Player Matchup

Sylvanus
Sylvanus
GPSJudge
Sylvanus
Level 85
God Stats
19W - 18L
1,455 SR
Queue Stats
70W - 84L
1,529 Elo+
Solo
Izanami
Izanami
GiantNoob55
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 220L
1,506 Elo+
Solo
Hades
Hades
KUR0G1T5UN3
Hades
Level 157
God Stats
10W - 9L
1,481 SR
Queue Stats
411W - 421L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Tumoreth1
Ratatoskr
Level 107
God Stats
6W - 12L
1,484 SR
Queue Stats
458W - 673L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
mattandtwo
Cthulhu
Level 105
God Stats
9W - 13L
1,384 SR
Queue Stats
555W - 782L
1,467 Elo+
Party 3
Team Averages
Level 116
1,461 SR
1,494 Elo+

VS

Team Averages
Level 124
1,412 SR
1,517 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Brodermax
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CherryPoppins07
Cu Chulainn
Level 86
God Stats
0W - 3L
1,164 SR
Queue Stats
606W - 581L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MotherLobster
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,412 SR
Queue Stats
30W - 22L
1,515 Elo+
Party 2
Bastet
Bastet
xXPr0R34ch
Bastet
Level 121
God Stats
2W - 1L
1,483 SR
Queue Stats
46W - 37L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GPSJudge
Sylvanus
18
4 / 6 / 6
11,031
480
8,789
25,375
22,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
GiantNoob55
Izanami
19
5 / 3 / 6
13,120
570
14,452
19,302
7,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 7
13,770
599
7,903
15,528
8,706
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Tumoreth1
Ratatoskr
20
15 / 3 / 5
14,699
639
20,411
19,391
8,183
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
mattandtwo
Cthulhu
20
7 / 3 / 7
14,295
622
14,861
20,003
26,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 8 / 2
10,830
471
17,169
19,510
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Brodermax
Apollo
17
3 / 7 / 5
11,036
480
10,484
20,058
11,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
CherryPoppins07
Cu Chulainn
19
1 / 6 / 1
11,606
505
6,853
17,069
15,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MotherLobster
Morgan Le Fay
16
3 / 8 / 3
11,330
493
13,652
20,823
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
xXPr0R34ch
Bastet
18
4 / 6 / 3
11,706
509
13,273
20,234
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
35
Kills
16
16
Deaths
35
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
8
2
0.75
L
Apollo
Brodermax
Apollo
3
7
5
0.79
L
Cu Chulainn
CherryPoppins07
Cu Chulainn
1
6
1
0.25
W
Sylvanus
GPSJudge
Sylvanus
4
6
6
1.17
W
Izanami
GiantNoob55
Izanami
5
3
6
2.67
W
4
1
7
7.5
L
Morgan Le Fay
MotherLobster
Morgan Le Fay
3
8
3
0.56
W
Ratatoskr
Tumoreth1
Ratatoskr
15
3
5
5.83
W
Cthulhu
mattandtwo
Cthulhu
7
3
7
3.5
L
Bastet
xXPr0R34ch
Bastet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,416
Damage
61,431
99,599
Taken
97,694
73,063
Mitigated
46,186
47,407
Healing
19,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
17,169
4,714
0
2,167
19,510
5,740
0
4,974
14,481
73,426
0
L
Apollo
Brodermax
Apollo
10,484
3,020
0
2,551
20,058
11,166
264
4,196
15,808
0
73,062
L
Cu Chulainn
CherryPoppins07
Cu Chulainn
6,853
1,867
0
1,284
17,069
15,487
0
6,057
9,892
0
82,128
W
Sylvanus
GPSJudge
Sylvanus
8,789
2,455
4,714
11,756
25,375
22,555
1,045
9,831
15,320
35,835
8,738
W
Izanami
GiantNoob55
Izanami
14,452
10,293
0
7,487
19,302
7,013
4,406
8,567
10,483
0
128,543
W
7,903
500
394
10,457
15,528
8,706
854
5,566
9,956
109,766
0
L
Morgan Le Fay
MotherLobster
Morgan Le Fay
13,652
560
0
5,362
20,823
6,553
546
6,402
14,421
69,033
0
W
Ratatoskr
Tumoreth1
Ratatoskr
20,411
5,740
0
6,812
19,391
8,183
2,086
7,463
11,844
0
110,278
W
Cthulhu
mattandtwo
Cthulhu
14,861
835
909
4,878
20,003
26,606
158
2,595
17,368
91,699
0
L
Bastet
xXPr0R34ch
Bastet
13,273
4,588
0
7,991
20,234
7,240
1,214
7,305
12,393
0
84,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,915
Gold Earned
56,508
802
Minions Killed
676
0
Camps Cleared
0
2,196,803
Distance Traveled
2,073,398
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,830
471
133
6
0
376,570
7
L
Apollo
11,036
480
115
5
0
429,537
5
L
Cu Chulainn
11,606
505
170
7
0
403,333
1
W
Sylvanus
11,031
480
56
2
0
364,603
2
W
Izanami
13,120
570
196
9
0
398,895
6
W
Hades
13,770
599
206
9
0
459,355
10
L
Morgan Le Fay
11,330
493
117
5
0
395,205
3
W
Ratatoskr
14,699
639
152
7
0
540,174
9
W
Cthulhu
14,295
622
192
8
0
433,776
1
L
Bastet
11,706
509
141
6
0
468,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role