Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Escudero_Joe
Amaterasu
Level 160
God Stats
38W - 32L
1,582 SR
Queue Stats
1,303W - 1,415L
1,453 Elo+
Solo
Awilix
Awilix
Gr8byStereO
Awilix
Level 149
God Stats
6W - 8L
1,599 SR
Queue Stats
89W - 75L
1,448 Elo+
Solo
Danzaburou
Danzaburou
ScreaminFreeman2
Danzaburou
Level 68
God Stats
223W - 217L
1,553 SR
Queue Stats
413W - 434L
1,465 Elo+
Solo
Sylvanus
Sylvanus
drachwal91
Sylvanus
Level 62
God Stats
4W - 5L
1,283 SR
Queue Stats
127W - 164L
1,409 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,455 Elo+

VS

Team Averages
Level 106
1,481 SR
1,438 Elo+
Heimdallr
Heimdallr
Ealex97
Heimdallr
Level 88
God Stats
37W - 23L
1,588 SR
Queue Stats
228W - 221L
1,394 Elo+
Party 1
Olorun
Olorun
OrdinaryTooth30
Olorun
Level 88
God Stats
0W - 1L
1,288 SR
Queue Stats
80W - 79L
1,476 Elo+
Party 1
Sol
Sol
SOLID1224
Sol
Level 108
God Stats
18W - 22L
1,427 SR
Queue Stats
352W - 332L
1,440 Elo+
Party 1
Susano
Susano
iamjackfrost
Susano
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 186L
1,457 Elo+
Party 2
Geb
Geb
punkdonline41
Geb
Level 106
God Stats
26W - 16L
1,600 SR
Queue Stats
205W - 224L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 2
6,535
654
5,636
6,301
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Escudero_Joe
Amaterasu
10
0 / 0 / 0
5,478
548
1,105
8,772
5,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
11
4 / 0 / 2
6,271
627
2,941
4,143
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ScreaminFreeman2
Danzaburou
10
5 / 0 / 1
6,045
605
5,860
5,650
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
drachwal91
Sylvanus
7
0 / 1 / 5
5,127
513
1,155
7,279
2,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ealex97
Heimdallr
7
0 / 4 / 1
4,512
451
5,419
5,427
1,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,982
498
2,442
6,131
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
6,284
628
5,080
3,047
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
7
0 / 2 / 0
4,752
475
1,989
6,532
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
4,471
447
2,485
5,436
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
L
Heimdallr
Ealex97
Heimdallr
0
4
1
0.13
W
Amaterasu
Escudero_Joe
Amaterasu
0
0
0
0
W
Awilix
4
0
2
5
L
0
5
0
0
L
0
0
0
0
W
Danzaburou
ScreaminFreeman2
Danzaburou
5
0
1
5.5
W
Sylvanus
drachwal91
Sylvanus
0
1
5
2.5
L
Susano
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
17,415
32,145
Taken
26,573
13,148
Mitigated
7,377
18,557
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,636
1,717
13
3,932
6,301
2,429
0
2,003
4,298
42,573
0
L
Heimdallr
Ealex97
Heimdallr
5,419
2,518
0
1,286
5,427
1,332
0
917
4,510
0
19,092
W
Amaterasu
Escudero_Joe
Amaterasu
1,105
210
0
5,476
8,772
5,365
0
5,080
3,692
0
29,034
W
Awilix
2,941
998
0
2,500
4,143
1,095
0
212
3,931
0
29,479
L
2,442
1,034
0
955
6,131
2,019
0
3,582
2,251
25,374
2,204
L
5,080
1,749
0
2,376
3,047
757
58
0
3,047
43,608
0
W
Danzaburou
ScreaminFreeman2
Danzaburou
5,860
2,253
424
2,460
5,650
1,622
1,034
786
4,864
0
33,223
W
Sylvanus
drachwal91
Sylvanus
1,155
677
1,377
2,375
7,279
2,637
0
1,589
5,690
4,914
0
L
Susano
1,989
474
0
2,770
6,532
1,632
0
1,466
4,972
0
18,610
L
2,485
172
0
1,370
5,436
1,637
0
424
5,002
13,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
25,001
311
Minions Killed
259
0
Camps Cleared
0
970,161
Distance Traveled
949,764
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,535
654
85
9
0
175,647
2
L
Heimdallr
4,512
451
46
5
0
183,902
2
W
Amaterasu
5,478
548
75
8
0
193,121
3
W
Awilix
6,271
627
73
7
0
214,308
3
L
Olorun
4,982
498
54
5
0
176,881
2
L
Sol
6,284
628
91
9
0
180,697
2
W
Danzaburou
6,045
605
71
7
0
182,357
3
W
Sylvanus
5,127
513
7
1
0
204,728
6
L
Susano
4,752
475
50
5
0
199,110
4
L
Geb
4,471
447
18
2
0
209,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role