Player Matchup

Jing Wei
Jing Wei
InoueKikuko
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Olorun
Olorun
JoeGander
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Party 2
Khepri
Khepri
SirPooflebuns
Khepri
Level 28
God Stats
30W - 33L
1,461 SR
Queue Stats
54W - 62L
1,451 Elo+
Solo
Odin
Odin
marute5
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Party 2
Skadi
Skadi
scarswintl
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,369 Elo+
Solo
Team Averages
Level 10
1,492 SR
1,327 Elo+

VS

Team Averages
Level 11
1,469 SR
1,257 Elo+
Ymir
Ymir
ChispitasKneega
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,222 Elo+
Party 1
Merlin
Merlin
CxViperHD
Merlin
Level 8
God Stats
1W - 3L
1,344 SR
Queue Stats
1W - 10L
1,101 Elo+
Party 1
Anhur
Anhur
Monparty
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Solo
Scylla
Scylla
TogaSans
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,231 Elo+
Party 1
Agni
Agni
newcreepygnat
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
InoueKikuko
Jing Wei
20
26 / 0 / 20
13,990
1,554
42,463
10,400
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
JoeGander
Olorun
16
1 / 4 / 19
8,957
995
6,664
6,343
2,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 0 / 32
10,531
1,170
6,845
8,663
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
marute5
Odin
17
5 / 4 / 29
10,521
1,169
13,143
11,231
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
19
21 / 1 / 20
13,185
1,465
25,058
9,194
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,935
993
6,998
26,816
24,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
CxViperHD
Merlin
15
3 / 12 / 2
9,625
1,069
8,442
18,049
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Monparty
Anhur
15
1 / 11 / 4
8,488
943
7,533
20,270
4,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
TogaSans
Scylla
14
1 / 14 / 3
8,403
934
2,870
17,899
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 11 / 3
8,815
979
12,469
18,731
4,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
26
55
Kills
9
9
Deaths
55
120
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Merlin
CxViperHD
Merlin
3
12
2
0.33
W
Jing Wei
InoueKikuko
Jing Wei
26
0
20
36
W
Olorun
JoeGander
Olorun
1
4
19
2.63
L
Anhur
Monparty
Anhur
1
11
4
0.27
W
2
0
32
18
L
Scylla
TogaSans
Scylla
1
14
3
0.18
W
Odin
marute5
Odin
5
4
29
4.88
L
3
11
3
0.41
W
Skadi
21
1
20
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,173
Damage
38,312
45,831
Taken
101,765
29,807
Mitigated
41,250
14,854
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,998
2,554
0
2,168
26,816
24,944
0
3,974
22,553
16,727
0
L
Merlin
CxViperHD
Merlin
8,442
913
170
1,049
18,049
4,031
0
2,046
15,911
37,272
0
W
Jing Wei
InoueKikuko
Jing Wei
42,463
38,748
0
6,309
10,400
4,296
0
5,290
5,110
0
68,842
W
Olorun
JoeGander
Olorun
6,664
5,545
180
1,091
6,343
2,453
0
5,477
866
17,887
0
L
Anhur
Monparty
Anhur
7,533
4,624
0
456
20,270
4,775
0
2,457
17,596
0
23,100
W
6,845
828
705
2,994
8,663
8,920
0
6,520
2,143
12,518
0
L
Scylla
TogaSans
Scylla
2,870
1,517
0
10
17,899
2,988
0
1,214
16,497
13,963
0
W
Odin
marute5
Odin
13,143
5,967
0
899
11,231
10,426
0
8,136
3,095
0
16,567
L
12,469
3,011
78
834
18,731
4,512
0
3,818
14,738
27,894
0
W
Skadi
25,058
14,446
441
2,235
9,194
3,712
0
5,356
3,838
0
40,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
44,266
153
Minions Killed
153
6
Camps Cleared
3
798,594
Distance Traveled
682,932
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,935
993
14
2
2
158,285
2
L
Merlin
9,625
1,069
60
7
0
140,420
1
W
Jing Wei
13,990
1,554
69
8
3
194,513
1
W
Olorun
8,957
995
17
2
0
131,197
2
L
Anhur
8,488
943
24
3
0
130,854
1
W
Khepri
10,531
1,170
13
1
1
181,395
0
L
Scylla
8,403
934
27
3
0
128,683
0
W
Odin
10,521
1,169
11
1
1
142,035
0
L
Agni
8,815
979
28
3
1
124,690
0
W
Skadi
13,185
1,465
43
5
1
149,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role