Player Matchup

Anubis
Anubis
FadedNewb98
Anubis
Level 66
God Stats
31W - 27L
1,510 SR
Queue Stats
180W - 196L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
Walllessdock20
Cabrakan
Level 65
God Stats
14W - 9L
1,552 SR
Queue Stats
134W - 122L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
c018yj4ck
Jing Wei
Level 112
God Stats
12W - 10L
1,639 SR
Queue Stats
566W - 573L
1,547 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,484 Elo+

VS

Team Averages
Level 77
1,425 SR
1,268 Elo+
Tyr
Tyr
G0DSxZEUS
Tyr
Level 102
God Stats
1W - 2L
1,434 SR
Queue Stats
101W - 150L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
King_Etheause
Cernunnos
Level 6
God Stats
0W - 2L
1,360 SR
Queue Stats
1W - 5L
1,202 Elo+
Solo
Olorun
Olorun
SirCancreir
Olorun
Level 122
God Stats
1W - 4L
1,482 SR
Queue Stats
91W - 148L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 3 / 11
10,877
680
7,956
12,199
6,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
7 / 2 / 8
12,201
763
9,043
11,593
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
c018yj4ck
Jing Wei
18
8 / 1 / 9
12,112
757
21,831
15,466
6,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
9,612
601
7,185
17,135
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
King_Etheause
Cernunnos
13
1 / 6 / 4
9,732
608
8,228
13,349
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
1 / 3 / 4
9,656
604
7,784
12,667
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
5
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
11
2.83
L
3
9
1
0.39
L
Cernunnos
King_Etheause
Cernunnos
1
6
4
0.5
L
Olorun
1
3
4
1
W
Cabrakan
7
2
8
5.5
W
Jing Wei
c018yj4ck
Jing Wei
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,830
Damage
23,197
39,258
Taken
43,151
25,570
Mitigated
20,001
14,574
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,956
270
0
3,536
12,199
6,019
905
2,340
9,604
48,915
0
L
7,185
1,180
140
1,915
17,135
11,901
0
5,396
11,739
0
17,815
L
Cernunnos
King_Etheause
Cernunnos
8,228
2,856
0
420
13,349
4,142
0
4,782
8,567
0
33,598
L
Olorun
7,784
2,571
2,401
4,502
12,667
3,958
0
7,335
5,332
26,352
3,094
W
Cabrakan
9,043
862
0
2,894
11,593
12,965
315
2,269
9,196
19,977
0
W
Jing Wei
c018yj4ck
Jing Wei
21,831
17,587
0
8,144
15,466
6,586
1,178
3,497
11,830
0
80,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
29,000
206
Minions Killed
141
12
Camps Cleared
3
845,636
Distance Traveled
792,840
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,877
680
97
6
5
277,287
1
L
Tyr
9,612
601
33
2
0
253,132
0
L
Cernunnos
9,732
608
62
4
2
252,996
0
L
Olorun
9,656
604
46
3
1
286,712
0
W
Cabrakan
12,201
763
12
1
0
262,815
3
W
Jing Wei
12,112
757
97
6
7
305,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role