Player Matchup

Sylvanus
Sylvanus
Andreiluis19
Sylvanus
Level 18
God Stats
28W - 29L
1,565 SR
Queue Stats
67W - 89L
1,376 Elo+
Party 1
Neith
Neith
Kenevich
Neith
Level 22
God Stats
15W - 10L
1,500 SR
Queue Stats
141W - 191L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KoopaTroopa4
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pazuzu775v
Achilles
Level 18
God Stats
11W - 11L
1,503 SR
Queue Stats
31W - 36L
1,429 Elo+
Solo
Tiamat
Tiamat
inverse-finch4
Tiamat
Level 27
God Stats
4W - 6L
1,474 SR
Queue Stats
42W - 59L
1,284 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,388 Elo+

VS

Team Averages
Level 19
1,459 SR
1,356 Elo+
Jing Wei
Jing Wei
CheezeBorgar
Jing Wei
Level 6
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Chaac
Chaac
CxZEROxGRAVITY
Chaac
Level 28
God Stats
27W - 26L
1,402 SR
Queue Stats
99W - 103L
1,260 Elo+
Solo
Olorun
Olorun
PremiumBunk
Olorun
Level 12
God Stats
0W - 2L
1,275 SR
Queue Stats
9W - 16L
1,224 Elo+
Solo
Anhur
Anhur
SmiteSuckFOREAL
Anhur
Level 25
God Stats
10W - 9L
1,516 SR
Queue Stats
77W - 79L
1,327 Elo+
Solo
Bellona
Bellona
u_UzZz-842
Bellona
Level 26
God Stats
0W - 1L
1,722 SR
Queue Stats
26W - 34L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andreiluis19
Sylvanus
14
0 / 0 / 11
10,098
505
4,566
11,492
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Kenevich
Neith
13
1 / 2 / 6
8,812
441
5,974
6,256
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KoopaTroopa4
Cu Chulainn
16
6 / 3 / 7
10,600
530
8,500
17,272
13,114
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Pazuzu775v
Achilles
18
16 / 0 / 0
12,617
631
17,971
13,581
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 2 / 3
11,596
580
2,157
8,560
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CheezeBorgar
Jing Wei
3
0 / 2 / 0
5,566
278
105
2,335
276
Short Bow

Short Bow

+15%
Attack Speed

14
2 / 7 / 1
8,814
441
10,578
19,173
10,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
11
0 / 6 / 0
7,231
362
2,109
7,081
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
6,216
311
386
3,912
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
u_UzZz-842
Bellona
14
3 / 9 / 3
9,231
462
10,824
20,965
21,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
5
7
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Andreiluis19
Sylvanus
0
0
11
5.5
L
Jing Wei
CheezeBorgar
Jing Wei
0
2
0
0
L
2
7
1
0.36
W
Neith
Kenevich
Neith
1
2
6
2
W
Cu Chulainn
KoopaTroopa4
Cu Chulainn
6
3
7
3.17
W
Achilles
Pazuzu775v
Achilles
16
0
0
16
L
Olorun
0
6
0
0
L
0
0
0
0
W
1
2
3
1.25
L
Bellona
u_UzZz-842
Bellona
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,168
Damage
24,002
57,161
Taken
53,466
46,521
Mitigated
36,305
22,911
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Andreiluis19
Sylvanus
4,566
1,193
4,436
4,688
11,492
16,266
2,138
0
11,492
25,049
0
L
Jing Wei
CheezeBorgar
Jing Wei
105
89
0
58
2,335
276
0
185
2,150
0
2,043
L
10,578
3,556
0
2,714
19,173
10,272
0
3,187
15,986
0
60,941
W
Neith
Kenevich
Neith
5,974
1,703
0
1,462
6,256
3,246
4,681
0
6,256
0
46,660
W
Cu Chulainn
KoopaTroopa4
Cu Chulainn
8,500
1,363
0
2,513
17,272
13,114
841
112
17,160
6,848
50,386
W
Achilles
Pazuzu775v
Achilles
17,971
6,685
0
6,598
13,581
7,584
413
1,323
12,258
0
88,083
L
Olorun
2,109
1,045
0
627
7,081
2,640
330
855
6,226
20,265
3,379
L
386
56
0
802
3,912
1,178
0
406
3,506
0
13,495
W
2,157
267
0
3,214
8,560
6,311
5,169
343
8,217
58,627
6,130
L
Bellona
u_UzZz-842
Bellona
10,824
2,903
0
3,530
20,965
21,939
1,629
3,426
17,539
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
37,058
522
Minions Killed
263
0
Camps Cleared
0
1,881,603
Distance Traveled
1,138,957
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,098
505
40
2
0
350,120
2
L
Jing Wei
5,566
278
2
0
0
47,090
0
L
Chaac
8,814
441
83
4
0
305,238
1
W
Neith
8,812
441
79
4
0
341,793
1
W
Cu Chulainn
10,600
530
110
6
0
377,513
0
W
Achilles
12,617
631
142
7
0
443,563
3
L
Olorun
7,231
362
48
2
0
290,449
1
L
Anhur
6,216
311
35
2
0
165,468
0
W
Tiamat
11,596
580
151
8
0
368,614
7
L
Bellona
9,231
462
95
5
0
330,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role