Player Matchup

Izanami
Izanami
DaCheekCollector
Izanami
Level 126
God Stats
14W - 13L
1,497 SR
Queue Stats
235W - 249L
1,400 Elo+
Party 3
Mulan
Mulan
ItzCam75
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,247 Elo+
Party 3
Skadi
Skadi
ItzEsdeath
Skadi
Level 56
God Stats
2W - 3L
1,323 SR
Queue Stats
137W - 146L
1,248 Elo+
Party 2
Chaac
Chaac
Zoms-_-
Chaac
Level 19
God Stats
15W - 16L
1,855 SR
Queue Stats
15W - 26L
1,471 Elo+
Party 2
Artemis
Artemis
iReign-_-7
Artemis
Level 66
God Stats
0W - 4L
1,192 SR
Queue Stats
300W - 346L
1,415 Elo+
Party 3
Team Averages
Level 57
1,474 SR
1,356 Elo+

VS

Team Averages
Level 54
1,477 SR
1,386 Elo+
Awilix
Awilix
BoozStreamz
Awilix
Level 64
God Stats
1W - 2L
1,170 SR
Queue Stats
170W - 203L
1,420 Elo+
Party 1
Chiron
Chiron
Gingie770
Chiron
Level 27
God Stats
1W - 0L
1,702 SR
Queue Stats
16W - 28L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
TekTonicZashhh
Sun Wukong
Level 43
God Stats
4W - 0L
1,736 SR
Queue Stats
165W - 208L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilestyle
Morgan Le Fay
Level 100
God Stats
2W - 4L
1,417 SR
Queue Stats
248W - 286L
1,400 Elo+
Party 1
Fafnir
Fafnir
undersea-show91
Fafnir
Level 38
God Stats
2W - 4L
1,362 SR
Queue Stats
42W - 51L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,727
521
3,968
6,313
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ItzCam75
Mulan
6
0 / 2 / 1
4,806
437
2,135
5,221
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Skadi
10
1 / 1 / 0
5,573
507
2,797
5,249
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zoms-_-
Chaac
8
0 / 2 / 0
4,980
453
2,376
6,164
5,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
iReign-_-7
Artemis
10
0 / 4 / 0
5,424
493
562
5,648
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
6 / 2 / 1
6,325
575
3,968
5,734
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Gingie770
Chiron
9
0 / 0 / 2
5,131
466
1,580
4,497
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
TekTonicZashhh
Sun Wukong
11
2 / 0 / 0
6,178
562
2,865
5,700
5,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
lilestyle
Morgan Le Fay
11
2 / 1 / 4
6,440
585
4,222
3,942
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 0 / 2
5,709
519
2,929
6,254
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
2
1
3.25
L
1
2
0
0.5
W
Chiron
Gingie770
Chiron
0
0
2
1
L
Mulan
ItzCam75
Mulan
0
2
1
0.25
L
Skadi
1
1
0
1
W
Sun Wukong
TekTonicZashhh
Sun Wukong
2
0
0
2
L
Chaac
Zoms-_-
Chaac
0
2
0
0
L
Artemis
iReign-_-7
Artemis
0
4
0
0
W
Morgan Le Fay
lilestyle
Morgan Le Fay
2
1
4
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
15,564
28,595
Taken
26,127
13,472
Mitigated
13,898
8,856
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,968
1,020
0
2,073
5,734
1,486
0
0
5,734
0
25,130
L
3,968
2,082
0
2,292
6,313
2,189
32
1,501
4,800
0
40,223
W
Chiron
Gingie770
Chiron
1,580
370
503
954
4,497
1,152
186
0
4,497
0
23,569
L
Mulan
ItzCam75
Mulan
2,135
188
0
1,056
5,221
3,213
0
1,922
3,173
0
10,795
L
Skadi
2,797
1,480
0
2,210
5,249
1,190
0
965
4,264
0
26,941
W
Sun Wukong
TekTonicZashhh
Sun Wukong
2,865
1,346
0
1,541
5,700
5,253
664
0
5,700
0
28,809
L
Chaac
Zoms-_-
Chaac
2,376
732
0
2,494
6,164
5,127
0
0
6,164
0
20,987
L
Artemis
iReign-_-7
Artemis
562
183
0
804
5,648
1,753
306
2,329
3,043
0
22,003
W
Morgan Le Fay
lilestyle
Morgan Le Fay
4,222
226
78
560
3,942
1,273
1,370
0
3,942
35,812
0
W
2,929
834
0
1,713
6,254
4,734
126
0
6,254
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,510
Gold Earned
29,783
244
Minions Killed
241
0
Camps Cleared
0
951,976
Distance Traveled
1,085,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,325
575
56
5
0
248,532
0
L
Izanami
5,727
521
71
6
0
180,706
2
W
Chiron
5,131
466
52
5
0
192,509
0
L
Mulan
4,806
437
24
2
0
187,953
2
L
Skadi
5,573
507
49
4
0
219,783
0
W
Sun Wukong
6,178
562
50
5
0
210,577
0
L
Chaac
4,980
453
46
4
0
187,044
0
L
Artemis
5,424
493
54
5
0
176,490
0
W
Morgan Le Fay
6,440
585
65
6
0
214,052
2
W
Fafnir
5,709
519
18
2
0
220,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role