Player Matchup

Apollo
Apollo
Bionic115
Apollo
Level 98
God Stats
1W - 1L
1,741 SR
Queue Stats
185W - 177L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
GoV Death
Erlang Shen
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
263W - 232L
1,473 Elo+
Party 1
Medusa
Medusa
GoV Risky
Medusa
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 101L
1,440 Elo+
Party 1
Merlin
Merlin
GreatDreamer784
Merlin
Level 79
God Stats
7W - 4L
1,544 SR
Queue Stats
303W - 302L
1,466 Elo+
Party 1
Nemesis
Nemesis
sergio_mr26
Nemesis
Level 47
God Stats
1W - 6L
1,257 SR
Queue Stats
295W - 345L
1,417 Elo+
Solo
Team Averages
Level 72
1,510 SR
1,452 Elo+

VS

Team Averages
Level 114
1,425 SR
1,387 Elo+
Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlackCraftHog
Cthulhu
Level 145
God Stats
3W - 2L
1,539 SR
Queue Stats
214W - 240L
1,433 Elo+
Party 2
Artemis
Artemis
JAG7368
Artemis
Level 137
God Stats
5W - 9L
1,277 SR
Queue Stats
1,150W - 1,256L
1,364 Elo+
Party 2
Bakasura
Bakasura
SnatchyWinner76
Bakasura
Level 158
God Stats
1W - 1L
1,311 SR
Queue Stats
497W - 531L
1,380 Elo+
Party 2
Athena
Athena
xXGrimnjowXx
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bionic115
Apollo
15
3 / 5 / 10
8,931
744
14,347
11,418
4,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
GoV Death
Erlang Shen
15
5 / 8 / 11
9,871
823
14,629
26,846
16,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
GoV Risky
Medusa
13
4 / 7 / 8
8,849
737
5,098
11,165
3,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 10
9,899
825
17,517
12,583
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
sergio_mr26
Nemesis
15
4 / 6 / 12
9,287
774
13,222
14,840
9,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
11 / 3 / 13
10,504
875
16,791
13,659
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
18
8 / 3 / 18
11,259
938
16,664
24,975
27,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
JAG7368
Artemis
16
5 / 5 / 17
9,974
831
18,706
8,841
3,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
14
2 / 7 / 13
8,751
729
4,665
12,620
9,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
17
4 / 4 / 20
10,329
861
12,008
26,478
21,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
111
21
Kills
30
30
Deaths
22
51
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
3
13
5.83
L
Apollo
Bionic115
Apollo
3
5
10
1.6
W
Cthulhu
8
3
18
5.67
L
Erlang Shen
GoV Death
Erlang Shen
5
8
11
1.31
L
Medusa
GoV Risky
Medusa
4
7
8
1.14
L
5
4
10
2.5
W
Artemis
JAG7368
Artemis
5
5
17
2.7
W
Bakasura
2
7
13
1.21
L
Nemesis
sergio_mr26
Nemesis
4
6
12
1.67
W
Athena
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
68,834
76,852
Taken
86,573
39,316
Mitigated
71,032
26,283
Healing
33,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,791
3,381
4,046
4,518
13,659
8,532
307
2,751
10,908
0
19,799
L
Apollo
Bionic115
Apollo
14,347
5,946
1,968
1,692
11,418
4,455
657
5,017
5,791
0
23,900
W
Cthulhu
16,664
792
3,405
10,121
24,975
27,699
771
6,200
18,353
25,878
0
L
Erlang Shen
GoV Death
Erlang Shen
14,629
7,730
787
8,379
26,846
16,896
0
8,542
17,000
0
20,402
L
Medusa
GoV Risky
Medusa
5,098
3,263
1,242
1,244
11,165
3,946
249
3,511
7,165
0
6,645
L
17,517
2,337
692
4,076
12,583
5,013
389
5,161
7,060
39,332
0
W
Artemis
JAG7368
Artemis
18,706
8,529
1,204
225
8,841
3,583
2,824
892
7,949
0
30,215
W
Bakasura
4,665
3,576
0
436
12,620
9,831
867
2,656
9,964
0
10,940
L
Nemesis
sergio_mr26
Nemesis
13,222
4,110
1,927
4,276
14,840
9,006
338
4,942
9,318
3,515
16,688
W
Athena
12,008
1,659
967
8,128
26,478
21,387
518
7,040
19,004
26,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
50,817
102
Minions Killed
97
0
Camps Cleared
0
960,809
Distance Traveled
1,109,416
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,504
875
6
1
0
245,897
1
L
Apollo
8,931
744
25
2
0
193,731
0
W
Cthulhu
11,259
938
28
2
0
246,522
0
L
Erlang Shen
9,871
823
9
1
0
200,790
1
L
Medusa
8,849
737
13
1
0
167,577
0
L
Merlin
9,899
825
35
3
0
183,263
0
W
Artemis
9,974
831
34
3
0
187,078
1
W
Bakasura
8,751
729
12
1
0
189,421
1
L
Nemesis
9,287
774
20
2
0
215,448
1
W
Athena
10,329
861
17
1
0
240,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role