphrodite
12,214
679
44
2
2
296,664
2
L
Sun Wukong
12,461
692
76
4
4
344,394
3
W
Olorun
14,095
783
109
6
4
293,063
2
L
Cupid
12,280
682
66
4
5
336,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role