Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ArkanonLeyan
Hera
Level 67
God Stats
3W - 1L
1,842 SR
Queue Stats
145W - 127L
1,547 Elo+
Party 1
Thanatos
Thanatos
Gawdish
Thanatos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 361L
1,598 Elo+
Party 1
Khepri
Khepri
Rachelly0
Khepri
Level 28
God Stats
4W - 6L
1,450 SR
Queue Stats
228W - 182L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
T0xicvo1d
Ah Puch
Level 104
God Stats
2W - 0L
1,592 SR
Queue Stats
37W - 28L
1,520 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,541 Elo+

VS

Team Averages
Level 79
1,454 SR
1,478 Elo+
Bacchus
Bacchus
BotTOM26
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,463 Elo+
Solo
Vamana
Vamana
DirtyDutch0ven
Vamana
Level 143
God Stats
11W - 8L
1,684 SR
Queue Stats
609W - 611L
1,491 Elo+
Party 2
Ymir
Ymir
Jarradclark1992
Ymir
Level 149
God Stats
2W - 4L
1,340 SR
Queue Stats
347W - 368L
1,486 Elo+
Party 2
Yemoja
Yemoja
Sk1nheadLarry
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,584 Elo+
Solo
Da Ji
Da Ji
YaBoiiCraig
Da Ji
Level 57
God Stats
1W - 1L
1,247 SR
Queue Stats
38W - 54L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
1 / 2 / 12
11,726
617
14,187
14,614
13,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 2 / 12
12,705
669
28,607
13,511
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Gawdish
Thanatos
20
10 / 7 / 8
13,458
708
20,541
30,644
34,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Rachelly0
Khepri
17
0 / 4 / 14
10,870
572
4,297
20,150
24,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
T0xicvo1d
Ah Puch
20
6 / 0 / 14
12,832
675
25,836
8,859
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BotTOM26
Bacchus
20
6 / 2 / 6
11,385
599
17,794
20,297
27,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 9
11,325
596
22,139
24,115
31,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 5 / 10
10,751
566
9,930
26,149
28,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 10
12,120
638
9,044
16,245
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 9 / 8
10,751
566
11,081
16,985
16,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
23
Kills
15
15
Deaths
23
60
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
12
3.5
W
6
2
12
6
L
Bacchus
BotTOM26
Bacchus
6
2
6
4.5
L
3
5
9
1.5
W
Thanatos
Gawdish
Thanatos
10
7
8
2
L
0
5
10
1
W
Khepri
Rachelly0
Khepri
0
4
14
1.75
L
3
2
10
4
W
Ah Puch
T0xicvo1d
Ah Puch
6
0
14
13
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,468
Damage
69,988
87,778
Taken
103,791
85,704
Mitigated
117,834
51,775
Healing
40,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,187
2,196
16,371
8,354
14,614
13,992
2,167
8,998
5,616
36,391
0
W
28,607
7,155
4,057
1,821
13,511
8,270
1,369
5,811
7,700
60,754
0
L
Bacchus
BotTOM26
Bacchus
17,794
576
3,014
7,602
20,297
27,071
0
13,759
6,538
37,924
0
L
22,139
10,719
1,213
7,039
24,115
31,591
0
16,961
7,154
0
50,291
W
Thanatos
Gawdish
Thanatos
20,541
7,495
1,791
15,366
30,644
34,011
37
10,334
20,310
0
31,717
L
9,930
1,026
4,064
4,128
26,149
28,854
0
18,754
7,395
20,562
0
W
Khepri
Rachelly0
Khepri
4,297
746
1,279
789
20,150
24,091
262
7,208
12,942
10,164
0
L
9,044
1,121
6,230
3,847
16,245
13,690
0
13,627
2,618
32,155
0
W
Ah Puch
T0xicvo1d
Ah Puch
25,836
1,781
0
1,947
8,859
5,340
944
4,417
4,442
46,418
0
L
11,081
3,052
1,707
1,549
16,985
16,628
0
9,826
7,159
0
15,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
56,332
176
Minions Killed
164
0
Camps Cleared
0
1,697,839
Distance Traveled
1,559,069
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,726
617
59
3
0
342,733
0
W
Hera
12,705
669
51
3
0
363,077
5
L
Bacchus
11,385
599
33
2
0
358,821
0
L
Vamana
11,325
596
43
2
0
337,806
1
W
Thanatos
13,458
708
14
1
0
322,102
0
L
Ymir
10,751
566
29
2
0
279,298
4
W
Khepri
10,870
572
10
1
0
321,391
0
L
Yemoja
12,120
638
43
2
0
293,678
0
W
Ah Puch
12,832
675
42
2
0
348,536
1
L
Da Ji
10,751
566
16
1
0
289,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role