Player Matchup

Artio
Artio
Fannary
Artio
Level 25
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 3
Set
Set
FriarLawrence
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
JimpixSpiffy
Baron Samedi
Level 16
God Stats
2W - 1L
1,297 SR
Queue Stats
20W - 24L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Zararas
Jing Wei
Level 48
God Stats
1W - 1L
1,833 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 3
Bellona
Bellona
davewest12
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 3
Team Averages
Level 27
1,537 SR
1,358 Elo+

VS

Team Averages
Level 32
1,444 SR
1,237 Elo+
Athena
Athena
MissMarre
Athena
Level 5
God Stats
6W - 7L
1,500 SR
Queue Stats
6W - 11L
1,147 Elo+
Party 1
Arachne
Arachne
SedonaRed
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
TheMadGoblin
Heimdallr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 66L
1,418 Elo+
Party 1
Thanatos
Thanatos
stubbybunny
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,097 Elo+
Party 2
Hel
Hel
suwuuu
Hel
Level 36
God Stats
0W - 8L
1,222 SR
Queue Stats
4W - 13L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fannary
Artio
16
5 / 0 / 30
11,890
595
11,453
17,249
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 3 / 11
11,513
576
12,316
14,467
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
JimpixSpiffy
Baron Samedi
19
5 / 3 / 11
12,054
603
8,785
12,147
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Zararas
Jing Wei
17
17 / 1 / 11
12,349
617
25,681
16,176
5,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
davewest12
Bellona
16
9 / 1 / 15
11,089
554
12,655
12,468
11,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MissMarre
Athena
11
0 / 12 / 1
7,792
390
3,362
23,866
20,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
SedonaRed
Arachne
10
0 / 12 / 2
7,284
364
4,677
17,965
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TheMadGoblin
Heimdallr
13
1 / 9 / 0
8,664
433
10,173
14,700
4,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
stubbybunny
Thanatos
15
3 / 6 / 0
9,930
497
5,022
15,950
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
suwuuu
Hel
16
2 / 6 / 2
10,473
524
12,442
19,733
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
11
45
Kills
6
8
Deaths
45
78
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
Fannary
Artio
5
0
30
20
W
9
3
11
4.83
W
Baron Samedi
JimpixSpiffy
Baron Samedi
5
3
11
3.5
L
Athena
MissMarre
Athena
0
12
1
0.04
L
Arachne
SedonaRed
Arachne
0
12
2
0.08
L
Heimdallr
TheMadGoblin
Heimdallr
1
9
0
0.11
W
Jing Wei
Zararas
Jing Wei
17
1
11
22.5
W
Bellona
davewest12
Bellona
9
1
15
16.5
L
Thanatos
stubbybunny
Thanatos
3
6
0
0.5
L
Hel
suwuuu
Hel
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,890
Damage
35,676
72,507
Taken
92,214
53,873
Mitigated
42,255
34,890
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Fannary
Artio
11,453
1,526
2,197
7,571
17,249
24,767
331
4,746
12,319
29,450
0
W
12,316
5,851
0
3,966
14,467
6,289
3,004
1,769
12,622
0
78,742
W
Baron Samedi
JimpixSpiffy
Baron Samedi
8,785
1,104
2,322
5,939
12,147
4,997
2,690
2,544
9,315
79,458
0
L
Athena
MissMarre
Athena
3,362
1,205
0
570
23,866
20,833
0
6,459
17,298
15,596
0
L
Arachne
SedonaRed
Arachne
4,677
3,226
0
1,003
17,965
4,448
0
3,982
13,937
0
31,910
L
Heimdallr
TheMadGoblin
Heimdallr
10,173
5,943
0
1,749
14,700
4,167
2,901
3,245
11,377
0
51,837
W
Jing Wei
Zararas
Jing Wei
25,681
22,136
0
8,990
16,176
5,900
4,554
3,301
12,769
0
90,954
W
Bellona
davewest12
Bellona
12,655
2,696
0
3,905
12,468
11,920
809
2,748
9,606
8,925
31,439
L
Thanatos
stubbybunny
Thanatos
5,022
1,580
0
7,096
15,950
7,280
633
2,280
13,610
0
48,867
L
Hel
suwuuu
Hel
12,442
862
1,514
7,661
19,733
5,527
1,405
6,029
13,454
72,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,895
Gold Earned
44,143
481
Minions Killed
417
0
Camps Cleared
0
1,949,856
Distance Traveled
1,663,997
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,890
595
22
1
0
416,035
1
W
Set
11,513
576
125
6
0
432,059
1
W
Baron Samedi
12,054
603
143
7
0
331,630
2
L
Athena
7,792
390
22
1
0
319,872
1
L
Arachne
7,284
364
50
3
0
320,891
0
L
Heimdallr
8,664
433
103
5
0
340,082
0
W
Jing Wei
12,349
617
126
6
0
368,661
1
W
Bellona
11,089
554
65
3
0
401,471
11
L
Thanatos
9,930
497
88
4
0
353,509
0
L
Hel
10,473
524
154
8
0
329,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role