Player Matchup

Skadi
Skadi
Ian456
Skadi
Level 29
God Stats
1W - 5L
1,296 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 1
Odin
Odin
Lasinmanos13
Odin
Level 79
God Stats
3W - 0L
1,677 SR
Queue Stats
17W - 28L
1,358 Elo+
Party 1
Chaac
Chaac
WhatThepluK
Chaac
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 1
Nemesis
Nemesis
dablueeagle
Nemesis
Level 9
God Stats
10W - 10L
1,470 SR
Queue Stats
31W - 36L
1,445 Elo+
Solo
Ra
Ra
zCheepy
Ra
Level 26
God Stats
11W - 6L
1,517 SR
Queue Stats
21W - 29L
1,458 Elo+
Solo
Team Averages
Level 31
1,539 SR
1,391 Elo+

VS

Team Averages
Level 16
1,492 SR
1,492 Elo+
Sol
Sol
DaTerpyTerps
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
DittoME2
Neith
Level 29
God Stats
0W - 2L
1,442 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ELMarimorenO
Cliodhna
Level 13
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 7L
1,679 Elo+
Solo
Agni
Agni
Head hunter91
Agni
Level 16
God Stats
0W - 3L
1,286 SR
Queue Stats
11W - 20L
1,259 Elo+
Solo
Artemis
Artemis
TheBlood_Demon_1
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ian456
Skadi
16
1 / 4 / 14
9,109
1,012
6,737
9,182
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 19
10,475
1,164
12,448
13,155
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
15 / 1 / 13
11,285
1,254
19,609
13,823
14,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
dablueeagle
Nemesis
17
12 / 3 / 13
10,515
1,168
12,565
11,284
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

17
7 / 0 / 20
10,986
1,221
15,327
8,510
3,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 6
7,955
884
5,791
12,310
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DittoME2
Neith
14
1 / 3 / 5
8,313
924
10,873
9,514
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
ELMarimorenO
Cliodhna
14
8 / 8 / 2
10,273
1,141
17,925
18,980
6,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 11 / 4
8,515
946
7,780
17,579
10,492
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
0 / 10 / 5
7,800
867
6,647
12,788
4,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
42
Kills
11
11
Deaths
42
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
L
Neith
DittoME2
Neith
1
3
5
1.17
L
Cliodhna
ELMarimorenO
Cliodhna
8
8
2
1.13
L
2
11
4
0.36
W
Skadi
Ian456
Skadi
1
4
14
2
W
7
3
19
5.5
L
0
10
5
0.25
W
15
1
13
21.5
W
Nemesis
dablueeagle
Nemesis
12
3
13
6.17
W
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,686
Damage
49,016
55,954
Taken
71,171
40,768
Mitigated
29,182
16,924
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
2,427
0
796
12,310
3,610
0
3,499
8,499
9,532
0
L
Neith
DittoME2
Neith
10,873
3,372
0
1,398
9,514
3,638
0
1,988
7,390
0
32,637
L
Cliodhna
ELMarimorenO
Cliodhna
17,925
1,061
0
236
18,980
6,482
0
6,234
12,096
0
39,285
L
7,780
1,414
0
462
17,579
10,492
0
4,402
12,282
19,701
0
W
Skadi
Ian456
Skadi
6,737
4,701
0
0
9,182
3,160
0
2,479
6,703
0
18,794
W
12,448
2,176
154
2,020
13,155
14,824
0
3,501
9,654
0
18,904
L
6,647
3,033
0
0
12,788
4,960
0
2,474
10,068
0
11,994
W
19,609
4,329
0
6,830
13,823
14,380
0
2,691
11,132
7,535
24,255
W
Nemesis
dablueeagle
Nemesis
12,565
5,654
0
1,883
11,284
5,140
0
2,805
8,479
0
30,487
W
15,327
523
2,880
3,157
8,510
3,264
0
2,095
6,415
48,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,370
Gold Earned
42,856
186
Minions Killed
126
7
Camps Cleared
3
828,580
Distance Traveled
601,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,955
884
5
1
0
93,698
1
L
Neith
8,313
924
35
4
0
146,508
0
L
Cliodhna
10,273
1,141
49
5
0
175,356
1
L
Agni
8,515
946
26
3
3
125,676
0
W
Skadi
9,109
1,012
27
3
1
130,060
0
W
Odin
10,475
1,164
12
1
0
172,129
0
L
Artemis
7,800
867
11
1
0
60,568
0
W
Chaac
11,285
1,254
39
4
0
151,904
0
W
Nemesis
10,515
1,168
30
3
5
185,502
0
W
Ra
10,986
1,221
78
9
1
188,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role