Player Matchup

Zeus
Zeus
HUF__Brian
Zeus
Level 21
God Stats
0W - 4L
972 SR
Queue Stats
5W - 22L
991 Elo+
Party 1
Izanami
Izanami
PSBannedSpookie
Izanami
Level 16
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 13L
1,036 Elo+
Party 1
Hercules
Hercules
StickyDiego_701
Hercules
Level 16
God Stats
7W - 11L
1,407 SR
Queue Stats
11W - 23L
1,246 Elo+
Party 1
Team Averages
Level 18
1,227 SR
1,091 Elo+

VS

Team Averages
Level 56
1,420 SR
1,250 Elo+
Cupid
Cupid
Betobot1006
Cupid
Level 24
God Stats
9W - 11L
1,286 SR
Queue Stats
53W - 105L
1,082 Elo+
Party 2
Bastet
Bastet
ElYopeBot16
Bastet
Level 63
God Stats
41W - 32L
1,506 SR
Queue Stats
198W - 310L
1,344 Elo+
Party 2
Ares
Ares
RangerBigCactus
Ares
Level 80
God Stats
7W - 10L
1,467 SR
Queue Stats
42W - 67L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 5
9,770
651
12,965
17,191
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 12 / 5
10,183
679
7,955
19,673
5,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
15
5 / 13 / 3
11,295
753
14,962
26,500
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 18
12,882
859
16,138
12,657
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
17
23 / 2 / 6
13,336
889
23,763
15,099
8,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 26
11,409
761
13,846
20,504
25,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
37
38
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
3
18
7
W
Bastet
23
2
6
13
L
1
13
5
0.27
L
2
12
5
0.38
W
2
3
26
5
L
Hercules
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
53,747
63,364
Taken
48,260
31,818
Mitigated
41,564
8,382
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,138
8,980
0
1,604
12,657
6,775
1,720
4,102
8,235
0
43,573
W
Bastet
23,763
7,396
0
4,918
15,099
8,967
597
2,561
12,107
480
63,029
L
12,965
2,648
216
2,642
17,191
4,706
0
2,601
14,590
34,899
0
L
7,955
5,194
0
1,372
19,673
5,502
0
3,257
16,416
0
26,413
W
13,846
1,802
633
2,495
20,504
25,822
572
6,766
13,010
31,390
0
L
Hercules
14,962
7,962
0
4,152
26,500
21,610
0
8,860
17,640
0
25,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
37,627
119
Minions Killed
153
3
Camps Cleared
9
600,673
Distance Traveled
837,361
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,882
859
57
4
0
282,968
1
W
Bastet
13,336
889
70
5
7
293,983
5
L
Zeus
9,770
651
46
3
2
182,219
0
L
Izanami
10,183
679
43
3
0
209,459
0
W
Ares
11,409
761
26
2
2
260,410
0
L
Hercules
11,295
753
30
2
1
208,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role