Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Brunch11
Chang'e
Level 84
God Stats
4W - 6L
1,519 SR
Queue Stats
139W - 107L
1,577 Elo+
Solo
Camazotz
Camazotz
CheesyCreations
Camazotz
Level 103
God Stats
29W - 27L
1,576 SR
Queue Stats
629W - 610L
1,630 Elo+
Party 2
Fafnir
Fafnir
EAC2001
Fafnir
Level 69
God Stats
9W - 8L
1,590 SR
Queue Stats
386W - 408L
1,551 Elo+
Party 2
Rama
Rama
Truewiley
Rama
Level 127
God Stats
12W - 18L
1,422 SR
Queue Stats
157W - 154L
1,579 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,567 Elo+

VS

Team Averages
Level 123
1,617 SR
1,563 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AngelOfFire1946
Tsukuyomi
Level 129
God Stats
1W - 2L
1,563 SR
Queue Stats
186W - 156L
1,567 Elo+
Party 1
Poseidon
Poseidon
DirtyDanru
Poseidon
Level 106
God Stats
2W - 3L
1,478 SR
Queue Stats
159W - 110L
1,627 Elo+
Party 1
Cabrakan
Cabrakan
DredgenXeno
Cabrakan
Level 129
God Stats
3W - 5L
1,784 SR
Queue Stats
137W - 119L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
Texas7954
Cernunnos
Level 121
God Stats
7W - 4L
1,760 SR
Queue Stats
86W - 71L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 1 / 2
9,258
617
7,864
11,245
8,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Brunch11
Chang'e
14
1 / 1 / 5
8,114
541
6,077
7,737
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
16
7 / 1 / 4
9,028
602
6,786
12,364
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
EAC2001
Fafnir
12
2 / 0 / 8
8,419
561
2,555
9,204
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
14
2 / 2 / 4
8,326
555
6,749
8,880
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 2
7,118
475
3,847
9,763
6,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
AngelOfFire1946
Tsukuyomi
13
1 / 3 / 2
7,332
489
5,636
12,165
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
DirtyDanru
Poseidon
13
2 / 3 / 1
7,997
533
5,473
5,872
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DredgenXeno
Cabrakan
12
0 / 3 / 1
6,719
448
6,802
10,804
10,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Texas7954
Cernunnos
13
0 / 5 / 2
7,143
476
5,928
12,472
3,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
2
5
L
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Tsukuyomi
AngelOfFire1946
Tsukuyomi
1
3
2
0.67
W
Chang'e
Brunch11
Chang'e
1
1
5
3.5
W
Camazotz
7
1
4
9
L
Poseidon
DirtyDanru
Poseidon
2
3
1
0.83
L
Cabrakan
DredgenXeno
Cabrakan
0
3
1
0.17
W
Fafnir
EAC2001
Fafnir
2
0
8
6
L
Cernunnos
Texas7954
Cernunnos
0
5
2
0.2
W
Rama
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
27,686
49,430
Taken
51,076
28,538
Mitigated
26,323
26,156
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,864
1,445
0
4,070
11,245
8,803
71
6,381
4,804
0
55,970
L
Cthulhu
 
Cthulhu
3,847
62
1,933
2,098
9,763
6,886
378
3,473
6,154
15,041
0
L
Tsukuyomi
AngelOfFire1946
Tsukuyomi
5,636
1,146
0
6,109
12,165
4,301
0
1,966
10,071
0
46,050
W
Chang'e
Brunch11
Chang'e
6,077
392
2,054
5,176
7,737
3,710
368
2,905
4,616
58,119
0
W
Camazotz
6,786
1,545
0
9,104
12,364
4,275
583
3,005
9,175
0
57,460
L
Poseidon
DirtyDanru
Poseidon
5,473
614
0
683
5,872
1,871
218
1,464
4,346
48,675
0
L
Cabrakan
DredgenXeno
Cabrakan
6,802
994
0
1,717
10,804
10,084
0
1,474
9,277
34,188
0
W
Fafnir
EAC2001
Fafnir
2,555
1,194
0
2,725
9,204
9,712
6
2,285
6,663
18,155
0
L
Cernunnos
Texas7954
Cernunnos
5,928
3,084
0
4,079
12,472
3,181
1,040
1,182
11,290
0
58,861
W
Rama
6,749
5,119
0
3,027
8,880
2,038
0
872
7,976
0
52,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
36,309
495
Minions Killed
401
0
Camps Cleared
0
1,506,168
Distance Traveled
1,372,220
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,258
617
123
8
0
263,324
4
L
Cthulhu
7,118
475
28
2
0
260,175
4
L
Tsukuyomi
7,332
489
92
6
0
316,909
1
W
Chang'e
8,114
541
125
8
0
316,973
5
W
Camazotz
9,028
602
107
7
0
349,513
4
L
Poseidon
7,997
533
111
7
0
284,470
5
L
Cabrakan
6,719
448
75
5
0
266,433
4
W
Fafnir
8,419
561
32
2
0
297,045
1
L
Cernunnos
7,143
476
95
6
0
244,233
3
W
Rama
8,326
555
108
7
0
279,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role