Player Matchup

Hel
Hel
MinoruStarwind
Hel
Level 18
God Stats
2W - 3L
1,125 SR
Queue Stats
13W - 22L
1,241 Elo+
Party 1
Nemesis
Nemesis
StilesGrey
Nemesis
Level 13
God Stats
3W - 9L
1,028 SR
Queue Stats
8W - 16L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
TinyAri
Amaterasu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,147 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeroraVIII
Morgan Le Fay
Level 47
God Stats
4W - 5L
1,363 SR
Queue Stats
42W - 57L
1,356 Elo+
Party 1
Chiron
Chiron
borfleo
Chiron
Level 29
God Stats
3W - 1L
1,782 SR
Queue Stats
119W - 135L
1,486 Elo+
Solo
Team Averages
Level 24
1,360 SR
1,299 Elo+

VS

Team Averages
Level 18
1,557 SR
1,335 Elo+
Cerberus
Cerberus
AKMSTG44911
Cerberus
Level 29
God Stats
6W - 4L
1,716 SR
Queue Stats
69W - 76L
1,489 Elo+
Solo
Ra
Ra
Applesauce13
Ra
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
149W - 187L
1,290 Elo+
Solo
Jing Wei
Jing Wei
RUMBLE DEATH
Jing Wei
Level 26
God Stats
5W - 7L
1,357 SR
Queue Stats
41W - 58L
1,278 Elo+
Solo
Cliodhna
Cliodhna
SusInnuendo
Cliodhna
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,118 Elo+
Solo
Skadi
Skadi
sagetann
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,756
486
5,442
8,781
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
StilesGrey
Nemesis
15
1 / 2 / 2
8,714
484
5,824
13,379
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
TinyAri
Amaterasu
14
6 / 8 / 2
9,044
502
8,262
14,459
10,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ZeroraVIII
Morgan Le Fay
13
3 / 6 / 2
8,043
447
8,754
11,036
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
borfleo
Chiron
15
4 / 0 / 2
8,938
497
8,869
8,743
2,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKMSTG44911
Cerberus
12
1 / 1 / 0
7,884
438
3,751
15,242
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 3
8,556
475
8,033
9,363
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
RUMBLE DEATH
Jing Wei
9
0 / 4 / 0
6,054
336
1,921
6,959
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SusInnuendo
Cliodhna
13
7 / 5 / 2
8,574
476
8,411
9,674
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
sagetann
Skadi
13
6 / 8 / 1
8,668
482
10,597
13,226
3,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
15
17
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AKMSTG44911
Cerberus
1
1
0
1
L
1
1
3
2.5
W
3
1
5
5.5
L
Jing Wei
RUMBLE DEATH
Jing Wei
0
4
0
0
W
Nemesis
StilesGrey
Nemesis
1
2
2
1
L
Cliodhna
SusInnuendo
Cliodhna
7
5
2
1.6
W
Amaterasu
TinyAri
Amaterasu
6
8
2
0.88
W
Morgan Le Fay
ZeroraVIII
Morgan Le Fay
3
6
2
0.67
W
Chiron
borfleo
Chiron
4
0
2
5
L
Skadi
sagetann
Skadi
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
32,713
56,398
Taken
54,464
30,321
Mitigated
19,663
22,881
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AKMSTG44911
Cerberus
3,751
343
412
6,660
15,242
7,547
347
5,138
9,916
27,133
0
L
8,033
847
640
3,888
9,363
3,749
1,146
4,360
4,581
54,935
0
W
5,442
889
4,169
3,632
8,781
9,072
569
2,386
6,327
18,496
0
L
Jing Wei
RUMBLE DEATH
Jing Wei
1,921
895
0
1,524
6,959
1,489
0
2,070
4,819
0
20,692
W
Nemesis
StilesGrey
Nemesis
5,824
3,355
0
6,684
13,379
4,882
0
2,484
10,769
0
73,240
L
Cliodhna
SusInnuendo
Cliodhna
8,411
1,133
0
3,544
9,674
3,224
0
1,511
8,133
0
41,963
W
Amaterasu
TinyAri
Amaterasu
8,262
3,319
0
1,999
14,459
10,066
2,093
796
13,563
0
30,562
W
Morgan Le Fay
ZeroraVIII
Morgan Le Fay
8,754
654
0
1,721
11,036
3,721
180
5,238
5,390
39,851
0
W
Chiron
borfleo
Chiron
8,869
3,659
482
4,194
8,743
2,580
305
818
7,855
0
66,181
L
Skadi
sagetann
Skadi
10,597
6,558
0
1,447
13,226
3,654
1,105
1,289
11,863
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
39,736
373
Minions Killed
319
0
Camps Cleared
0
1,657,209
Distance Traveled
1,458,625
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,884
438
50
3
0
327,198
8
L
Ra
8,556
475
111
6
0
332,584
8
W
Hel
8,756
486
20
1
0
323,692
5
L
Jing Wei
6,054
336
40
2
0
207,613
2
W
Nemesis
8,714
484
120
7
0
369,989
0
L
Cliodhna
8,574
476
55
3
0
323,674
0
W
Amaterasu
9,044
502
51
3
0
307,296
0
W
Morgan Le Fay
8,043
447
54
3
0
323,289
0
W
Chiron
8,938
497
128
7
0
332,943
3
L
Skadi
8,668
482
63
4
0
267,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role