Player Matchup

Geb
Geb
DueZulu
Geb
Level 24
God Stats
22W - 22L
1,502 SR
Queue Stats
41W - 56L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
FoxMagic017
Cthulhu
Level 17
God Stats
8W - 12L
1,487 SR
Queue Stats
33W - 58L
1,394 Elo+
Party 2
Nemesis
Nemesis
Lancer7O7
Nemesis
Level 5
God Stats
4W - 6L
1,767 SR
Queue Stats
9W - 20L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
Therzel
Heimdallr
Level 29
God Stats
66W - 75L
1,458 SR
Queue Stats
114W - 122L
1,382 Elo+
Solo
The Morrigan
The Morrigan
justin rocks 20
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 249L
1,473 Elo+
Party 2
Team Averages
Level 28
1,543 SR
1,418 Elo+

VS

Team Averages
Level 41
1,582 SR
1,476 Elo+
Kali
Kali
CrimsonPhear
Kali
Level 16
God Stats
20W - 7L
1,670 SR
Queue Stats
30W - 16L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
FalteringHost
Hou Yi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,135 Elo+
Party 1
Ra
Ra
OldeOnDraught33
Ra
Level 24
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,634 Elo+
Solo
Hel
Hel
livykitty
Hel
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
owodorable
Aphrodite
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
4 / 6 / 7
12,796
1,163
16,557
28,083
31,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
FoxMagic017
Cthulhu
17
0 / 8 / 7
10,124
920
11,442
18,936
8,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Lancer7O7
Nemesis
18
1 / 11 / 7
11,198
1,018
5,073
20,747
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Therzel
Heimdallr
18
2 / 11 / 8
11,322
1,029
16,329
21,645
8,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
justin rocks 20
The Morrigan
18
6 / 10 / 5
12,626
1,148
19,343
15,391
5,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 22
15,096
1,372
29,111
23,282
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 21
13,193
1,199
27,641
15,639
7,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 18
10,601
964
8,717
9,884
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 1 / 28
13,208
1,201
19,177
14,527
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
owodorable
Aphrodite
19
3 / 1 / 33
12,082
1,098
14,761
11,179
9,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
168
13
Kills
46
46
Deaths
13
34
Assists
122
Player
Kills
Deaths
Assists
KDA
W
18
4
22
7.25
L
Geb
4
6
7
1.25
W
12
4
21
5.63
L
Cthulhu
FoxMagic017
Cthulhu
0
8
7
0.44
L
Nemesis
Lancer7O7
Nemesis
1
11
7
0.41
W
2
3
18
3.67
L
Heimdallr
Therzel
Heimdallr
2
11
8
0.55
L
The Morrigan
justin rocks 20
The Morrigan
6
10
5
0.85
W
11
1
28
25
W
Aphrodite
owodorable
Aphrodite
3
1
33
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,744
Damage
99,407
104,802
Taken
74,511
63,359
Mitigated
39,566
9,677
Healing
41,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,111
14,955
0
9,448
23,282
11,174
0
11,235
12,047
654
52,732
L
Geb
16,557
2,353
339
3,110
28,083
31,468
0
13,190
14,893
30,031
0
W
27,641
19,479
0
0
15,639
7,075
0
10,318
5,321
0
50,848
L
Cthulhu
FoxMagic017
Cthulhu
11,442
538
0
390
18,936
8,792
0
8,388
10,548
19,947
0
L
Nemesis
Lancer7O7
Nemesis
5,073
565
0
0
20,747
9,257
0
8,762
11,985
0
21,214
W
8,717
650
2,016
2,183
9,884
4,055
0
6,544
3,340
26,854
0
L
Heimdallr
Therzel
Heimdallr
16,329
15,313
0
3,428
21,645
8,111
0
5,275
16,370
0
33,721
L
The Morrigan
justin rocks 20
The Morrigan
19,343
2,614
1,729
681
15,391
5,731
0
7,610
7,696
36,803
2,317
W
19,177
3,225
9,498
4,032
14,527
8,081
0
9,578
4,949
30,445
0
W
Aphrodite
owodorable
Aphrodite
14,761
4,139
7,551
6,382
11,179
9,181
0
7,549
3,630
26,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
64,180
182
Minions Killed
198
4
Camps Cleared
6
922,903
Distance Traveled
1,043,689
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,096
1,372
53
5
4
234,804
1
L
Geb
12,796
1,163
23
2
2
223,947
2
W
Hou Yi
13,193
1,199
55
5
0
165,577
3
L
Cthulhu
10,124
920
28
3
0
167,409
0
L
Nemesis
11,198
1,018
32
3
0
219,579
1
W
Ra
10,601
964
42
4
0
206,880
3
L
Heimdallr
11,322
1,029
46
4
2
138,869
0
L
The Morrigan
12,626
1,148
53
5
0
173,099
0
W
Hel
13,208
1,201
27
2
2
234,109
0
W
Aphrodite
12,082
1,098
21
2
0
202,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role