Player Matchup

Ymir
Ymir
Gomafi
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 2
Artio
Artio
dkdanrock
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
fuguin11
Neith
Level 6
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,479 SR
1,387 Elo+

VS

Team Averages
Level 56
1,257 SR
1,269 Elo+
Cliodhna
Cliodhna
DoctoeDowns85
Cliodhna
Level 66
God Stats
6W - 9L
1,407 SR
Queue Stats
233W - 406L
1,250 Elo+
Party 1
King Arthur
King Arthur
KingShyy034352
King Arthur
Level 76
God Stats
1W - 5L
932 SR
Queue Stats
287W - 405L
1,293 Elo+
Party 1
Ymir
Ymir
fearless toast4
Ymir
Level 27
God Stats
2W - 9L
1,432 SR
Queue Stats
57W - 90L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gomafi
Ymir
11
2 / 9 / 2
7,997
666
4,768
19,381
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
dkdanrock
Artio
11
1 / 8 / 5
8,119
677
3,669
14,658
14,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
fuguin11
Neith
11
2 / 10 / 5
8,307
692
4,914
15,362
4,801
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoctoeDowns85
Cliodhna
14
19 / 4 / 6
11,333
944
24,190
11,624
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KingShyy034352
King Arthur
12
5 / 3 / 12
9,154
763
9,599
13,005
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 12
8,970
748
6,086
7,754
10,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
5
Kills
27
27
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DoctoeDowns85
Cliodhna
19
4
6
5.5
L
Ymir
Gomafi
Ymir
2
9
2
0.33
W
King Arthur
KingShyy034352
King Arthur
5
3
12
3.67
L
Artio
dkdanrock
Artio
1
8
5
0.44
W
3
1
12
9
L
Neith
fuguin11
Neith
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
39,875
49,401
Taken
32,383
30,155
Mitigated
21,439
6,193
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DoctoeDowns85
Cliodhna
24,190
5,102
360
1,152
11,624
4,323
930
3,007
8,617
0
46,007
L
Ymir
Gomafi
Ymir
4,768
644
0
1,008
19,381
10,829
0
1,628
17,753
14,358
0
W
King Arthur
KingShyy034352
King Arthur
9,599
3,363
0
1,180
13,005
6,879
319
2,885
10,120
0
24,093
L
Artio
dkdanrock
Artio
3,669
837
1,324
2,267
14,658
14,525
0
2,884
11,774
13,117
0
W
6,086
372
0
218
7,754
10,237
624
3,206
4,548
21,150
0
L
Neith
fuguin11
Neith
4,914
1,871
414
1,180
15,362
4,801
0
1,938
13,424
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
29,457
54
Minions Killed
113
1
Camps Cleared
8
537,125
Distance Traveled
636,400
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,333
944
49
4
3
211,612
2
L
Ymir
7,997
666
23
2
0
166,705
0
W
King Arthur
9,154
763
31
3
2
219,364
0
L
Artio
8,119
677
15
1
1
188,649
0
W
Ymir
8,970
748
33
3
3
205,424
0
L
Neith
8,307
692
16
1
0
181,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role