Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SopaDeMilanesa
Cerberus
Level 26
God Stats
6W - 0L
1,756 SR
Queue Stats
23W - 14L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
Xennac
Xbalanque
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
152W - 73L
1,724 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,586 Elo+

VS

Team Averages
Level 77
1,384 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JaneAngel
Sol
Level 18
God Stats
2W - 10L
1,291 SR
Queue Stats
6W - 13L
1,289 Elo+
Solo
Jing Wei
Jing Wei
el-Milton-Game
Jing Wei
Level 97
God Stats
3W - 10L
1,361 SR
Queue Stats
221W - 323L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 2 / 12
8,525
710
10,121
9,530
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
12
3 / 0 / 13
9,403
784
5,048
13,763
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Xennac
Xbalanque
14
11 / 0 / 4
9,984
832
13,109
8,743
4,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 1
7,500
625
8,613
10,050
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
7,173
598
6,634
10,863
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
9
0 / 7 / 1
6,658
555
6,082
11,755
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
12
4
L
Neith
 
Neith
1
3
1
0.5
L
1
6
0
0.17
W
Cerberus
3
0
13
9.5
W
Xbalanque
Xennac
Xbalanque
11
0
4
13
L
Jing Wei
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
21,329
32,036
Taken
32,668
24,090
Mitigated
12,507
16,266
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,121
759
4,781
5,020
9,530
6,097
332
2,170
6,977
28,090
0
L
Neith
 
Neith
8,613
2,178
0
2,515
10,050
4,587
0
4,477
5,189
0
27,052
L
6,634
1,246
0
3,183
10,863
4,358
0
4,577
5,990
25,502
0
W
Cerberus
5,048
201
107
4,196
13,763
13,756
173
3,577
9,591
14,158
0
W
Xbalanque
Xennac
Xbalanque
13,109
5,137
0
2,162
8,743
4,237
2,600
1,815
6,639
0
52,313
L
Jing Wei
6,082
4,176
0
486
11,755
3,562
0
5,257
6,102
0
14,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
21,331
135
Minions Killed
120
8
Camps Cleared
3
684,818
Distance Traveled
620,124
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,525
710
41
3
5
242,550
1
L
Neith
7,500
625
43
4
0
199,656
4
L
Sol
7,173
598
47
4
1
198,451
4
W
Cerberus
9,403
784
16
1
0
241,984
0
W
Xbalanque
9,984
832
78
7
3
200,284
4
L
Jing Wei
6,658
555
30
3
2
222,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role