Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Masters
Chewîe
King Arthur
Masters
Level 156
God Stats
4W - 6L
1,659 SR
Queue Stats
243W - 189L
2,735 MMR
Solo
Thoth
Thoth
Masters
DrunkMasterIvan
Thoth
Masters
Level 102
God Stats
5W - 8L
1,544 SR
Queue Stats
237W - 209L
2,738 MMR
Party 1
Apollo
Apollo
Masters
OldtimerDan
Apollo
Masters
Level 125
God Stats
5W - 0L
1,996 SR
Queue Stats
134W - 88L
2,849 MMR
Solo
Sobek
Sobek
Diamond I
Star5layer
Sobek
Diamond I
Level 143
God Stats
17W - 9L
1,843 SR
Queue Stats
114W - 108L
2,576 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,709 SR
2,480 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,653 SR
2,411 MMR
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
BitCloud
Rama
Masters
Level 133
God Stats
3W - 6L
1,645 SR
Queue Stats
95W - 82L
2,565 MMR
Party 2
Ra
Ra
Diamond I
MMREnjoyer
Ra
Diamond I
Level 73
God Stats
0W - 1L
1,820 SR
Queue Stats
162W - 131L
2,705 MMR
Solo
Camazotz
Camazotz
Masters
Savvysaur
Camazotz
Masters
Level 160
God Stats
4W - 3L
1,644 SR
Queue Stats
322W - 283L
2,579 MMR
Party 2
Nu Wa
Nu Wa
Masters
kr3eps
Nu Wa
Masters
Level 160
God Stats
19W - 17L
1,656 SR
Queue Stats
456W - 423L
2,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 4
8,076
577
2,693
5,942
2,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Chewîe
King Arthur
13
1 / 1 / 1
7,315
523
4,609
10,031
5,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 2
8,002
572
7,658
4,898
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
6 / 0 / 2
9,404
672
8,699
8,873
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
2 / 0 / 6
7,897
564
2,998
8,921
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatNikeOlorunThe Morrigan

VS

Bans
OdinThanatosArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 2 / 0
7,715
551
7,687
11,400
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
0 / 5 / 0
7,232
517
3,617
8,290
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,435
388
3,196
8,202
4,983
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Camazotz
Savvysaur
Camazotz
12
0 / 3 / 0
6,652
475
4,086
11,231
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
kr3eps
Nu Wa
13
0 / 2 / 0
7,161
512
4,315
4,297
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
4
4
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Rama
0
5
0
0
W
King Arthur
Chewîe
King Arthur
1
1
1
1.5
W
4
0
2
5
L
0
3
0
0
W
Apollo
6
0
2
7
L
Camazotz
Savvysaur
Camazotz
0
3
0
0
W
Sobek
2
0
6
5
L
Nu Wa
kr3eps
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
22,901
38,665
Taken
43,420
21,318
Mitigated
15,607
16,295
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,693
609
0
1,667
5,942
2,561
30
846
5,096
0
58,709
L
Ah Muzen Cab
 
Ah Muzen Cab
7,687
2,718
0
4,487
11,400
5,020
411
1,624
9,776
0
52,732
L
Rama
3,617
2,738
0
2,108
8,290
1,248
0
638
7,652
0
46,704
W
King Arthur
Chewîe
King Arthur
4,609
612
0
2,750
10,031
5,069
15
534
8,362
2,810
38,404
W
7,658
293
0
1,165
4,898
1,410
936
2,342
2,556
48,555
0
L
3,196
551
237
2,288
8,202
4,983
0
3,775
4,427
23,514
0
W
Apollo
8,699
5,839
0
6,097
8,873
3,357
440
1,801
7,024
0
83,776
L
Camazotz
Savvysaur
Camazotz
4,086
579
0
5,957
11,231
2,978
0
2,649
8,582
0
45,050
W
Sobek
2,998
338
0
4,616
8,921
8,921
116
1,988
6,842
17,609
0
L
Nu Wa
kr3eps
Nu Wa
4,315
795
0
445
4,297
1,378
0
2,566
1,731
51,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
34,195
486
Minions Killed
454
0
Camps Cleared
0
1,548,025
Distance Traveled
1,419,310
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,076
577
110
8
0
342,457
3
L
Ah Muzen Cab
7,715
551
104
7
0
279,444
4
L
Rama
7,232
517
105
8
0
251,138
3
W
King Arthur
7,315
523
111
8
0
312,709
2
W
Thoth
8,002
572
101
7
0
298,427
4
L
Ra
5,435
388
40
3
0
278,008
4
W
Apollo
9,404
672
139
10
0
287,998
5
L
Camazotz
6,652
475
85
6
0
328,241
6
W
Sobek
7,897
564
25
2
0
306,434
5
L
Nu Wa
7,161
512
120
9
0
282,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role