Player Matchup

Heimdallr
Heimdallr
BukoSpook0
Heimdallr
Level 29
God Stats
3W - 4L
1,379 SR
Queue Stats
187W - 192L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Scoogled
Cthulhu
Level 144
God Stats
3W - 8L
1,505 SR
Queue Stats
255W - 287L
1,417 Elo+
Party 1
Nike
Nike
scroopynooperz00
Nike
Level 97
God Stats
18W - 18L
1,496 SR
Queue Stats
188W - 227L
1,391 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,426 Elo+

VS

Team Averages
Level 74
1,488 SR
1,474 Elo+
Hercules
Hercules
AstuteHarmony50
Hercules
Level 88
God Stats
22W - 27L
1,577 SR
Queue Stats
440W - 464L
1,553 Elo+
Solo
Eset
Eset
LuckyXIV
Eset
Level 27
God Stats
1W - 3L
1,366 SR
Queue Stats
14W - 24L
1,399 Elo+
Party 2
Bastet
Bastet
MustacheMenace
Bastet
Level 108
God Stats
9W - 10L
1,520 SR
Queue Stats
129W - 102L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BukoSpook0
Heimdallr
19
6 / 5 / 3
15,306
665
32,549
22,252
9,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Scoogled
Cthulhu
17
2 / 9 / 7
14,224
618
19,460
31,596
46,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 6 / 6
13,107
570
9,070
36,436
31,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
5 / 1 / 12
15,052
654
17,938
37,517
60,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
17
7 / 4 / 12
14,426
627
29,597
19,417
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 4 / 10
14,694
639
26,155
23,166
10,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
9
Kills
20
20
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
1
12
11
W
Heimdallr
BukoSpook0
Heimdallr
6
5
3
1.5
L
Eset
7
4
12
3.25
L
8
4
10
3.25
W
Cthulhu
Scoogled
Cthulhu
2
9
7
0.61
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,079
Damage
73,690
90,284
Taken
80,100
87,195
Mitigated
81,737
20,344
Healing
35,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
17,938
5,141
1,585
19,907
37,517
60,989
938
7,252
30,265
6,077
44,503
W
Heimdallr
BukoSpook0
Heimdallr
32,549
16,711
0
3,959
22,252
9,320
1,342
7,071
15,181
0
95,179
L
Eset
29,597
1,425
1,575
4,770
19,417
10,247
1,202
7,172
12,226
73,897
0
L
26,155
7,743
0
7,618
23,166
10,501
191
6,154
17,012
0
71,437
W
Cthulhu
Scoogled
Cthulhu
19,460
694
2,176
5,268
31,596
46,745
31
12,782
18,814
51,952
0
W
9,070
1,502
300
8,641
36,436
31,130
505
12,318
24,118
0
30,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
44,172
239
Minions Killed
239
6
Camps Cleared
9
1,143,506
Distance Traveled
1,502,280
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,052
654
66
3
1
514,467
2
W
Heimdallr
15,306
665
132
6
3
368,781
3
L
Eset
14,426
627
98
4
2
509,475
1
L
Bastet
14,694
639
75
3
6
478,338
1
W
Cthulhu
14,224
618
61
3
1
397,578
4
W
Nike
13,107
570
46
2
2
377,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role