Player Matchup

Tiamat
Tiamat
DumbestCheese20
Tiamat
Level 144
God Stats
24W - 28L
1,458 SR
Queue Stats
1,752W - 1,339L
1,644 Elo+
Party 1
Sobek
Sobek
Ekyrock
Sobek
Level 156
God Stats
3W - 3L
1,512 SR
Queue Stats
623W - 445L
1,653 Elo+
Party 1
Arachne
Arachne
IceTrucker 78
Arachne
Level 127
God Stats
5W - 12L
1,261 SR
Queue Stats
630W - 704L
1,441 Elo+
Party 1
Team Averages
Level 142
1,410 SR
1,579 Elo+

VS

Team Averages
Level 101
1,655 SR
1,612 Elo+
Scylla
Scylla
Aeternùm
Scylla
Level 107
God Stats
12W - 3L
1,805 SR
Queue Stats
140W - 93L
1,638 Elo+
Party 2
Charybdis
Charybdis
HoneyPeen
Charybdis
Level 87
God Stats
13W - 11L
1,591 SR
Queue Stats
265W - 217L
1,605 Elo+
Party 2
Mulan
Mulan
LegateCatius
Mulan
Level 109
God Stats
7W - 3L
1,571 SR
Queue Stats
383W - 319L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,579
658
4,815
9,053
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Ekyrock
Sobek
9
0 / 8 / 2
5,846
585
2,612
14,112
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
9
0 / 8 / 1
5,837
584
2,382
9,445
2,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aeternùm
Scylla
12
5 / 1 / 15
8,098
810
10,370
4,342
1,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HoneyPeen
Charybdis
12
6 / 0 / 13
8,186
819
8,711
4,711
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
10 / 1 / 10
8,895
890
10,359
9,575
4,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
21
21
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aeternùm
Scylla
5
1
15
12.5
L
2
5
0
0.4
L
Sobek
Ekyrock
Sobek
0
8
2
0.13
W
Charybdis
HoneyPeen
Charybdis
6
0
13
12.5
L
Arachne
0
8
1
0.06
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
29,440
32,610
Taken
18,628
15,737
Mitigated
7,519
3,788
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aeternùm
Scylla
10,370
1,564
0
994
4,342
1,280
400
2,038
2,006
24,636
0
L
4,815
314
0
1,162
9,053
3,988
0
1,744
7,181
22,385
0
L
Sobek
Ekyrock
Sobek
2,612
127
46
1,621
14,112
9,286
0
5,156
8,630
4,806
0
W
Charybdis
HoneyPeen
Charybdis
8,711
5,169
0
1,662
4,711
1,598
1,566
1,485
2,991
0
30,754
L
Arachne
2,382
1,740
0
959
9,445
2,463
0
3,137
6,166
0
7,170
W
10,359
3,464
0
1,306
9,575
4,641
343
3,414
5,675
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
25,179
70
Minions Killed
136
5
Camps Cleared
4
484,099
Distance Traveled
554,511
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,098
810
51
5
2
183,774
3
L
Tiamat
6,579
658
47
5
4
152,511
0
L
Sobek
5,846
585
8
1
0
167,862
0
W
Charybdis
8,186
819
60
6
0
162,961
1
L
Arachne
5,837
584
15
2
1
163,726
1
W
Mulan
8,895
890
25
3
2
207,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role