Player Matchup

Ra
Ra
Demonseed2703
Ra
Level 115
God Stats
1W - 1L
1,774 SR
Queue Stats
163W - 200L
1,360 Elo+
Party 2
Fenrir
Fenrir
HeadReceiver206
Fenrir
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 25L
1,465 Elo+
Solo
Agni
Agni
mapaldk
Agni
Level 109
God Stats
0W - 1L
1,489 SR
Queue Stats
21W - 26L
1,234 Elo+
Party 2
Team Averages
Level 79
1,661 SR
1,353 Elo+

VS

Team Averages
Level 128
1,559 SR
1,426 Elo+
Nike
Nike
Flotoast xDream
Nike
Level 154
God Stats
10W - 10L
1,520 SR
Queue Stats
345W - 416L
1,466 Elo+
Party 1
Olorun
Olorun
Kileroide93
Olorun
Level 89
God Stats
5W - 1L
1,607 SR
Queue Stats
103W - 132L
1,354 Elo+
Solo
Bakasura
Bakasura
Proelia xDream
Bakasura
Level 141
God Stats
3W - 3L
1,549 SR
Queue Stats
196W - 216L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,644
786
4,092
10,044
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 2
5,103
464
0
603
77
Agni
mapaldk
Agni
12
1 / 5 / 3
7,511
683
7,998
8,664
2,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,827
712
3,177
3,813
2,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
13
3 / 2 / 5
8,834
803
6,409
7,165
2,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
14
8 / 3 / 3
9,432
857
7,967
9,003
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
0
0
8
4
L
0
0
2
1
W
Olorun
3
2
5
2.75
W
Bakasura
8
3
3
3.17
L
Agni
mapaldk
Agni
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
17,553
19,311
Taken
19,981
8,043
Mitigated
8,726
4,919
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
611
456
2,849
10,044
5,317
0
3,963
5,207
30,851
0
W
3,177
205
112
667
3,813
2,240
352
2,368
1,445
1,318
7,985
L
0
0
0
0
603
77
0
0
438
0
0
W
Olorun
6,409
3,800
277
2,815
7,165
2,733
1,304
4,840
2,325
44,612
0
W
Bakasura
7,967
4,721
0
2,994
9,003
3,753
1,037
5,682
2,941
0
18,905
L
Agni
mapaldk
Agni
7,998
556
54
1,560
8,664
2,649
0
3,085
5,109
25,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,258
Gold Earned
26,093
85
Minions Killed
122
2
Camps Cleared
10
313,536
Distance Traveled
644,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,644
786
43
4
0
160,401
1
W
Nike
7,827
712
13
1
1
213,351
1
L
Fenrir
5,103
464
0
0
0
0
0
W
Olorun
8,834
803
69
6
5
193,298
2
W
Bakasura
9,432
857
40
4
4
237,994
3
L
Agni
7,511
683
42
4
2
153,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role