Player Matchup

Cerberus
Cerberus
KrabCing
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,453 Elo+
Party 2
Scylla
Scylla
LoloMongo27
Scylla
Level 17
God Stats
3W - 4L
1,306 SR
Queue Stats
47W - 57L
1,460 Elo+
Solo
Thor
Thor
TheBestMarksman
Thor
Level 21
God Stats
2W - 1L
1,745 SR
Queue Stats
22W - 24L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
comte07
Cliodhna
Level 18
God Stats
3W - 2L
1,407 SR
Queue Stats
4W - 4L
1,247 Elo+
Solo
Cupid
Cupid
gankmefreelo
Cupid
Level 27
God Stats
2W - 0L
1,275 SR
Queue Stats
116W - 103L
1,463 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,409 Elo+

VS

Team Averages
Level 51
1,772 SR
1,590 Elo+
Nemesis
Nemesis
AwakenedTiara76
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
ELTreatanator
Kukulkan
Level 16
God Stats
8W - 3L
1,993 SR
Queue Stats
9W - 5L
1,921 Elo+
Party 1
Gilgamesh
Gilgamesh
InGods-light671
Gilgamesh
Level 30
God Stats
5W - 2L
1,874 SR
Queue Stats
151W - 166L
1,429 Elo+
Solo
Serqet
Serqet
TNT Hydr0
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
1,540 Elo+
Party 1
Fenrir
Fenrir
Wolfypotomus
Fenrir
Level 29
God Stats
11W - 5L
1,993 SR
Queue Stats
72W - 67L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KrabCing
Cerberus
14
4 / 2 / 25
10,376
546
8,526
16,239
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
17
7 / 2 / 5
10,753
566
6,422
8,499
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 5 / 12
9,909
522
7,614
14,813
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
comte07
Cliodhna
16
4 / 6 / 7
10,320
543
9,278
12,440
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
17 / 3 / 8
12,396
652
18,528
12,440
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 4
8,925
470
9,819
15,577
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ELTreatanator
Kukulkan
12
1 / 4 / 1
8,434
444
4,754
7,319
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
InGods-light671
Gilgamesh
12
1 / 11 / 3
8,082
425
7,109
18,745
11,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
TNT Hydr0
Serqet
16
7 / 4 / 2
10,380
546
10,441
13,255
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
2 / 10 / 3
7,787
410
6,522
15,534
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
38
Kills
16
18
Deaths
38
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
L
Kukulkan
ELTreatanator
Kukulkan
1
4
1
0.38
L
Gilgamesh
InGods-light671
Gilgamesh
1
11
3
0.23
W
Cerberus
KrabCing
Cerberus
4
2
25
8.25
W
Scylla
7
2
5
4.75
L
Serqet
TNT Hydr0
Serqet
7
4
2
2
W
6
5
12
2.4
L
Fenrir
2
10
3
0.35
W
Cliodhna
comte07
Cliodhna
4
6
7
1.25
W
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
38,645
64,431
Taken
70,430
38,081
Mitigated
30,843
11,369
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,819
4,667
0
3,296
15,577
4,536
0
3,939
11,550
0
42,044
L
Kukulkan
ELTreatanator
Kukulkan
4,754
164
0
120
7,319
2,068
0
1,846
5,389
34,906
0
L
Gilgamesh
InGods-light671
Gilgamesh
7,109
1,560
519
1,129
18,745
11,018
32
2,877
15,868
0
37,363
W
Cerberus
KrabCing
Cerberus
8,526
1,382
0
1,932
16,239
20,347
314
1,727
14,512
23,452
0
W
Scylla
6,422
558
80
2,156
8,499
3,280
192
1,189
7,310
60,346
0
L
Serqet
TNT Hydr0
Serqet
10,441
2,276
0
1,884
13,255
5,919
520
1,627
11,588
0
56,583
W
7,614
2,609
0
2,916
14,813
5,212
0
890
13,618
0
55,132
L
Fenrir
6,522
1,845
0
2,168
15,534
7,302
150
4,385
11,087
0
32,199
W
Cliodhna
comte07
Cliodhna
9,278
956
0
617
12,440
4,107
827
0
10,606
0
38,403
W
18,528
13,865
499
3,169
12,440
5,135
2,116
948
11,442
0
91,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
43,608
451
Minions Killed
358
0
Camps Cleared
0
1,891,967
Distance Traveled
1,773,987
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,925
470
67
4
0
367,507
0
L
Kukulkan
8,434
444
74
4
0
348,546
0
L
Gilgamesh
8,082
425
62
3
0
347,921
2
W
Cerberus
10,376
546
35
2
0
388,872
0
W
Scylla
10,753
566
117
6
0
387,821
0
L
Serqet
10,380
546
113
6
0
364,130
0
W
Thor
9,909
522
82
4
0
364,514
6
L
Fenrir
7,787
410
42
2
0
345,883
10
W
Cliodhna
10,320
543
74
4
0
378,283
0
W
Cupid
12,396
652
143
8
0
372,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role