Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kirdor
Cthulhu
Level 148
God Stats
2W - 0L
1,724 SR
Queue Stats
55W - 35L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
YosepHalibel
Jing Wei
Level 149
God Stats
2W - 1L
1,644 SR
Queue Stats
121W - 106L
1,448 Elo+
Party 1
Xbalanque
Xbalanque
Zach-Djinn
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,629 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,541 Elo+

VS

Team Averages
Level 87
1,474 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
IronRaven0509
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mikazuki1
Ah Muzen Cab
Level 30
God Stats
4W - 3L
1,404 SR
Queue Stats
148W - 86L
1,621 Elo+
Solo
He Bo
He Bo
THE PUNISHER RN
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
criizthian
Guan Yu
Level 157
God Stats
0W - 1L
1,467 SR
Queue Stats
215W - 214L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
7 / 3 / 18
10,701
892
11,743
16,994
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
 
Ra
15
7 / 3 / 12
9,680
807
10,730
12,181
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kirdor
Cthulhu
18
5 / 1 / 25
11,203
934
16,213
20,425
27,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
YosepHalibel
Jing Wei
17
7 / 3 / 16
10,165
847
10,580
15,005
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Xbalanque
Zach-Djinn
Xbalanque
18
7 / 1 / 22
10,904
909
15,198
10,348
4,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 4 / 4
8,904
742
16,295
10,839
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
12
1 / 10 / 5
7,655
638
4,957
13,662
5,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Mikazuki1
Ah Muzen Cab
17
5 / 5 / 3
9,480
790
21,983
14,909
7,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 6
7,874
656
7,307
12,787
5,453
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
criizthian
Guan Yu
14
1 / 4 / 3
8,296
691
5,602
18,730
20,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
33
Kills
11
11
Deaths
33
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
18
5.33
W
Ra
 
Ra
7
3
12
4.33
L
Heimdallr
 
Heimdallr
3
4
4
1.25
L
Mercury
1
10
5
0.35
W
Cthulhu
Kirdor
Cthulhu
5
1
25
17.5
L
Ah Muzen Cab
Mikazuki1
Ah Muzen Cab
5
5
3
1.3
L
1
10
6
0.4
W
Jing Wei
YosepHalibel
Jing Wei
7
3
16
5
W
Xbalanque
Zach-Djinn
Xbalanque
7
1
22
18
L
Guan Yu
criizthian
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,464
Damage
56,144
74,953
Taken
70,927
59,559
Mitigated
44,599
39,676
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,743
1,597
3,405
5,513
16,994
15,560
364
2,067
14,927
24,602
0
W
Ra
 
Ra
10,730
1,139
7,535
5,318
12,181
5,067
1,197
835
11,346
21,099
0
L
Heimdallr
 
Heimdallr
16,295
3,174
456
1,426
10,839
5,653
0
6,620
4,219
0
31,215
L
Mercury
4,957
1,349
545
647
13,662
5,893
0
7,657
6,005
0
8,478
W
Cthulhu
Kirdor
Cthulhu
16,213
1,044
2,868
3,283
20,425
27,666
329
2,696
17,729
32,098
0
L
Ah Muzen Cab
Mikazuki1
Ah Muzen Cab
21,983
5,072
814
4,801
14,909
7,351
0
9,250
5,659
0
46,124
L
7,307
629
441
724
12,787
5,453
0
7,972
4,815
9,083
0
W
Jing Wei
YosepHalibel
Jing Wei
10,580
8,160
1,531
4,635
15,005
6,946
1,040
1,151
13,854
0
19,004
W
Xbalanque
Zach-Djinn
Xbalanque
15,198
7,582
3,600
1,988
10,348
4,320
2,332
558
9,790
0
33,823
L
Guan Yu
criizthian
Guan Yu
5,602
565
5,295
9,112
18,730
20,249
0
7,187
11,543
0
13,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
42,209
146
Minions Killed
103
0
Camps Cleared
0
1,196,360
Distance Traveled
1,030,332
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,701
892
39
3
0
223,994
0
W
Ra
9,680
807
31
3
0
230,735
0
L
Heimdallr
8,904
742
24
2
0
197,845
3
L
Mercury
7,655
638
13
1
0
214,135
0
W
Cthulhu
11,203
934
22
2
0
287,214
5
L
Ah Muzen Cab
9,480
790
56
5
0
186,705
2
L
He Bo
7,874
656
2
0
0
192,294
0
W
Jing Wei
10,165
847
21
2
0
222,821
0
W
Xbalanque
10,904
909
33
3
0
231,596
5
L
Guan Yu
8,296
691
8
1
0
239,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role