Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Beastkid484
Bacchus
Level 62
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 30L
1,321 Elo+
Party 1
Loki
Loki
Sk1nheadLarry
Loki
Level 20
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 10L
1,411 Elo+
Solo
Team Averages
Level 56
1,599 SR
1,411 Elo+

VS

Team Averages
Level 82
1,500 SR
1,592 Elo+
Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RakdosRiots
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 4
6,895
627
2,205
7,117
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Beastkid484
Bacchus
11
2 / 3 / 3
7,203
655
7,749
8,693
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 4
6,901
627
4,218
8,928
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 3 / 6
8,379
762
9,453
7,539
2,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 6
8,322
757
6,670
7,140
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
RakdosRiots
Erlang Shen
11
3 / 1 / 6
8,116
738
5,209
10,986
10,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
4
Kills
10
10
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
4
1
W
Skadi
 
Skadi
4
3
6
2.33
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
L
Bacchus
Beastkid484
Bacchus
2
3
3
1.17
W
Erlang Shen
RakdosRiots
Erlang Shen
3
1
6
6
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
21,332
24,738
Taken
25,665
8,320
Mitigated
16,135
3,536
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,205
398
0
922
7,117
1,615
0
3,017
4,100
16,787
0
W
Skadi
 
Skadi
9,453
3,917
0
1,221
7,539
2,910
815
4,438
3,101
0
32,068
W
Morgan Le Fay
 
Morgan Le Fay
6,670
644
0
1,448
7,140
3,033
1,436
2,569
4,571
34,944
0
L
Bacchus
Beastkid484
Bacchus
7,749
466
91
1,488
8,693
4,476
0
1,793
6,900
16,956
0
W
Erlang Shen
RakdosRiots
Erlang Shen
5,209
2,063
0
5,671
10,986
10,192
413
3,248
7,738
0
16,066
L
4,218
544
0
1,035
8,928
2,229
183
2,531
6,397
0
17,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
24,817
72
Minions Killed
128
1
Camps Cleared
8
572,399
Distance Traveled
631,075
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,895
627
16
1
0
171,381
3
W
Skadi
8,379
762
47
4
1
198,189
1
W
Morgan Le Fay
8,322
757
62
6
4
224,301
2
L
Bacchus
7,203
655
24
2
1
193,604
2
W
Erlang Shen
8,116
738
19
2
3
208,585
1
L
Loki
6,901
627
32
3
0
207,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role