Player Matchup

Nemesis
Nemesis
AlphaChef
Nemesis
Level 23
God Stats
14W - 10L
1,747 SR
Queue Stats
69W - 52L
1,675 Elo+
Party 1
Anhur
Anhur
Aolz
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
NotoriousYC
Baron Samedi
Level 18
God Stats
3W - 1L
1,726 SR
Queue Stats
10W - 5L
1,647 Elo+
Solo
Xing Tian
Xing Tian
RoarkRedbeard
Xing Tian
Level 23
God Stats
11W - 5L
1,745 SR
Queue Stats
106W - 123L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
Vampwood
Cabrakan
Level 83
God Stats
9W - 9L
1,562 SR
Queue Stats
362W - 328L
1,604 Elo+
Party 1
Team Averages
Level 32
1,656 SR
1,589 Elo+

VS

Team Averages
Level 21
1,518 SR
1,663 Elo+
Sol
Sol
PrivateNusjay
Sol
Level 25
God Stats
7W - 4L
1,644 SR
Queue Stats
111W - 105L
1,694 Elo+
Solo
Cliodhna
Cliodhna
RubMyFatBeans
Cliodhna
Level 2
God Stats
8W - 3L
1,500 SR
Queue Stats
20W - 7L
1,807 Elo+
Solo
Artio
Artio
Tastelesss
Artio
Level 28
God Stats
2W - 0L
1,469 SR
Queue Stats
30W - 20L
1,593 Elo+
Solo
Cernunnos
Cernunnos
junopunt
Cernunnos
Level 26
God Stats
2W - 1L
1,502 SR
Queue Stats
63W - 45L
1,608 Elo+
Party 2
Camazotz
Camazotz
ringing_sluice2
Camazotz
Level 25
God Stats
2W - 2L
1,474 SR
Queue Stats
63W - 44L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaChef
Nemesis
17
7 / 6 / 2
10,888
518
18,696
20,510
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Aolz
Anhur
11
0 / 9 / 0
6,738
321
2,705
9,988
1,816
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NotoriousYC
Baron Samedi
15
3 / 7 / 4
9,343
445
4,555
10,961
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RoarkRedbeard
Xing Tian
13
0 / 4 / 0
7,779
370
2,686
13,653
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Vampwood
Cabrakan
14
1 / 4 / 4
8,945
426
7,329
16,823
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
13,401
638
9,718
13,267
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
RubMyFatBeans
Cliodhna
19
10 / 0 / 8
13,254
631
20,499
15,039
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
15
2 / 3 / 11
11,196
533
5,504
19,236
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
junopunt
Cernunnos
17
1 / 4 / 3
11,628
554
7,012
10,722
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
20
10 / 1 / 7
13,699
652
11,578
21,279
9,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
11
Kills
30
30
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlphaChef
Nemesis
7
6
2
1.33
L
Anhur
Aolz
Anhur
0
9
0
0
L
Baron Samedi
NotoriousYC
Baron Samedi
3
7
4
0.71
W
7
3
6
3.33
L
Xing Tian
RoarkRedbeard
Xing Tian
0
4
0
0
W
Cliodhna
RubMyFatBeans
Cliodhna
10
0
8
14
W
Artio
2
3
11
2.5
L
Cabrakan
Vampwood
Cabrakan
1
4
4
0.75
W
Cernunnos
junopunt
Cernunnos
1
4
3
0.63
W
Camazotz
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
54,311
71,935
Taken
79,543
33,528
Mitigated
51,190
14,610
Healing
40,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlphaChef
Nemesis
18,696
7,958
0
7,754
20,510
6,404
0
4,042
16,051
0
77,208
L
Anhur
Aolz
Anhur
2,705
1,041
0
659
9,988
1,816
0
2,036
7,675
0
24,487
L
Baron Samedi
NotoriousYC
Baron Samedi
4,555
450
169
1,840
10,961
4,802
0
2,529
8,331
45,156
0
W
9,718
5,801
0
7,247
13,267
7,451
4,320
3,305
9,962
99,425
10,280
L
Xing Tian
RoarkRedbeard
Xing Tian
2,686
246
0
2,692
13,653
7,573
0
1,722
11,107
36,973
0
W
Cliodhna
RubMyFatBeans
Cliodhna
20,499
2,428
0
7,795
15,039
10,097
2,160
2,600
12,118
0
89,887
W
Artio
5,504
891
453
5,189
19,236
19,977
395
2,587
16,511
24,043
0
L
Cabrakan
Vampwood
Cabrakan
7,329
948
0
1,496
16,823
12,933
0
3,696
12,977
46,578
0
W
Cernunnos
junopunt
Cernunnos
7,012
3,698
0
4,007
10,722
4,134
4,747
4,493
6,229
0
78,931
W
Camazotz
11,578
4,885
0
15,312
21,279
9,531
482
3,221
18,018
0
96,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
63,178
405
Minions Killed
653
0
Camps Cleared
0
1,772,772
Distance Traveled
2,030,749
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,888
518
114
5
0
440,518
4
L
Anhur
6,738
321
40
2
0
284,525
1
L
Baron Samedi
9,343
445
104
5
0
316,536
4
W
Sol
13,401
638
175
8
0
375,198
7
L
Xing Tian
7,779
370
65
3
0
378,933
2
W
Cliodhna
13,254
631
162
8
0
458,159
3
W
Artio
11,196
533
34
2
0
415,894
10
L
Cabrakan
8,945
426
82
4
0
352,260
6
W
Cernunnos
11,628
554
133
6
0
341,968
5
W
Camazotz
13,699
652
149
7
0
439,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role