Player Matchup

Sobek
Sobek
HyperSuprem3
Sobek
Level 76
God Stats
12W - 3L
1,901 SR
Queue Stats
51W - 28L
1,536 Elo+
Party 2
Fenrir
Fenrir
ItsZer0DAHero
Fenrir
Level 67
God Stats
8W - 7L
1,463 SR
Queue Stats
274W - 301L
1,396 Elo+
Party 2
Persephone
Persephone
MadKing339
Persephone
Level 85
God Stats
38W - 39L
1,465 SR
Queue Stats
455W - 508L
1,424 Elo+
Solo
Team Averages
Level 76
1,610 SR
1,452 Elo+

VS

Team Averages
Level 72
1,510 SR
1,452 Elo+
Odin
Odin
Exan123
Odin
Level 88
God Stats
1W - 1L
1,615 SR
Queue Stats
81W - 94L
1,432 Elo+
Party 1
Sol
Sol
Monkey-Ratchet
Sol
Level 47
God Stats
9W - 2L
1,599 SR
Queue Stats
122W - 122L
1,487 Elo+
Solo
Skadi
Skadi
Seikren
Skadi
Level 82
God Stats
1W - 1L
1,316 SR
Queue Stats
37W - 41L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,340
642
4,970
13,755
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 5 / 1
8,353
643
7,877
10,948
8,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
MadKing339
Persephone
13
0 / 2 / 5
8,576
660
6,796
9,806
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Exan123
Odin
13
4 / 1 / 6
9,101
700
7,475
10,646
7,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 5
9,455
727
14,816
8,394
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Seikren
Skadi
12
1 / 2 / 9
8,533
656
7,042
7,784
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
10
10
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
Exan123
Odin
4
1
6
7
L
1
3
4
1
L
4
5
1
0.9
L
Persephone
MadKing339
Persephone
0
2
5
1.25
W
5
2
5
3.75
W
Skadi
Seikren
Skadi
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
29,333
34,509
Taken
26,824
27,040
Mitigated
13,245
7,967
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Exan123
Odin
7,475
688
0
1,010
10,646
7,731
244
5,296
5,076
8,674
14,369
L
4,970
210
434
2,755
13,755
15,216
0
7,578
6,177
13,326
0
L
7,877
518
0
1,042
10,948
8,620
0
5,260
5,688
0
16,206
L
Persephone
MadKing339
Persephone
6,796
302
370
3,366
9,806
3,204
25
3,930
5,874
42,042
0
W
14,816
4,686
0
3,618
8,394
3,133
1,877
3,138
5,074
34,580
2,321
W
Skadi
Seikren
Skadi
7,042
2,524
0
1,311
7,784
2,381
1,085
2,962
4,544
0
25,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
27,089
135
Minions Killed
135
5
Camps Cleared
5
755,277
Distance Traveled
758,813
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,101
700
41
3
0
263,460
2
L
Sobek
8,340
642
18
1
1
255,409
1
L
Fenrir
8,353
643
27
2
2
266,399
3
L
Persephone
8,576
660
90
7
2
233,469
0
W
Sol
9,455
727
57
4
3
258,035
2
W
Skadi
8,533
656
37
3
2
237,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role