Player Matchup

Guan Yu
Guan Yu
Fuyukimi
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 3
Amaterasu
Amaterasu
JayuunGNS
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
Ocalacala
Sol
Level 22
God Stats
20W - 13L
1,556 SR
Queue Stats
25W - 32L
1,251 Elo+
Party 1
Nemesis
Nemesis
callmeAurora
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,428 Elo+
Solo
Jormungandr
Jormungandr
nikthetired
Jormungandr
Level 16
God Stats
20W - 21L
1,540 SR
Queue Stats
31W - 35L
1,365 Elo+
Party 1
Team Averages
Level 10
1,519 SR
1,370 Elo+

VS

Team Averages
Level 22
1,505 SR
1,351 Elo+
Kukulkan
Kukulkan
FairStrike2222
Kukulkan
Level 25
God Stats
23W - 27L
1,372 SR
Queue Stats
101W - 138L
1,392 Elo+
Solo
Fenrir
Fenrir
Genmiya
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 44L
1,355 Elo+
Party 2
Set
Set
Orthodrome
Set
Level 26
God Stats
24W - 12L
1,552 SR
Queue Stats
62W - 50L
1,484 Elo+
Solo
Izanami
Izanami
TheKTDFuture
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,239 Elo+
Solo
Cthulhu
Cthulhu
背德之炎
Cthulhu
Level 16
God Stats
4W - 2L
1,602 SR
Queue Stats
23W - 31L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fuyukimi
Guan Yu
11
2 / 6 / 2
6,912
461
5,815
11,417
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
JayuunGNS
Amaterasu
10
2 / 7 / 3
6,782
452
6,318
13,019
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 5 / 3
6,997
466
9,279
10,263
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
callmeAurora
Nemesis
7
1 / 12 / 1
5,609
374
2,055
11,229
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
nikthetired
Jormungandr
9
0 / 4 / 4
5,777
385
4,273
11,640
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 0 / 3
9,870
658
7,070
3,224
1,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Genmiya
Fenrir
13
3 / 1 / 4
8,220
548
3,710
11,151
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 0 / 0
10,706
714
9,101
11,033
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TheKTDFuture
Izanami
14
11 / 4 / 5
9,638
643
16,425
14,821
4,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
背德之炎
Cthulhu
12
4 / 3 / 11
8,218
548
9,515
12,227
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
34
34
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
3
6.5
L
Guan Yu
Fuyukimi
Guan Yu
2
6
2
0.5
W
Fenrir
Genmiya
Fenrir
3
1
4
5
L
Amaterasu
JayuunGNS
Amaterasu
2
7
3
0.5
L
3
5
3
0.9
W
11
0
0
11
W
Izanami
TheKTDFuture
Izanami
11
4
5
3.38
L
Nemesis
callmeAurora
Nemesis
1
12
1
0.13
L
Jormungandr
nikthetired
Jormungandr
0
4
4
0.5
W
Cthulhu
背德之炎
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
45,821
57,568
Taken
52,456
25,280
Mitigated
24,486
10,261
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,070
684
0
125
3,224
1,251
1,540
266
2,958
59,422
0
L
Guan Yu
Fuyukimi
Guan Yu
5,815
1,372
202
2,182
11,417
4,965
0
1,893
9,065
0
36,435
W
Fenrir
Genmiya
Fenrir
3,710
1,444
0
7,074
11,151
3,441
0
642
10,469
0
48,516
L
Amaterasu
JayuunGNS
Amaterasu
6,318
2,093
0
2,763
13,019
8,802
0
6,105
6,633
786
19,374
L
9,279
2,811
0
2,866
10,263
2,854
0
2,000
8,003
32,741
4,210
W
9,101
4,557
0
3,510
11,033
5,545
1,872
1,247
9,742
0
74,886
W
Izanami
TheKTDFuture
Izanami
16,425
13,308
0
7,082
14,821
4,801
1,011
5,637
9,143
0
61,668
L
Nemesis
callmeAurora
Nemesis
2,055
1,402
0
530
11,229
3,003
244
3,651
7,375
0
10,179
L
Jormungandr
nikthetired
Jormungandr
4,273
558
0
1,718
11,640
5,656
0
1,804
9,370
20,738
0
W
Cthulhu
背德之炎
Cthulhu
9,515
733
268
1,346
12,227
9,448
0
5,323
6,360
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
46,652
212
Minions Killed
495
0
Camps Cleared
0
1,393,513
Distance Traveled
1,366,910
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,870
658
128
9
0
269,803
12
L
Guan Yu
6,912
461
63
4
0
313,653
1
W
Fenrir
8,220
548
81
5
0
275,523
2
L
Amaterasu
6,782
452
42
3
0
296,776
1
L
Sol
6,997
466
51
3
0
282,777
1
W
Set
10,706
714
157
10
0
252,470
6
W
Izanami
9,638
643
101
7
0
263,893
1
L
Nemesis
5,609
374
23
2
0
248,156
0
L
Jormungandr
5,777
385
33
2
0
252,151
0
W
Cthulhu
8,218
548
28
2
0
305,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role