Player Matchup

Olorun
Olorun
CarryMeArgus
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,631 Elo+
Party 3
Poseidon
Poseidon
I HenKsTerMan I
Poseidon
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 38L
1,416 Elo+
Solo
Tyr
Tyr
NerfHorus
Tyr
Level 35
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 10L
1,635 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OnlySham
Tsukuyomi
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 73L
1,462 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 19
God Stats
39W - 34L
1,596 SR
Queue Stats
39W - 34L
1,562 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,541 Elo+

VS

Team Averages
Level 38
1,538 SR
1,549 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AlfredNR
Merlin
Level 93
God Stats
7W - 14L
1,415 SR
Queue Stats
390W - 339L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
ImNotGonnaRotate
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,634 Elo+
Party 2
Mercury
Mercury
Kuraikage2019
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 131L
1,409 Elo+
Party 1
Chiron
Chiron
ponyprancing
Chiron
Level 14
God Stats
4W - 3L
1,773 SR
Queue Stats
68W - 45L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 2 / 2
8,475
565
6,948
11,617
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
11
0 / 3 / 1
6,619
441
2,570
5,782
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 5
7,571
505
3,720
14,026
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
OnlySham
Tsukuyomi
13
4 / 3 / 4
8,178
545
6,380
9,021
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
15 / 0 / 3
10,431
695
19,482
15,643
14,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 6 / 0
6,213
414
4,341
12,283
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
AlfredNR
Merlin
13
2 / 2 / 3
7,580
505
7,873
6,020
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ImNotGonnaRotate
Erlang Shen
10
2 / 3 / 3
6,948
463
6,553
17,110
12,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
10
0 / 12 / 1
6,413
428
3,406
13,822
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
17
4 / 0 / 2
9,238
616
8,486
8,611
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
23
Kills
9
9
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
0
0.17
L
Merlin
AlfredNR
Merlin
2
2
3
1.75
W
Olorun
2
2
2
1.5
W
Poseidon
0
3
1
0.17
L
Erlang Shen
ImNotGonnaRotate
Erlang Shen
2
3
3
1.17
L
Mercury
0
12
1
0.04
W
2
1
5
4.5
W
Tsukuyomi
OnlySham
Tsukuyomi
4
3
4
2
W
15
0
3
16.5
L
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
30,659
56,089
Taken
57,846
32,264
Mitigated
29,613
25,148
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,341
160
13
3,239
12,283
7,731
210
1,411
10,151
20,301
0
L
Merlin
AlfredNR
Merlin
7,873
380
0
1,577
6,020
2,136
0
2,599
3,373
44,930
0
W
Olorun
6,948
3,842
276
5,837
11,617
4,071
901
5,262
6,310
58,047
0
W
Poseidon
2,570
324
0
483
5,782
1,229
0
896
4,754
39,121
0
L
Erlang Shen
ImNotGonnaRotate
Erlang Shen
6,553
2,087
235
5,410
17,110
12,935
0
3,603
13,173
0
20,867
L
Mercury
3,406
1,575
0
1,894
13,822
3,772
0
0
13,303
0
25,753
W
3,720
378
0
4,309
14,026
9,285
0
2,691
11,248
0
20,421
W
Tsukuyomi
OnlySham
Tsukuyomi
6,380
1,325
0
3,175
9,021
2,683
15
861
8,160
0
39,764
W
19,482
4,395
0
11,068
15,643
14,996
1,161
1,849
13,403
0
72,007
L
Chiron
8,486
4,026
330
6,767
8,611
3,039
194
2,065
6,546
0
84,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
36,392
406
Minions Killed
360
0
Camps Cleared
0
1,538,682
Distance Traveled
1,448,141
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,213
414
33
2
0
298,985
0
L
Merlin
7,580
505
90
6
0
289,360
7
W
Olorun
8,475
565
111
7
0
285,406
1
W
Poseidon
6,619
441
61
4
0
268,105
0
L
Erlang Shen
6,948
463
31
2
0
284,895
2
L
Mercury
6,413
428
61
4
0
288,846
2
W
Tyr
7,571
505
34
2
0
342,977
4
W
Tsukuyomi
8,178
545
72
5
0
326,842
0
W
Chaac
10,431
695
128
9
0
315,352
0
L
Chiron
9,238
616
145
10
0
286,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role