Player Matchup

Tiamat
Tiamat
Dakun0
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,283 Elo+
Solo
Bacchus
Bacchus
RipBucket
Bacchus
Level 40
God Stats
29W - 40L
1,361 SR
Queue Stats
177W - 259L
1,245 Elo+
Solo
Jing Wei
Jing Wei
Xenomorphly
Jing Wei
Level 75
God Stats
1W - 1L
1,438 SR
Queue Stats
64W - 109L
1,355 Elo+
Solo
Team Averages
Level 48
1,433 SR
1,294 Elo+

VS

Team Averages
Level 83
1,552 SR
1,527 Elo+
Hera
Hera
Dellamorte92
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,353 Elo+
Party 1
Awilix
Awilix
Phobic_Plays
Awilix
Level 129
God Stats
20W - 25L
1,527 SR
Queue Stats
370W - 380L
1,624 Elo+
Party 1
Hercules
Hercules
TheNutin
Hercules
Level 109
God Stats
3W - 3L
1,628 SR
Queue Stats
65W - 52L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dakun0
Tiamat
9
1 / 7 / 2
6,628
663
4,768
10,422
3,499
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
RipBucket
Bacchus
10
2 / 1 / 1
6,885
689
3,465
8,669
4,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Xenomorphly
Jing Wei
9
0 / 7 / 2
6,430
643
3,490
11,008
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,165
717
2,764
4,663
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
13 / 2 / 2
9,379
938
17,088
7,500
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
TheNutin
Hercules
12
2 / 0 / 8
8,289
829
5,738
11,041
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dakun0
Tiamat
1
7
2
0.29
W
0
1
9
4.5
W
Awilix
13
2
2
7
L
Bacchus
RipBucket
Bacchus
2
1
1
2.5
W
Hercules
TheNutin
Hercules
2
0
8
6
L
Jing Wei
Xenomorphly
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
25,590
30,099
Taken
23,204
11,296
Mitigated
12,252
5,972
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dakun0
Tiamat
4,768
504
191
1,236
10,422
3,499
0
255
10,167
14,158
0
W
2,764
1,162
0
176
4,663
1,688
1,126
2,494
2,025
16,640
0
W
Awilix
17,088
6,525
0
517
7,500
3,174
0
3,114
4,168
0
37,214
L
Bacchus
RipBucket
Bacchus
3,465
123
513
3,302
8,669
4,971
0
1,470
7,199
13,209
0
W
Hercules
TheNutin
Hercules
5,738
1,268
0
5,053
11,041
7,390
36
3,356
7,387
0
20,410
L
Jing Wei
Xenomorphly
Jing Wei
3,490
2,739
58
672
11,008
2,826
0
1,187
9,821
0
18,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
24,833
82
Minions Killed
115
3
Camps Cleared
4
577,606
Distance Traveled
578,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,628
663
25
3
0
169,657
0
W
Hera
7,165
717
36
4
0
160,922
0
W
Awilix
9,379
938
39
4
3
220,092
1
L
Bacchus
6,885
689
23
2
2
219,322
4
W
Hercules
8,289
829
40
4
1
197,844
1
L
Jing Wei
6,430
643
34
3
1
188,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role