Player Matchup

Jormungandr
Jormungandr
ApolloTweed
Jormungandr
Level 57
God Stats
8W - 3L
1,485 SR
Queue Stats
10W - 5L
1,449 Elo+
Solo
Bellona
Bellona
Slim Jimmii
Bellona
Level 43
God Stats
1W - 3L
1,342 SR
Queue Stats
48W - 62L
1,334 Elo+
Solo
Ra
Ra
WildflowerLex
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 35
1,442 SR
1,428 Elo+

VS

Team Averages
Level 73
1,397 SR
1,312 Elo+
Sol
Sol
CannonPlayz
Sol
Level 48
God Stats
4W - 19L
1,296 SR
Queue Stats
64W - 209L
1,229 Elo+
Party 1
Chaac
Chaac
JasonDemon994
Chaac
Level 75
God Stats
4W - 5L
1,407 SR
Queue Stats
147W - 204L
1,344 Elo+
Solo
Anhur
Anhur
Stranger1234443
Anhur
Level 97
God Stats
6W - 10L
1,489 SR
Queue Stats
218W - 474L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApolloTweed
Jormungandr
11
2 / 0 / 6
7,386
739
7,119
9,159
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Slim Jimmii
Bellona
10
3 / 1 / 5
7,030
703
5,960
8,071
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 4
7,372
737
7,990
6,033
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,538
654
8,672
9,360
2,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 2
6,305
631
5,192
10,163
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 2
5,948
595
4,288
7,796
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ApolloTweed
Jormungandr
2
0
6
5
L
2
4
0
0.5
L
0
1
2
1
W
Bellona
Slim Jimmii
Bellona
3
1
5
5.5
L
0
3
2
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
18,152
23,263
Taken
27,319
15,948
Mitigated
14,221
7,706
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ApolloTweed
Jormungandr
7,119
2,589
0
1,671
9,159
8,175
435
3,557
5,602
12,823
0
L
8,672
3,348
0
1,864
9,360
2,813
0
3,859
5,501
20,954
0
L
5,192
500
337
2,263
10,163
8,729
0
5,585
4,578
0
10,171
W
Bellona
Slim Jimmii
Bellona
5,960
1,018
0
1,275
8,071
5,279
292
3,390
4,681
0
17,591
L
4,288
1,895
0
875
7,796
2,679
0
5,873
1,923
0
19,541
W
7,990
788
2,647
2,113
6,033
2,494
384
2,297
3,736
35,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
18,791
111
Minions Killed
79
6
Camps Cleared
2
547,974
Distance Traveled
489,142
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,386
739
16
2
0
167,923
0
L
Sol
6,538
654
29
3
1
163,792
0
L
Chaac
6,305
631
15
2
0
174,783
1
W
Bellona
7,030
703
30
3
5
194,851
5
L
Anhur
5,948
595
35
4
1
150,567
2
W
Ra
7,372
737
65
7
1
185,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role