Player Matchup

Scylla
Scylla
Thisistheway612
Scylla
Level 37
God Stats
9W - 6L
1,453 SR
Queue Stats
104W - 110L
1,453 Elo+
Solo
Geb
Geb
Waffletitanpant
Geb
Level 126
God Stats
4W - 5L
1,453 SR
Queue Stats
214W - 220L
1,525 Elo+
Party 1
Skadi
Skadi
skywolf702
Skadi
Level 118
God Stats
5W - 3L
1,546 SR
Queue Stats
36W - 31L
1,518 Elo+
Party 1
Team Averages
Level 94
1,484 SR
1,499 Elo+

VS

Team Averages
Level 124
1,670 SR
1,458 Elo+
Tyr
Tyr
EvenMoreN00b
Tyr
Level 143
God Stats
96W - 89L
1,716 SR
Queue Stats
369W - 375L
1,498 Elo+
Solo
Chronos
Chronos
LimpTwinkie
Chronos
Level 116
God Stats
3W - 7L
1,456 SR
Queue Stats
129W - 147L
1,436 Elo+
Party 2
Ganesha
Ganesha
Symphodius
Ganesha
Level 113
God Stats
13W - 5L
1,838 SR
Queue Stats
127W - 137L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,397
700
11,589
4,440
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 7
8,377
698
10,309
10,068
8,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
13
4 / 2 / 2
8,578
715
8,256
7,165
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,072
589
3,240
12,927
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
LimpTwinkie
Chronos
12
3 / 2 / 0
7,757
646
6,071
9,386
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Symphodius
Ganesha
12
0 / 2 / 3
8,100
675
6,560
12,013
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Chronos
LimpTwinkie
Chronos
3
2
0
1.5
L
Ganesha
Symphodius
Ganesha
0
2
3
0.75
W
3
0
4
5
W
0
1
7
3.5
W
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
15,871
21,673
Taken
34,326
12,379
Mitigated
25,037
6,020
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,240
254
0
4,015
12,927
11,433
0
7,918
4,626
0
14,006
L
Chronos
LimpTwinkie
Chronos
6,071
1,358
0
3,386
9,386
3,879
0
6,462
2,846
28,266
1,950
L
Ganesha
Symphodius
Ganesha
6,560
237
0
3,609
12,013
9,725
0
7,123
4,572
20,976
0
W
11,589
870
772
1,485
4,440
1,444
36
2,721
1,632
36,311
0
W
10,309
979
690
935
10,068
8,423
0
5,407
4,416
23,522
0
W
Skadi
8,256
3,318
681
1,457
7,165
2,512
698
4,723
2,221
0
28,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
22,929
151
Minions Killed
119
7
Camps Cleared
5
707,055
Distance Traveled
743,808
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,072
589
48
4
3
253,867
2
L
Chronos
7,757
646
64
5
2
236,280
2
L
Ganesha
8,100
675
7
1
0
253,661
0
W
Scylla
8,397
700
73
6
3
236,629
4
W
Geb
8,377
698
22
2
2
256,054
5
W
Skadi
8,578
715
56
5
2
214,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role