Player Matchup

Heimdallr
Heimdallr
Agentbacon22
Heimdallr
Level 60
God Stats
0W - 1L
1,665 SR
Queue Stats
21W - 26L
1,331 Elo+
Party 2
Ra
Ra
Element556
Ra
Level 49
God Stats
1W - 5L
1,269 SR
Queue Stats
199W - 243L
1,337 Elo+
Solo
Hun Batz
Hun Batz
Kalahan Cheezo
Hun Batz
Level 53
God Stats
2W - 5L
1,367 SR
Queue Stats
309W - 339L
1,347 Elo+
Solo
Set
Set
Yung_Saige
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 2
Athena
Athena
ZombiexMeg
Athena
Level 68
God Stats
2W - 3L
1,412 SR
Queue Stats
426W - 512L
1,303 Elo+
Solo
Team Averages
Level 50
1,443 SR
1,314 Elo+

VS

Team Averages
Level 94
1,442 SR
1,365 Elo+
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Marymilla
Hou Yi
Level 98
God Stats
2W - 2L
1,371 SR
Queue Stats
305W - 457L
1,310 Elo+
Party 1
Sylvanus
Sylvanus
RebellionDragon5
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 228L
1,369 Elo+
Party 1
Sobek
Sobek
Scurge42
Sobek
Level 96
God Stats
10W - 18L
1,496 SR
Queue Stats
337W - 489L
1,322 Elo+
Party 1
Hachiman
Hachiman
shadowflicky
Hachiman
Level 105
God Stats
6W - 6L
1,342 SR
Queue Stats
393W - 481L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agentbacon22
Heimdallr
15
3 / 9 / 6
8,970
690
16,039
17,313
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 4
9,560
735
17,272
12,721
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
16
3 / 7 / 7
9,268
713
12,915
12,888
4,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 6 / 7
8,217
632
5,404
12,374
10,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
ZombiexMeg
Athena
15
2 / 9 / 3
8,981
691
8,544
24,498
27,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
7 / 2 / 22
10,523
809
7,625
15,494
22,487
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Marymilla
Hou Yi
16
4 / 4 / 21
10,286
791
16,302
14,086
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 26
11,743
903
13,531
15,764
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Scurge42
Sobek
16
4 / 4 / 23
10,647
819
8,440
27,553
34,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
shadowflicky
Hachiman
19
15 / 1 / 13
11,795
907
22,278
10,870
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
12
Kills
36
36
Deaths
12
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
7
2
22
9
L
Heimdallr
Agentbacon22
Heimdallr
3
9
6
0.67
L
4
5
4
1.2
L
Hun Batz
3
7
7
0.93
W
Hou Yi
Marymilla
Hou Yi
4
4
21
3.63
W
6
1
26
19
W
Sobek
Scurge42
Sobek
4
4
23
3.88
L
0
6
7
0.58
L
Athena
ZombiexMeg
Athena
2
9
3
0.39
W
Hachiman
shadowflicky
Hachiman
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
68,176
79,794
Taken
83,767
56,063
Mitigated
93,283
15,481
Healing
43,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,625
1,604
1,031
2,109
15,494
22,487
241
5,738
9,756
14,434
0
L
Heimdallr
Agentbacon22
Heimdallr
16,039
6,644
309
1,838
17,313
6,862
0
4,579
12,734
0
32,313
L
17,272
929
3,157
3,700
12,721
6,273
0
6,378
6,343
25,668
0
L
Hun Batz
12,915
1,201
1,182
1,022
12,888
4,859
0
6,230
6,658
0
22,143
W
Hou Yi
Marymilla
Hou Yi
16,302
9,899
2,072
3,607
14,086
7,204
2,328
5,175
8,911
0
33,592
W
13,531
4,669
8,843
6,643
15,764
22,973
1,048
4,023
11,741
23,782
0
W
Sobek
Scurge42
Sobek
8,440
789
1,085
10,178
27,553
34,592
550
6,318
21,235
19,822
0
L
5,404
2,366
785
993
12,374
10,698
0
4,654
7,720
0
11,314
L
Athena
ZombiexMeg
Athena
8,544
2,568
910
1,585
24,498
27,371
0
7,755
16,743
17,209
0
W
Hachiman
shadowflicky
Hachiman
22,278
11,428
3,582
4,244
10,870
6,027
1,556
4,562
6,308
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
54,994
103
Minions Killed
113
0
Camps Cleared
0
1,058,317
Distance Traveled
1,271,872
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,523
809
9
1
0
306,268
0
L
Heimdallr
8,970
690
34
3
0
195,121
0
L
Ra
9,560
735
23
2
0
219,489
0
L
Hun Batz
9,268
713
12
1
0
229,751
0
W
Hou Yi
10,286
791
31
2
0
240,371
0
W
Sylvanus
11,743
903
25
2
0
209,257
0
W
Sobek
10,647
819
20
2
0
284,673
0
L
Set
8,217
632
15
1
0
229,037
1
L
Athena
8,981
691
19
1
0
184,919
2
W
Hachiman
11,795
907
28
2
0
231,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role