Player Matchup

Morgan Le Fay
Morgan Le Fay
LiL_BiGGY_05
Morgan Le Fay
Level 22
God Stats
6W - 9L
1,694 SR
Queue Stats
39W - 55L
1,292 Elo+
Solo
Skadi
Skadi
Sweetswede12
Skadi
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,434 Elo+
Solo
Hercules
Hercules
TheBigShooter-_-
Hercules
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 57L
1,358 Elo+
Solo
Tiamat
Tiamat
inverse-finch4
Tiamat
Level 27
God Stats
4W - 6L
1,510 SR
Queue Stats
42W - 59L
1,297 Elo+
Solo
Fenrir
Fenrir
lhavies21
Fenrir
Level 22
God Stats
3W - 8L
1,510 SR
Queue Stats
5W - 9L
1,116 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,299 Elo+

VS

Team Averages
Level 15
1,381 SR
1,267 Elo+
Ares
Ares
Frost Bomb99
Ares
Level 13
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,165 Elo+
Solo
Ganesha
Ganesha
Ghoulishthing
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
LuckyThunder_
Pele
Level 26
God Stats
4W - 1L
1,410 SR
Queue Stats
24W - 28L
1,263 Elo+
Solo
Hachiman
Hachiman
Q3Chief
Hachiman
Level 19
God Stats
0W - 5L
1,275 SR
Queue Stats
3W - 7L
1,028 Elo+
Solo
Thor
Thor
scrumtralescent4
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LiL_BiGGY_05
Morgan Le Fay
16
9 / 2 / 7
11,746
511
17,947
16,397
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 4
14,160
616
20,060
14,032
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 10
10,750
467
7,209
9,834
11,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 6
11,367
494
8,807
11,751
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
lhavies21
Fenrir
13
5 / 6 / 9
10,201
444
9,636
13,262
5,561
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 0
9,791
426
4,505
20,656
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
5
0 / 4 / 0
6,432
280
889
5,029
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 7 / 1
11,107
483
17,197
26,836
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Q3Chief
Hachiman
14
2 / 5 / 2
8,628
375
6,611
12,356
7,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
8,829
384
6,288
18,085
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
30
Kills
9
9
Deaths
30
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Ganesha
0
4
0
0
W
Morgan Le Fay
LiL_BiGGY_05
Morgan Le Fay
9
2
7
6.25
L
4
7
1
0.64
L
Hachiman
Q3Chief
Hachiman
2
5
2
0.6
W
11
1
4
13
W
2
0
10
7
W
3
0
6
6
W
Fenrir
lhavies21
Fenrir
5
6
9
1.58
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,659
Damage
35,490
65,276
Taken
82,962
39,039
Mitigated
45,989
17,618
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,505
802
0
792
20,656
22,265
150
8,164
11,780
26,345
0
L
Ganesha
889
358
0
502
5,029
2,141
0
2,465
2,310
4,635
0
W
Morgan Le Fay
LiL_BiGGY_05
Morgan Le Fay
17,947
5,206
0
3,427
16,397
6,713
1,689
2,078
14,319
59,686
0
L
17,197
6,529
0
9,018
26,836
8,306
0
6,767
19,928
0
93,530
L
Hachiman
Q3Chief
Hachiman
6,611
3,792
0
0
12,356
7,068
768
1,377
10,939
0
31,537
W
20,060
11,350
0
6,144
14,032
5,985
8,618
1,027
13,005
0
135,262
W
7,209
1,032
0
3,349
9,834
11,381
310
1,091
8,743
8,269
22,998
W
8,807
1,101
135
4,028
11,751
9,399
2,470
696
11,055
56,164
7,311
W
Fenrir
lhavies21
Fenrir
9,636
1,960
0
535
13,262
5,561
2,625
632
12,630
0
25,987
L
6,288
556
0
1,284
18,085
6,209
0
7,653
10,267
0
53,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
44,787
479
Minions Killed
337
0
Camps Cleared
0
2,065,666
Distance Traveled
1,648,973
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,791
426
36
2
0
379,491
3
L
Ganesha
6,432
280
0
0
0
106,985
1
W
Morgan Le Fay
11,746
511
91
4
0
347,913
0
L
Pele
11,107
483
139
6
0
437,084
0
L
Hachiman
8,628
375
58
3
0
352,779
0
W
Skadi
14,160
616
193
8
0
418,955
1
W
Hercules
10,750
467
57
2
0
428,338
0
W
Tiamat
11,367
494
111
5
0
424,486
11
W
Fenrir
10,201
444
27
1
0
445,974
2
L
Thor
8,829
384
104
5
0
372,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role