Player Matchup

Ares
Ares
Cthuhlulu
Ares
Level 13
God Stats
3W - 2L
1,698 SR
Queue Stats
40W - 24L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
MrsMittttens
Nu Wa
Level 23
God Stats
34W - 30L
1,629 SR
Queue Stats
95W - 93L
1,504 Elo+
Party 1
Zeus
Zeus
fbird23
Zeus
Level 28
God Stats
24W - 11L
1,669 SR
Queue Stats
81W - 67L
1,509 Elo+
Party 1
Fenrir
Fenrir
suckmykhakicoos
Fenrir
Level 16
God Stats
10W - 2L
1,660 SR
Queue Stats
37W - 24L
1,617 Elo+
Party 1
Thanatos
Thanatos
xboxerbrown37
Thanatos
Level 11
God Stats
8W - 4L
1,715 SR
Queue Stats
25W - 17L
1,427 Elo+
Party 1
Team Averages
Level 18
1,674 SR
1,517 Elo+

VS

Team Averages
Level 14
1,551 SR
1,474 Elo+
Heimdallr
Heimdallr
LIGHTXSTEEL
Heimdallr
Level 21
God Stats
39W - 40L
1,429 SR
Queue Stats
94W - 95L
1,433 Elo+
Solo
Nemesis
Nemesis
Magaroni
Nemesis
Level 8
God Stats
3W - 3L
1,834 SR
Queue Stats
5W - 7L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Ortelia
Cthulhu
Level 29
God Stats
6W - 8L
1,491 SR
Queue Stats
222W - 204L
1,548 Elo+
Solo
Ra
Ra
Seek1889
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,418 Elo+
Party 2
Ao Kuang
Ao Kuang
tiltednextdoor
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 3 / 22
13,474
1,123
19,130
21,001
31,185
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 0 / 24
12,806
1,067
24,086
4,716
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
fbird23
Zeus
20
10 / 1 / 20
12,965
1,080
40,858
14,979
7,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 3 / 13
12,752
1,063
18,296
12,594
8,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
xboxerbrown37
Thanatos
19
3 / 1 / 14
11,250
938
10,930
9,531
5,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LIGHTXSTEEL
Heimdallr
17
2 / 3 / 6
10,875
906
14,023
28,599
11,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Magaroni
Nemesis
17
0 / 7 / 7
10,183
849
5,970
21,792
16,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Ortelia
Cthulhu
17
2 / 4 / 4
10,988
916
15,342
22,485
30,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 9 / 5
10,861
905
10,850
17,525
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
17
3 / 12 / 3
10,840
903
10,272
28,822
8,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
35
Kills
8
8
Deaths
35
93
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
8
3
22
6.33
L
Heimdallr
LIGHTXSTEEL
Heimdallr
2
3
6
1.67
L
Nemesis
Magaroni
Nemesis
0
7
7
0.5
W
4
0
24
16
L
Cthulhu
Ortelia
Cthulhu
2
4
4
1
L
1
9
5
0.39
W
Zeus
fbird23
Zeus
10
1
20
20
W
10
3
13
5.5
L
Ao Kuang
3
12
3
0.38
W
Thanatos
xboxerbrown37
Thanatos
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,300
Damage
56,457
62,821
Taken
119,223
55,765
Mitigated
71,562
12,366
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
19,130
1,544
0
1,285
21,001
31,185
0
9,704
11,297
30,488
0
L
Heimdallr
LIGHTXSTEEL
Heimdallr
14,023
6,501
0
0
28,599
11,278
0
22,010
6,589
0
34,483
L
Nemesis
Magaroni
Nemesis
5,970
2,089
0
2,485
21,792
16,154
0
15,590
6,202
0
12,762
W
24,086
5,797
0
46
4,716
2,398
0
3,065
1,651
61,630
0
L
Cthulhu
Ortelia
Cthulhu
15,342
426
938
1,751
22,485
30,285
0
14,350
8,135
42,229
0
L
10,850
725
1,234
306
17,525
4,873
0
13,548
3,977
43,089
0
W
Zeus
fbird23
Zeus
40,858
4,068
230
5,381
14,979
7,782
0
11,553
3,426
59,999
0
W
18,296
2,496
0
489
12,594
8,893
0
6,616
5,888
339
25,141
L
Ao Kuang
10,272
2,792
0
2,865
28,822
8,972
0
18,607
10,215
24,881
0
W
Thanatos
xboxerbrown37
Thanatos
10,930
1,845
0
4,935
9,531
5,507
0
5,526
4,005
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,247
Gold Earned
53,747
210
Minions Killed
199
4
Camps Cleared
4
1,269,585
Distance Traveled
1,066,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,474
1,123
26
2
1
317,180
0
L
Heimdallr
10,875
906
31
3
0
222,981
0
L
Nemesis
10,183
849
10
1
0
196,051
0
W
Nu Wa
12,806
1,067
72
6
1
237,099
0
L
Cthulhu
10,988
916
54
5
0
245,627
0
L
Ra
10,861
905
81
7
3
201,073
0
W
Zeus
12,965
1,080
49
4
2
240,462
0
W
Fenrir
12,752
1,063
25
2
0
239,287
1
L
Ao Kuang
10,840
903
23
2
1
200,777
1
W
Thanatos
11,250
938
38
3
0
235,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role