Player Matchup

Ares
Ares
Bambous Pyrous
Ares
Level 105
God Stats
13W - 6L
1,544 SR
Queue Stats
59W - 53L
1,575 Elo+
Party 1
Poseidon
Poseidon
RunterBarbelo
Poseidon
Level 143
God Stats
6W - 2L
1,822 SR
Queue Stats
290W - 298L
1,508 Elo+
Party 1
Odin
Odin
Sir Cuvie
Odin
Level 109
God Stats
4W - 3L
1,550 SR
Queue Stats
96W - 83L
1,552 Elo+
Party 1
Team Averages
Level 119
1,639 SR
1,545 Elo+

VS

Team Averages
Level 71
1,521 SR
1,441 Elo+
Bellona
Bellona
MintGazelle5220
Bellona
Level 44
God Stats
10W - 8L
1,452 SR
Queue Stats
62W - 50L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
OG Demon 4L
Nu Wa
Level 142
God Stats
46W - 37L
1,610 SR
Queue Stats
90W - 117L
1,479 Elo+
Solo
Medusa
Medusa
SlimmShadyy1998
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 55L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,942
722
3,971
10,352
10,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
RunterBarbelo
Poseidon
14
11 / 1 / 1
9,326
848
11,081
5,785
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
0 / 0 / 13
7,373
670
3,431
9,021
6,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,092
645
3,671
8,565
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
6,407
582
6,734
5,564
2,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,386
581
3,795
6,773
2,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
2
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
6
0
0.17
L
0
3
0
0
W
Poseidon
RunterBarbelo
Poseidon
11
1
1
11.5
W
Odin
0
0
13
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
14,200
25,158
Taken
20,902
19,625
Mitigated
8,189
4,385
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,971
66
360
1,309
10,352
10,478
230
2,984
7,368
8,683
0
L
3,671
525
0
1,155
8,565
3,700
0
6,207
2,046
0
11,164
L
6,734
3,585
22
309
5,564
2,185
40
4,301
1,041
24,270
0
W
Poseidon
RunterBarbelo
Poseidon
11,081
667
0
1,228
5,785
2,480
990
1,552
4,233
56,230
0
W
Odin
3,431
574
0
1,488
9,021
6,667
590
2,943
6,078
0
20,524
L
3,795
1,244
0
294
6,773
2,304
0
4,110
2,419
0
21,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
19,885
154
Minions Killed
100
6
Camps Cleared
4
636,081
Distance Traveled
551,994
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,942
722
6
1
0
216,878
0
L
Bellona
7,092
645
23
2
1
180,717
0
L
Nu Wa
6,407
582
34
3
2
146,085
6
W
Poseidon
9,326
848
110
10
4
209,649
2
W
Odin
7,373
670
38
3
2
209,554
3
L
Medusa
6,386
581
43
4
1
225,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role