Player Matchup

Tyr
Tyr
DesktopShip817
Tyr
Level 15
God Stats
3W - 1L
1,691 SR
Queue Stats
44W - 25L
1,612 Elo+
Solo
Ravana
Ravana
KINGKONGRAMBO
Ravana
Level 15
God Stats
0W - 3L
1,265 SR
Queue Stats
17W - 13L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
LaJambaJuice
Sun Wukong
Level 27
God Stats
11W - 14L
1,500 SR
Queue Stats
222W - 267L
1,371 Elo+
Party 1
Hel
Hel
LawUnleashed
Hel
Level 8
God Stats
0W - 3L
1,184 SR
Queue Stats
10W - 6L
1,420 Elo+
Party 1
Fenrir
Fenrir
UnbridledMidget
Fenrir
Level 29
God Stats
16W - 13L
1,621 SR
Queue Stats
127W - 127L
1,510 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,470 Elo+

VS

Team Averages
Level 19
1,607 SR
1,367 Elo+
Terra
Terra
CT_Bandzz-FYTB
Terra
Level 23
God Stats
5W - 8L
1,707 SR
Queue Stats
46W - 59L
1,382 Elo+
Solo
Anubis
Anubis
FifthJojo
Anubis
Level 26
God Stats
5W - 0L
1,769 SR
Queue Stats
165W - 139L
1,618 Elo+
Solo
Bastet
Bastet
MightyN0
Bastet
Level 3
God Stats
10W - 3L
1,500 SR
Queue Stats
16W - 12L
1,028 Elo+
Solo
Xbalanque
Xbalanque
Pindi_Slaps
Xbalanque
Level 16
God Stats
7W - 7L
1,551 SR
Queue Stats
22W - 27L
1,368 Elo+
Solo
Arachne
Arachne
jam617letsgo
Arachne
Level 28
God Stats
23W - 25L
1,510 SR
Queue Stats
174W - 190L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,201
484
14,911
19,385
18,820
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 7 / 2
8,174
430
3,191
10,126
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LaJambaJuice
Sun Wukong
13
3 / 4 / 7
7,996
421
7,609
12,394
5,220
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 4
8,312
437
4,614
7,963
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 9 / 2
9,143
481
7,862
18,639
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
9,772
514
4,719
14,069
16,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
FifthJojo
Anubis
19
14 / 1 / 2
12,239
644
17,872
12,317
7,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
MightyN0
Bastet
16
4 / 2 / 8
10,175
536
10,002
13,909
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Pindi_Slaps
Xbalanque
15
4 / 8 / 6
9,737
512
10,783
14,546
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jam617letsgo
Arachne
18
7 / 1 / 3
11,091
584
10,929
11,210
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
29
29
Deaths
15
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
3
4
4
1.25
W
Anubis
FifthJojo
Anubis
14
1
2
15
L
4
7
2
0.71
L
Sun Wukong
LaJambaJuice
Sun Wukong
3
4
7
1.63
L
0
5
4
0.4
W
Bastet
MightyN0
Bastet
4
2
8
4
W
Xbalanque
Pindi_Slaps
Xbalanque
4
8
6
0.88
L
4
9
2
0.56
W
Arachne
jam617letsgo
Arachne
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
54,305
68,507
Taken
66,051
34,884
Mitigated
40,717
12,710
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
1,380
2,649
4,516
14,069
16,748
836
1,338
12,656
29,484
0
L
14,911
2,087
0
3,851
19,385
18,820
303
6,052
13,209
0
54,057
W
Anubis
FifthJojo
Anubis
17,872
1,301
0
7,886
12,317
7,180
3,329
895
11,258
101,545
0
L
3,191
1,157
0
591
10,126
2,821
1,351
3,974
6,152
0
24,052
L
Sun Wukong
LaJambaJuice
Sun Wukong
7,609
1,079
0
1,959
12,394
5,220
0
5,427
6,967
0
29,731
L
4,614
329
2,043
1,927
7,963
2,554
890
2,682
5,281
38,877
0
W
Bastet
MightyN0
Bastet
10,002
3,669
0
5,801
13,909
5,825
410
1,521
12,326
0
62,291
W
Xbalanque
Pindi_Slaps
Xbalanque
10,783
5,845
0
2,695
14,546
5,284
1,150
682
13,820
0
48,104
L
7,862
2,011
0
2,339
18,639
5,469
0
4,456
14,183
0
49,019
W
Arachne
jam617letsgo
Arachne
10,929
7,566
0
6,881
11,210
5,680
1,427
0
11,210
0
62,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
53,014
378
Minions Killed
500
0
Camps Cleared
0
1,715,676
Distance Traveled
1,841,266
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,772
514
53
3
0
383,892
0
L
Tyr
9,201
484
107
6
0
354,120
1
W
Anubis
12,239
644
160
8
0
324,231
0
L
Ravana
8,174
430
49
3
0
304,862
3
L
Sun Wukong
7,996
421
45
2
0
394,111
1
L
Hel
8,312
437
96
5
0
347,097
2
W
Bastet
10,175
536
95
5
0
405,805
2
W
Xbalanque
9,737
512
75
4
0
336,843
0
L
Fenrir
9,143
481
81
4
0
315,486
0
W
Arachne
11,091
584
117
6
0
390,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role