Player Matchup

Geb
Geb
AfwCrusha
Geb
Level 98
God Stats
2W - 1L
1,578 SR
Queue Stats
215W - 184L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
Mxrtem-
Baron Samedi
Level 140
God Stats
4W - 3L
1,724 SR
Queue Stats
289W - 294L
1,426 Elo+
Party 3
Nemesis
Nemesis
NekoBubbles
Nemesis
Level 14
God Stats
26W - 34L
1,389 SR
Queue Stats
94W - 99L
1,410 Elo+
Party 3
Bacchus
Bacchus
Renbroku
Bacchus
Level 145
God Stats
13W - 9L
1,617 SR
Queue Stats
413W - 402L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
out-cloak
Danzaburou
Level 28
God Stats
1W - 1L
1,331 SR
Queue Stats
19W - 14L
1,586 Elo+
Party 2
Team Averages
Level 85
1,528 SR
1,488 Elo+

VS

Team Averages
Level 65
1,509 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BigRed7248
Zeus
Level 8
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 2L
1,740 Elo+
Party 1
Cliodhna
Cliodhna
GITM HARD
Cliodhna
Level 98
God Stats
0W - 3L
1,238 SR
Queue Stats
56W - 57L
1,477 Elo+
Solo
Athena
Athena
iiAR 12
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
swagger1423
Danzaburou
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
68W - 71L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,483
527
5,496
10,997
10,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Mxrtem-
Baron Samedi
16
3 / 1 / 4
9,731
541
8,168
9,542
10,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
NekoBubbles
Nemesis
13
2 / 3 / 2
8,078
449
3,683
11,009
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Renbroku
Bacchus
16
3 / 2 / 3
9,613
534
9,346
12,305
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
out-cloak
Danzaburou
18
14 / 3 / 4
11,874
660
21,315
15,948
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 3
7,886
438
9,102
19,343
20,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 2
8,865
493
7,277
5,835
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
GITM HARD
Cliodhna
15
3 / 4 / 1
8,832
491
9,699
14,238
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
iiAR 12
Athena
8
0 / 3 / 3
6,208
345
861
9,150
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
swagger1423
Danzaburou
12
2 / 10 / 2
7,666
426
6,419
14,955
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
26
Kills
9
9
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
3
0.58
W
4
0
9
8.5
L
2
3
2
1
L
Cliodhna
GITM HARD
Cliodhna
3
4
1
0.88
W
Baron Samedi
Mxrtem-
Baron Samedi
3
1
4
5
W
Nemesis
NekoBubbles
Nemesis
2
3
2
1
W
Bacchus
Renbroku
Bacchus
3
2
3
2.25
L
Athena
iiAR 12
Athena
0
3
3
0.5
W
Danzaburou
out-cloak
Danzaburou
14
3
4
5.33
L
Danzaburou
swagger1423
Danzaburou
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
33,358
59,801
Taken
63,521
39,288
Mitigated
35,246
24,187
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,102
1,461
42
2,499
19,343
20,104
0
10,517
8,826
10,379
25,572
W
5,496
495
2,863
2,531
10,997
10,092
60
1,049
9,926
17,171
0
L
7,277
925
0
274
5,835
1,747
0
3,015
2,820
42,046
0
L
Cliodhna
GITM HARD
Cliodhna
9,699
619
0
7,619
14,238
4,629
0
3,851
10,387
0
74,372
W
Baron Samedi
Mxrtem-
Baron Samedi
8,168
1,232
259
4,121
9,542
10,611
150
2,221
7,211
54,480
0
W
Nemesis
NekoBubbles
Nemesis
3,683
1,606
0
3,174
11,009
4,392
0
2,390
8,457
0
39,863
W
Bacchus
Renbroku
Bacchus
9,346
1,348
0
2,662
12,305
8,068
0
4,321
7,683
58,998
0
L
Athena
iiAR 12
Athena
861
207
205
612
9,150
6,331
0
3,494
5,656
8,879
0
W
Danzaburou
out-cloak
Danzaburou
21,315
9,875
0
8,577
15,948
6,125
3,028
602
15,346
0
91,248
L
Danzaburou
swagger1423
Danzaburou
6,419
1,852
0
1,521
14,955
2,435
0
2,133
12,822
0
36,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
39,457
476
Minions Killed
361
0
Camps Cleared
0
1,731,590
Distance Traveled
1,661,759
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,886
438
58
3
0
325,649
0
W
Geb
9,483
527
21
1
0
355,413
6
L
Zeus
8,865
493
100
6
0
347,367
0
L
Cliodhna
8,832
491
125
7
0
368,456
4
W
Baron Samedi
9,731
541
114
6
0
315,297
0
W
Nemesis
8,078
449
86
5
0
359,754
0
W
Bacchus
9,613
534
118
7
0
362,915
1
L
Athena
6,208
345
12
1
0
316,805
0
W
Danzaburou
11,874
660
137
8
0
338,211
3
L
Danzaburou
7,666
426
66
4
0
303,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role