Player Matchup

Odin
Odin
Deadweightnewb
Odin
Level 65
God Stats
5W - 7L
1,488 SR
Queue Stats
281W - 279L
1,507 Elo+
Party 1
Loki
Loki
GerosMyPetMonkey
Loki
Level 14
God Stats
3W - 3L
1,653 SR
Queue Stats
14W - 11L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
Noair monkey
Cernunnos
Level 13
God Stats
6W - 2L
1,763 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
Yungcheezy9829
The Morrigan
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 130L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
a_God_420
Cu Chulainn
Level 27
God Stats
2W - 1L
1,202 SR
Queue Stats
81W - 66L
1,547 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,533 Elo+

VS

Team Averages
Level 20
1,442 SR
1,566 Elo+
Gilgamesh
Gilgamesh
EliteKillers793
Gilgamesh
Level 23
God Stats
3W - 4L
1,549 SR
Queue Stats
35W - 38L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
GodSlayer7447
Cliodhna
Level 29
God Stats
1W - 9L
1,141 SR
Queue Stats
119W - 120L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Swagnek0
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,516 Elo+
Party 2
Charybdis
Charybdis
VapidJosera
Charybdis
Level 16
God Stats
0W - 2L
1,333 SR
Queue Stats
37W - 34L
1,488 Elo+
Solo
Kukulkan
Kukulkan
wolfie-_boy
Kukulkan
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
4W - 5L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,279
571
4,128
10,200
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 2 / 1
6,964
633
4,363
6,796
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Noair monkey
Cernunnos
10
3 / 5 / 2
5,754
523
4,284
7,563
1,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Yungcheezy9829
The Morrigan
11
4 / 1 / 3
6,882
626
4,718
4,782
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
a_God_420
Cu Chulainn
12
3 / 3 / 0
7,223
657
7,016
9,785
3,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EliteKillers793
Gilgamesh
9
0 / 4 / 2
5,591
508
4,089
6,901
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
GodSlayer7447
Cliodhna
11
4 / 2 / 0
6,560
596
6,543
7,170
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Swagnek0
Jormungandr
10
4 / 2 / 3
6,270
570
5,236
9,032
4,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
VapidJosera
Charybdis
9
2 / 4 / 1
5,889
535
4,550
7,283
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
wolfie-_boy
Kukulkan
9
1 / 5 / 0
5,778
525
855
5,178
1,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
11
12
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Gilgamesh
EliteKillers793
Gilgamesh
0
4
2
0.25
W
6
2
1
3.25
L
Cliodhna
GodSlayer7447
Cliodhna
4
2
0
2
W
Cernunnos
Noair monkey
Cernunnos
3
5
2
0.8
L
Jormungandr
Swagnek0
Jormungandr
4
2
3
2.75
L
Charybdis
VapidJosera
Charybdis
2
4
1
0.63
W
The Morrigan
Yungcheezy9829
The Morrigan
4
1
3
5.5
W
Cu Chulainn
a_God_420
Cu Chulainn
3
3
0
1
L
Kukulkan
wolfie-_boy
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
21,273
39,126
Taken
35,564
13,652
Mitigated
13,541
13,644
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,128
1,038
358
3,915
10,200
4,512
352
1,691
8,509
0
23,614
L
Gilgamesh
EliteKillers793
Gilgamesh
4,089
1,436
0
1,083
6,901
3,060
0
254
6,607
0
29,025
W
4,363
1,106
0
2,373
6,796
2,094
283
949
5,847
0
39,107
L
Cliodhna
GodSlayer7447
Cliodhna
6,543
1,126
0
2,068
7,170
2,184
0
919
6,195
0
39,163
W
Cernunnos
Noair monkey
Cernunnos
4,284
2,272
0
1,363
7,563
1,976
385
932
6,631
0
25,649
L
Jormungandr
Swagnek0
Jormungandr
5,236
2,140
0
276
9,032
4,485
0
1,188
7,696
23,817
0
L
Charybdis
VapidJosera
Charybdis
4,550
2,689
0
1,831
7,283
2,448
30
514
6,671
0
28,763
W
The Morrigan
Yungcheezy9829
The Morrigan
4,718
968
0
1,472
4,782
1,369
252
786
3,996
26,101
1,869
W
Cu Chulainn
a_God_420
Cu Chulainn
7,016
1,014
0
4,163
9,785
3,701
0
1,733
8,052
0
44,730
L
Kukulkan
wolfie-_boy
Kukulkan
855
104
0
100
5,178
1,364
704
552
4,580
20,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
30,088
309
Minions Killed
285
0
Camps Cleared
0
1,113,742
Distance Traveled
1,003,527
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,279
571
31
3
0
229,833
4
L
Gilgamesh
5,591
508
60
5
0
212,053
1
W
Loki
6,964
633
64
6
0
250,086
0
L
Cliodhna
6,560
596
77
7
0
233,871
2
W
Cernunnos
5,754
523
54
5
0
191,718
1
L
Jormungandr
6,270
570
37
3
0
213,352
4
L
Charybdis
5,889
535
62
6
0
170,935
0
W
The Morrigan
6,882
626
56
5
0
228,235
1
W
Cu Chulainn
7,223
657
104
9
0
213,870
5
L
Kukulkan
5,778
525
49
4
0
173,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role