Player Matchup

Chang'e
Chang'e
HowdilyD00Dily
Chang'e
Level 63
God Stats
0W - 6L
1,052 SR
Queue Stats
140W - 152L
1,488 Elo+
Party 2
Nike
Nike
KingGokuYolo
Nike
Level 23
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 12L
1,236 Elo+
Solo
Hercules
Hercules
Rostein N7
Hercules
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 73L
1,404 Elo+
Solo
Kukulkan
Kukulkan
berserkergames
Kukulkan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,463 Elo+
Solo
Medusa
Medusa
canofbeans0116
Medusa
Level 102
God Stats
3W - 2L
1,584 SR
Queue Stats
420W - 423L
1,497 Elo+
Party 2
Team Averages
Level 70
1,387 SR
1,418 Elo+

VS

Team Averages
Level 103
1,526 SR
1,442 Elo+
Tiamat
Tiamat
Diesel4Blood
Tiamat
Level 124
God Stats
2W - 2L
1,430 SR
Queue Stats
237W - 228L
1,498 Elo+
Party 1
Janus
Janus
Jayrod4044
Janus
Level 57
God Stats
1W - 3L
1,380 SR
Queue Stats
181W - 204L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
sL Slicky
Guan Yu
Level 97
God Stats
2W - 0L
1,774 SR
Queue Stats
219W - 219L
1,390 Elo+
Solo
Baba Yaga
Baba Yaga
tekersito
Baba Yaga
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,394 Elo+
Solo
Cernunnos
Cernunnos
wizardofgames12
Cernunnos
Level 136
God Stats
8W - 5L
1,547 SR
Queue Stats
344W - 346L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
12,317
725
9,492
23,345
9,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 9
11,922
701
9,269
22,950
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Rostein N7
Hercules
20
14 / 4 / 9
13,499
794
20,304
38,895
23,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
2 / 5 / 16
11,368
669
16,007
17,075
6,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 8 / 12
12,034
708
24,474
21,817
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 8 / 7
10,938
643
17,684
17,870
10,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
18
1 / 9 / 11
10,985
646
13,776
16,571
6,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
sL Slicky
Guan Yu
20
11 / 4 / 12
13,582
799
18,440
25,711
35,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
tekersito
Baba Yaga
20
6 / 5 / 14
14,049
826
30,163
17,155
9,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
wizardofgames12
Cernunnos
20
7 / 7 / 14
13,516
795
27,783
17,534
8,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
85
33
Kills
27
27
Deaths
33
58
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
8
7
0.69
L
4
5
12
2
W
Janus
1
9
11
0.72
L
5
5
9
1.9
L
Hercules
Rostein N7
Hercules
14
4
9
4.63
L
Kukulkan
2
5
16
2
L
8
8
12
1.75
W
Guan Yu
sL Slicky
Guan Yu
11
4
12
4.25
W
Baba Yaga
tekersito
Baba Yaga
6
5
14
2.6
W
Cernunnos
wizardofgames12
Cernunnos
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,546
Damage
107,846
124,082
Taken
94,841
61,693
Mitigated
70,293
65,552
Healing
29,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,684
502
856
3,787
17,870
10,209
292
4,516
12,985
30,292
0
L
9,492
483
16,591
11,194
23,345
9,970
1,253
11,498
11,643
22,118
0
W
Janus
13,776
666
1,394
1,620
16,571
6,238
352
4,171
12,212
25,799
0
L
9,269
890
1,029
2,576
22,950
15,400
2,125
12,155
10,535
0
23,224
L
Hercules
Rostein N7
Hercules
20,304
4,424
3,707
18,323
38,895
23,399
369
17,895
20,662
0
31,829
L
Kukulkan
16,007
773
1,263
4,385
17,075
6,151
352
9,774
7,143
33,157
0
L
24,474
11,069
2,005
4,479
21,817
6,773
654
9,499
12,100
0
40,545
W
Guan Yu
sL Slicky
Guan Yu
18,440
2,073
4,692
7,742
25,711
35,515
643
6,051
18,669
1,106
29,123
W
Baba Yaga
tekersito
Baba Yaga
30,163
805
1,040
3,801
17,155
9,664
768
4,803
11,848
60,431
0
W
Cernunnos
wizardofgames12
Cernunnos
27,783
11,782
1,844
2,429
17,534
8,667
3,144
5,958
11,097
0
45,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
63,070
157
Minions Killed
165
0
Camps Cleared
0
1,483,400
Distance Traveled
1,429,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,938
643
27
2
0
274,995
0
L
Chang'e
12,317
725
34
2
0
321,597
0
W
Janus
10,985
646
28
2
0
249,762
0
L
Nike
11,922
701
27
2
0
285,225
0
L
Hercules
13,499
794
24
1
0
316,618
0
L
Kukulkan
11,368
669
47
3
0
292,181
0
L
Medusa
12,034
708
25
1
0
267,779
0
W
Guan Yu
13,582
799
20
1
0
329,523
0
W
Baba Yaga
14,049
826
65
4
0
335,508
0
W
Cernunnos
13,516
795
25
1
0
239,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role