Player Matchup

Cerberus
Cerberus
CodexC
Cerberus
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 79L
1,436 Elo+
Solo
Nemesis
Nemesis
IslandOhana
Nemesis
Level 19
God Stats
0W - 4L
1,059 SR
Queue Stats
3W - 6L
1,255 Elo+
Solo
Odin
Odin
TiburonsinDark69
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 122L
1,272 Elo+
Party 1
Cupid
Cupid
carlos14-2-
Cupid
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
81W - 136L
1,283 Elo+
Party 1
Loki
Loki
pepe_GAMER_PRO
Loki
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
63W - 108L
1,191 Elo+
Party 1
Team Averages
Level 22
1,412 SR
1,288 Elo+

VS

Team Averages
Level 28
1,628 SR
1,479 Elo+
Hades
Hades
Billybatasz
Hades
Level 17
God Stats
16W - 5L
1,622 SR
Queue Stats
38W - 28L
1,381 Elo+
Solo
Mulan
Mulan
CenteredxGnat6
Mulan
Level 26
God Stats
5W - 5L
1,487 SR
Queue Stats
16W - 22L
1,433 Elo+
Party 2
Arachne
Arachne
Ninjas_Hyper2020
Arachne
Level 14
God Stats
6W - 1L
1,868 SR
Queue Stats
8W - 2L
1,843 Elo+
Party 2
Izanami
Izanami
Saigiri
Izanami
Level 27
God Stats
10W - 13L
1,422 SR
Queue Stats
41W - 58L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
creativo24
Cthulhu
Level 56
God Stats
3W - 1L
1,743 SR
Queue Stats
32W - 46L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CodexC
Cerberus
18
7 / 8 / 3
12,600
504
21,751
32,497
36,632
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IslandOhana
Nemesis
16
0 / 6 / 1
10,376
415
11,165
19,081
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 11 / 2
8,978
359
4,896
16,224
4,025
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 12 / 0
9,065
363
7,626
19,092
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 1
11,165
447
7,862
21,646
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 8
13,955
558
21,872
22,224
10,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 6
12,434
497
13,590
20,567
8,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 6
13,309
532
8,074
12,946
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Saigiri
Izanami
20
22 / 4 / 4
14,853
594
29,872
15,612
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
creativo24
Cthulhu
19
3 / 1 / 15
12,901
516
7,367
16,805
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
12
Kills
46
46
Deaths
13
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
5
5
6
1.6
L
Cerberus
CodexC
Cerberus
7
8
3
1.06
L
Nemesis
IslandOhana
Nemesis
0
6
1
0.08
W
5
2
6
4
W
Izanami
Saigiri
Izanami
22
4
4
6
L
1
11
2
0.18
L
1
12
0
0.08
W
Cthulhu
creativo24
Cthulhu
3
1
15
10.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
80,775
108,540
Taken
88,154
60,689
Mitigated
56,891
26,504
Healing
38,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,872
2,201
398
14,139
22,224
10,638
2,320
3,750
18,474
97,074
0
W
13,590
5,300
0
7,757
20,567
8,240
1,870
12,211
8,356
0
62,068
L
Cerberus
CodexC
Cerberus
21,751
2,173
0
14,287
32,497
36,632
490
7,423
25,074
85,063
0
L
Nemesis
IslandOhana
Nemesis
11,165
5,090
0
3,595
19,081
9,400
781
7,317
11,764
365
64,618
W
8,074
5,083
0
6,181
12,946
7,974
784
1,991
10,955
0
102,328
W
Izanami
Saigiri
Izanami
29,872
20,372
0
6,662
15,612
5,728
7,253
2,656
12,956
0
96,980
L
4,896
1,925
0
0
16,224
4,025
0
4,420
11,804
0
37,701
L
7,626
1,885
275
3,218
19,092
4,217
0
5,940
13,152
0
56,267
W
Cthulhu
creativo24
Cthulhu
7,367
561
143
2,852
16,805
24,311
608
1,508
15,297
55,308
0
L
7,862
2,681
0
5,129
21,646
6,415
297
4,796
16,850
0
72,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
67,452
554
Minions Killed
626
0
Camps Cleared
0
2,153,706
Distance Traveled
2,367,656
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,955
558
147
6
0
457,105
0
W
Mulan
12,434
497
101
4
0
453,866
4
L
Cerberus
12,600
504
164
7
0
375,165
6
L
Nemesis
10,376
415
120
5
0
504,883
5
W
Arachne
13,309
532
159
6
0
509,162
0
W
Izanami
14,853
594
137
5
0
464,016
3
L
Odin
8,978
359
57
2
0
375,008
6
L
Cupid
9,065
363
85
3
0
430,617
0
W
Cthulhu
12,901
516
82
3
0
483,507
5
L
Loki
11,165
447
128
5
0
468,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role